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Lufia: The Ruins of Lore

by Atlus
Platform : Game Boy Advance
Rated: Everyone
19 customer reviews
Metascore: 76 / 100

Price: $59.97 + $4.57 shipping
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  • Control and manage up to 8 characters in your party. Dynamic battle system allows you to actively switch them in and out during battle sequences!
  • Capture and install various types of monsters to fight alongside you as loyal companions!
  • Choose from 11 distinct character classes, and take advantage of the job system to mold your characters as you see fit.
  • Explore all 60 levels of the randomly generated Ancient Cave to obtain rare and powerful treasures that you won't find anywhere else!
5 new from $59.97 17 used from $17.89 1 collectible from $49.98
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Product Description

This exciting new chapter in the Lufia saga follows the adventures of Eldin, Torma and Rami, a group of friends and would-b Hunters, as they set out in search of treasure, only to discover that fate has much more in store for them! Will they be able to solve the mysteries of the Ancient Ruins and stop the power-hungry leader Ragule from resurrecting the ancient Beast, or will Ragule's ambitions be realized at the expense of mankind?

Product Details

  • ASIN: B00008G8SQ
  • Product Dimensions: 5.1 x 5 x 0.6 inches ; 2.4 ounces
  • Media: CD-ROM
  • Average Customer Review: 3.9 out of 5 stars  See all reviews (19 customer reviews)
  • Amazon Best Sellers Rank: #41,361 in Video Games (See Top 100 in Video Games)
  • Product Warranty: For warranty information about this product, please click here
  • Discontinued by manufacturer: Yes

Customer Reviews

Most Helpful Customer Reviews

9 of 9 people found the following review helpful By Carmilla on July 24, 2005
Verified Purchase
Like another reviewer, i am a HUGE fan of the first two Lufia games which were released for the Super Nintendo. But this last game for the Gameboy Advance really puts a bad name on the Lufia series.

While it is a decent rpg game it is too standard. There are no unique surprises, the battles are tame, and the story stinks. The game is way too run of the mill with no outstanding areas or unique things. Pretty much everything in the game has been seen before and has been done better by many games like Final Fantasy and Golden Sun.

So while it is still a pretty fun adventure, the slow battles and boring story bring the game down a notch. So unless you are a diehard Lufia fan you would be better off picking up the Golden Sun games or just about any other rpg game out for the GBA.
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24 of 29 people found the following review helpful By Michelle Thatcher on April 6, 2004
Oh my GOD this game is annoying. In my fifteen years as a gamer, I have NEVER been more irritated or frustrated or disappointed by an RPG. I liked Lufia. I LOVED Lufia II. I really wanted to enjoy this game, and in a lot of ways, I did. The animation is fun and cute, the story is formula, but no more so than most fantasy RPGs. The game play, however, goes from not so good, to bad, to the WORST I've ever encountered. Mandatory puzzles change the rules on you, mandatory mazes have switches, vines, and holes which are much too difficult to see unless you know what you're looking for, and it's often MUCH too difficult to find the next plot point. I was interested enough in the characters and the story that I kept playing for 70+ hours despite the boring and slow battle system and the myriad of other design flaws, but just as I was about to get to the last dungeon, lo and behold, I missed a necessary element about one third through the game and had to do one of the old dungeons through from the beginning in order to get to the game's ending.
I've never been forced to use a walkthrough more than twice on any other game I've played. On this game I ended up needing to refer to one at least eight or nine times just to get to the next plot point after I'd been stuck for six or seven hours on one puzzle and it usually ended up being something totally stupid which had stumped me; something I could NEVER have guessed how to do on my own. I like a challenge and I don't give up easily, but this game is not worth the pain OR the money.
Lufia lovers, don't worry about missing anything. The story is almost completely unrelated to the one we know and love.
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6 of 7 people found the following review helpful By Brandon on October 5, 2003
I myself became addicted to the Lufia series a year ago, when I purchased Lufia II for SNES. Lufia II was a truly succesful game, especially because of the love story, the stupidity of the character named Dekar, and of course, the sinistrals.
I became so excited of Lufia IV, and when I got it...well let's just say it was fun, but missing something. Lufia IV features a VERY generic storyline, if any storyline at all. I was seriously dissapointed, because the storyline is the heart of the RPG. This game has a very, very un-Lufialike storyline.
In Lufia II, the Love between Maxim, childhood girlfriend Tia and Selan was VERY well played out, and the moment when Tia left Maxim was unforgetable. In Lufia IV, there is no love story. The girl, Rami, who follows the main characters Eldin and Torma are in no situation of love; its like the exact opposite because the guys are annoyed at her. The other girl, Rubius, also eventually is dragged into the pointless adventure. She's sorta pretty but in no way tied in a love story between the others.
Finally, in Lufia II there was Dekar. Dekar, for those who don't know him, was the absolute funniest of the bunch because he was flat out stupid yet the strongest of them all, and always tried to get the ladies attention. He was the favorite for many. Natsume knew this, and magically brought him into IV, but he isn't the same as he used to be. He only stays for a while, too. You'll see the difference when you meet him.
The music was remixed versions of Lufia I & II, but there is nothing too great. I liked the Lufia II track a lot better. The Anceint Cave has been reduced immensly, and its even easier when people link up with the GBA link to travel there together.
In all reality, I was hoping for more after seeing and playing Lufia II. If you own a SNES, forget buying this and get Lufia II : Rise of the Sinistrals instead. You'll thank me for it :-)
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13 of 17 people found the following review helpful By Mark C. Liggins on February 5, 2004
I've played the original SNES Lufia I and II, they were fun and entertaining. This game is a bit monotonaous. basically you go around and train, fight a boss. The plot is weak and the game grows boring after a while. I bought the game because I was going on a trip and needed somehting to do. I got bored with it 1/3 or the way though. I'm a die-hard RPG fan so this one is just plain disapointing
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12 of 16 people found the following review helpful By A Customer on May 13, 2004
Since everyone before me has pretty well covered the main aspects of this game I will not.I am a long-time gamer with a love for pure RPG's. I have never played a Lufia game before. This was the first and it was VERY enjoyable and addictive.Most RPG's made today require you to use a guide.This was no exception but there were many parts you could play without one. I got more then one quarter of the way through without a guide and enjoyed that. So much so I am looking for the other Lufia's.Sometimes you just cannot beat the older games!! I keep going back looking for the older ones since most of the newer just do not have that magic.I had a hard time putting this game away. It is a fun one and will keep you wondering if you like to use your brain when playing a game :) Try playing Bomberman Tournament..the quest. Very much the format of the original Legend of Zelda and addictive.
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