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Macintosh Human Interface Guidelines Paperback – January 10, 1993

ISBN-13: 078-5342622164 ISBN-10: 0201622165 Edition: 2nd

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Product Details

  • Paperback: 416 pages
  • Publisher: Addison-Wesley Professional; 2nd edition (January 10, 1993)
  • Language: English
  • ISBN-10: 0201622165
  • ISBN-13: 978-0201622164
  • Product Dimensions: 8.2 x 1 x 10.9 inches
  • Shipping Weight: 2.3 pounds (View shipping rates and policies)
  • Average Customer Review: 4.4 out of 5 stars  See all reviews (5 customer reviews)
  • Amazon Best Sellers Rank: #2,141,381 in Books (See Top 100 in Books)

Editorial Reviews

From the Back Cover

Since 1985, Apple and Addison-Wesley have been publishing authoritative books about Apple technologies. The Apple Technical Library provides Macintosh developers with the official treatment of all the major new technologies that Apple releases. Timely, accurate, and clear, this collection of books is the essential resource for anyone developing software for the Macintosh.

You'll find definitive coverage of the newest and most important technologies, such as QuickDraw 3D and Apple Guide. You'll also find the classic cornerstones of Macintosh development, like Macintosh Human Interface Guidelines, MacsBug Reference and Debugging Guide, and Planning and Managing AppleTalk Networks.

Care has been taken to provide the information using the most appropriate medium. From the multimedia presentations of Electronic Guide to Macintosh Human Interface Design to the electronic reference included with Advanced Color Imaging on the Mac OS, the material is presented in the way that allows you to access it most effectively.



0201622165B04062001

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59 of 60 people found the following review helpful By A Customer on August 3, 2000
You can get it for free in pdf format at Apples developers website
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9 of 9 people found the following review helpful By A Customer on July 9, 1999
This was an excellent book, when it first came out. Nowadays GUI's are much more advanced, but the fundamental characteristics of the MacOS are still the same. Much can be learned from the MacOS GUI design. The goes into great detail on every bit of the GUI, so you won't miss anything.
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Though this book is a little dated, there are many concepts in here that are timeless when it comes to user interface design.

There are things that have been sitting in this book for ages that can help your software today.

Some of it you'll read and think "Oh, that's why they do that" and of course it will make the layout of your mac make a bit more sense.

It's still worth a read after all this time.
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1 of 2 people found the following review helpful By Kim on March 20, 2003
A fantastic introduction to not only the rules of good HMI design but the principles and reasons behind them. The basic principles apply to all man machine interfaces not only Mac's and not only GUI's. Can build apon the ideas presented in this book by reading a more modern style guide for your target environment afterwards.
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0 of 1 people found the following review helpful By Rome is Home on December 17, 2007
I'm a supporter of the Mac since 1988 and I got this book in 1992, while starting my first software project in HyperCard (do you remember that little wonder?). I really think that this publication will make you think twice before any step of your programming and this can only be a good thing!

We can almost say that these guys are the ones that actually invented the concept of Human User Interface Design. We have to remember that the Mac IS this book and that's why Microsoft has always been trying to copy the Apple's user interface.

You will surely enjoy this book's style: easy and at the same time dead serious and even scientific about its topics. Interface planning will become second nature in most thing you'll do. Not just programming, but even your communications in general will be influenced by it.

You can download it from the Apple site now, but I do still prefer to read the real thing. ;-)
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