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4 of 4 people found the following review helpful:
5.0 out of 5 stars
Best Space Themed Shooter around!!!!, December 20, 2004
= Fun:5.0 out of 5 stars
This review is from: MERSCOM Space Interceptor: Project Freedom ( Windows ) (Video Game)
Recently completed "Space Interceptor" on the easy setting with the following computer specs: Pent 4 (3.06 gig). 1 gig ram, Nvidia 6800 Ultra video card, SB Audigy 2 LZ sound, 5.1 Klipsch Ultra speakers, and I/O Magic 5.1 Surround Sound headphones. Here are my viewpoints.
1. Best space shooter I've played in years and years.
2. Awesome atmosphere, graphics, sound, story, voice-acting, mechanics, etc. Explosions are great and the weapons are powerful and uniquely varied enough to make a difference.
3. Easy to play basically with just the mouse and number keys (for weapon selection)and a couple of other keys. Very responsive. Multiple flying speeds with intuitive mouse wheel control. "C" key changes view from behind, cockpit, larger perspective.
4. Unlimited ammo for regular auto guns. Limited but sufficient quantities of secondary weapon ammo. Good balance.
5. Large quantity of destructable buildings, spacecraft, and objects all with fabulous demise.
6. Missions provide variety and challenge(especially latter ones).
7. Took me about 20 hours to complete. Needed to replay some missions over several times until I determined the best strategy/tactics/weapons/flying speed.
8. Great surround stereo sound with external speakers and I/O Magic Sound Assault 5.1 Surround Sound headphones ($67)
9. Tremendous quality product in all regards for a modest and more than fair price.
10. No auto save but you can save at any spot in the game. When you complete a mission be sure to manually save or you may lose your progress point. Plenty of free "save slots."
11. Didn't have any software glitches, slow-downs, clipping, etc. Seems to be well tested, polished, refined....at least on my computer with its configuration. The minimum specs for the game imply a moderate configuration.
Some areas you may or may not like:
1. Repetitive complimentary comments from fellow flyers on successful enemy hits. "Right between the Eyes", "New Ace", etc.
2. Some repetitive mission objective declarations & cutscenes during intense mission combat. Sometimes distracts from the flow and concentration. A few presented impatiently with haughty voice.
3. Minimal opportunities to "warm-up" to the characters involved. A few jokes and some conversation but they are "fighters" not "socialites."
Overall, I would recommend this software highly for a great "Space and Shooter" romp. It may be difficult to find except through Amazon and the publisher since it unfortunately hasn't received much publicity. Gamespot.com and IGN.com both gave it favorable reviews and stimulated me to purchase. I'm glad I did.
Enjoy!
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2 of 2 people found the following review helpful:
2.0 out of 5 stars
Disappointing, but fun for $20, March 19, 2005
= Fun:3.0 out of 5 stars
This review is from: MERSCOM Space Interceptor: Project Freedom ( Windows ) (Video Game)
I love space sims and combat flight-sims, so I was jazzed when I heard about a new game in development called Project Freedom (Space Interceptor in the US). The trailer looked exciting so I couldn't wait to get my hands on it.
The first thing that raised a red flag was the price: $20. Usually when a new game is priced that low it's an indicator of its quality (normally a new game will sell for $40 - $50), but I still held out hope.
The second red flag were the recommended hardware requirements: 1600 Athlon XP or P4, 256 RAM and 64 mb video RAM. Low for a 3D game now days, indicating less than spectacular graphics.
Installation went flawlessly. The third red flag was the animated splash screen: a freighter-type ship crusing towards a planet. The background with the planet looked flat, like the background scene painted for a low-budget sci-fi movie. The ship looked two dimensional -- there was no depth.
The plot follows the typical space-shooter genre. The good guys are under attack and it's your job to blast away the enemies. But the mission objectives are incidental since there's little variety in the levels. Escort a convoy: blast away enemy ships, defend your fleet: blast away enemy ships -- you get the idea.
The ship's controls are easy and intuitive. I used a Side-winder joystick -- speed was controlled by the slider, or your can use a mouse. The physics are good, but the ship auto-levels itself in space! Once you stop turning your ship will level itself with other crafts giving you an unrealistic feel of what's supposed to be a free-flying 3D space environment.
Weapons consist of the requisite lasers, guided missles and punishing proton missles. The targeting is interesting -- a rotating redicule that has a narrow auto-aim, but I found its jerkiness hindered locking onto an enemy craft. Weapons sounds and you ship's acceleration are good, but that's where the audio quality stops.
The sound track appears to be a short techno segment that's looped continually no matter what you're doing, but even worse is the dialog, which sounds like a poor translation from a foreign language. The characters continually repeat the same lines over and over, like "Good kill!" "We've got a new ace here" and "Right between the eye." That's not a typo, they use "eye" in singular! This quickly becomes annoying and I found myself breathing a sigh of relief during the dialog-free single-fighter missions.
The flat background is found throughout the game and doesn't give the feel of being in expansive 3D space and most of the enemy crafts looked cartoonish. There were some high points, like blasting asteroids to dust as you fly through a field of them and explosions are nice, though to completely destroy an enemy battleship you have to take out each segment individually that gave me the feel of blasting legos. The HUD is pretty, but two-thirds of it is useless as the animations have nothing to do with what's actually going on.
Space Interceptor provides a mildly fun five-hours of gaming that you probably won't play again, but for $20 you won't be out much.
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1 of 1 people found the following review helpful:
4.0 out of 5 stars
Finally, a reason to dust off the ol joystick again!, October 30, 2005
= Fun:4.0 out of 5 stars
This review is from: MERSCOM Space Interceptor: Project Freedom ( Windows ) (Video Game)
Great graphics and old school shooting. Not many space shooters worth playing these days, let alone all the way through. But I enjoyed this one; particularly the mix of dogfights in the asteroid fields and skimming across planet surfaces. Repetitive comments after each shot got a bit annoying. Don't let that stop you from buying a great game experience.
Too bad more games don't offer as much entertainment for the money these days.
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