Product Features
|
Product Details
Would you like to update product info or give feedback on images?
|
Tags Customers Associate with This Product(What's this?)Click on a tag to find related items, discussions, and people.
|
|
Share your thoughts with other customers:
|
||||||||||||||||||||||
|
Most Helpful Customer Reviews
21 of 25 people found the following review helpful:
2.0 out of 5 stars
Not Worth the Pain,
By
This review is from: Lufia: The Ruins of Lore (Video Game)
Oh my GOD this game is annoying. In my fifteen years as a gamer, I have NEVER been more irritated or frustrated or disappointed by an RPG. I liked Lufia. I LOVED Lufia II. I really wanted to enjoy this game, and in a lot of ways, I did. The animation is fun and cute, the story is formula, but no more so than most fantasy RPGs. The game play, however, goes from not so good, to bad, to the WORST I've ever encountered. Mandatory puzzles change the rules on you, mandatory mazes have switches, vines, and holes which are much too difficult to see unless you know what you're looking for, and it's often MUCH too difficult to find the next plot point. I was interested enough in the characters and the story that I kept playing for 70+ hours despite the boring and slow battle system and the myriad of other design flaws, but just as I was about to get to the last dungeon, lo and behold, I missed a necessary element about one third through the game and had to do one of the old dungeons through from the beginning in order to get to the game's ending. I've never been forced to use a walkthrough more than twice on any other game I've played. On this game I ended up needing to refer to one at least eight or nine times just to get to the next plot point after I'd been stuck for six or seven hours on one puzzle and it usually ended up being something totally stupid which had stumped me; something I could NEVER have guessed how to do on my own. I like a challenge and I don't give up easily, but this game is not worth the pain OR the money. Lufia lovers, don't worry about missing anything. The story is almost completely unrelated to the one we know and love.
7 of 7 people found the following review helpful:
3.0 out of 5 stars
Sub-par Lufia effort.,
= Fun:4.0 out of 5 stars
Amazon Verified Purchase(What's this?)
This review is from: Lufia: The Ruins of Lore (Video Game)
Like another reviewer, i am a HUGE fan of the first two Lufia games which were released for the Super Nintendo. But this last game for the Gameboy Advance really puts a bad name on the Lufia series.
While it is a decent rpg game it is too standard. There are no unique surprises, the battles are tame, and the story stinks. The game is way too run of the mill with no outstanding areas or unique things. Pretty much everything in the game has been seen before and has been done better by many games like Final Fantasy and Golden Sun. So while it is still a pretty fun adventure, the slow battles and boring story bring the game down a notch. So unless you are a diehard Lufia fan you would be better off picking up the Golden Sun games or just about any other rpg game out for the GBA.
6 of 7 people found the following review helpful:
4.0 out of 5 stars
A good game...but...its missing something,
By Brandon "brando16" (Florida) - See all my reviews
This review is from: Lufia: The Ruins of Lore (Video Game)
I myself became addicted to the Lufia series a year ago, when I purchased Lufia II for SNES. Lufia II was a truly succesful game, especially because of the love story, the stupidity of the character named Dekar, and of course, the sinistrals.I became so excited of Lufia IV, and when I got it...well let's just say it was fun, but missing something. Lufia IV features a VERY generic storyline, if any storyline at all. I was seriously dissapointed, because the storyline is the heart of the RPG. This game has a very, very un-Lufialike storyline. In Lufia II, the Love between Maxim, childhood girlfriend Tia and Selan was VERY well played out, and the moment when Tia left Maxim was unforgetable. In Lufia IV, there is no love story. The girl, Rami, who follows the main characters Eldin and Torma are in no situation of love; its like the exact opposite because the guys are annoyed at her. The other girl, Rubius, also eventually is dragged into the pointless adventure. She's sorta pretty but in no way tied in a love story between the others. Finally, in Lufia II there was Dekar. Dekar, for those who don't know him, was the absolute funniest of the bunch because he was flat out stupid yet the strongest of them all, and always tried to get the ladies attention. He was the favorite for many. Natsume knew this, and magically brought him into IV, but he isn't the same as he used to be. He only stays for a while, too. You'll see the difference when you meet him. The music was remixed versions of Lufia I & II, but there is nothing too great. I liked the Lufia II track a lot better. The Anceint Cave has been reduced immensly, and its even easier when people link up with the GBA link to travel there together. In all reality, I was hoping for more after seeing and playing Lufia II. If you own a SNES, forget buying this and get Lufia II : Rise of the Sinistrals instead. You'll thank me for it :-)
Share your thoughts with other customers: Create your own review
|
|
|
This product's forum
Active discussions in related forums
Search Customer Discussions
|
Related forums
|
|