16 of 16 people found the following review helpful:
5.0 out of 5 stars
Well-used Flash 5 ActionScript resource, September 19, 2001
This review is from: Macromedia Flash 5 ActionScript for Fun and Games (Paperback)
Of all the Flash 5 ActionScripting books in my collection (and I have them all), this one has the most pages flagged with post-it tags, and the most highlighted paragraphs. It offers clear, easy to understand instructions, with friendly tips and advice. The exercises helped me grasp key concepts of working with ActionScript. Gary shares the full scope of how to create games and activities; he doesn't just flash bits of esoteric code for effects you will never use. Although the book's focus is games, it's an excellent resource for learning basic ActionScript. I highly recommend this book for anyone who wants to learn ActionScripting.
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15 of 15 people found the following review helpful:
5.0 out of 5 stars
Grab This Book!, May 28, 2001
This review is from: Macromedia Flash 5 ActionScript for Fun and Games (Paperback)
If you're wanting to create games with Flash then this book is for you. Here's a run-down of the games you'll find in the chapters:
1. Flash Elements Used to Makes Games and Toys
2. An Introduction to ActionScript
3. ActionScript Elements Used to Make Games and Toys
4. The Game-Creation Process
5. ActionScript Design Effects
6. Toys and Gadgets
7. Construction Toys: (Drag and Drop, Click-and-Switch, Sketchbook, Music Mixer.)
8. Hunt and Click Games: (Find-A-Fox, Shoot-A-Fox, Whack-A-Fox.)
9. Catch and Avoid Games: (Apple Catch, Apple Letter Catch, River Rafting Game.)
10. Aim and Shoot Games: (Move and Shoot, Aim and Shoot.)
11. Ball and Paddle Games: (Wall Ball, Paddle Ball, Paddle Bricks.)
12. Quizzes and Word Puzzles: (Flash Quiz, Flash Trivia, Hangman.)
13. Picture Puzzles: (Jigsaw Puzzle, Sliding Puzzle, Matching Game.)
14. Brain Puzzles: (Memory Game, Deduction, Pegs.)
15. Casino and Card Games: (Slot Machine, Video Poker, Simple Blackjack.)
16. Arcade Games: (Space Combat, Space Rocks, Maze Chase, Moon Lander.)
17. Advanced Techniques: (Performance and Optimization, Loader Screens, Copy Protection, High Score Boards.)
This book is full of usefull games and ActionScript techniques. Also, the accompannying website has all the working source code for the examples in the book. I was surprised by how much information is packed into this book and I actually e-mailed the author to tell him how pleased I was with his book. He emailed me the same day and told me to get the word out on Amazon.com, so here I am! I totally recommend this book! Go and Get It!
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5 of 5 people found the following review helpful:
5.0 out of 5 stars
From actionscript novice to flash games designer in 5 days!, May 29, 2002
This review is from: Macromedia Flash 5 ActionScript for Fun and Games (Paperback)
Having mastered flash basics - this was the first Actionscript book I bought. It's nice to get straight into making cool programmes instead of having to master hundreds of commands first. Gary explains actionscript in a really easy to understand way and you end up with some really good programmes that you will probably use again and again. 5 days later I'm churning out work like I've been using Flash all my life. Thanks Gary!
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