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Macromedia Flash MX ActionScript Bible
 
 
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Macromedia Flash MX ActionScript Bible [Paperback]

Robert Reinhardt (Author), Joey Lott (Author)
4.2 out of 5 stars  See all reviews (27 customer reviews)

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Book Description

0764536141 978-0764536144 August 22, 2002
What the book covers: This is a 100% comprehensive book on the most powerful feature of Macromedia Flash, and an essential tool for interactive Web development. It provides definitive, authoritative information on all aspects of ActionScript, addressing both the beginning, intermediate and advanced scripter. It is packed with real-world insights and examples, and includes a CD-ROM loaded with a library of powerful ActionScripts, sample scripts and Flash pages from the book, and more.
ABOUT THE CD-ROM
Loaded CD-ROM includes...
* Extensive ActionScript libraries from the book
* Sample Web pages and templates using advanced ActionScript
* Flash and Flash ActionScript Utilities
* Additional related software tryouts

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Editorial Reviews

From the Back Cover

"An information-packed tome of in-depth ActionScript knowledge, covering all the subtleties." --Gary Grossman, Engineering Manager for the Macromedia Flash development team
* Harness ActionScript and take Flash interactivity to a whole new level
* Master advanced scripting techniques and take control of objects and components
* Build menus, forms, multiplayer games, preloaders, and more

If ActionScript can do it, you can do it too...

Flash MX ActionScript lets you take Flash interactivity and effects to a new level. Packed with tutorials, sample scripts, and unrivaled coverage of advanced topics, this comprehensive guide shows you step by step how to make the most of ActionScript, whether you're a Flash designer who's new to programming or a seasoned developer who wants to push Flash interactivity to the limit. From scripting basics to components, menus, forms, and games, it's the only book you need to master ActionScript and take Flash to a new dimension.

Inside, you'll find complete coverage of ActionScript
* Discover how to plan and architect interactive Flash MX projects
* Get the scoop on variables, data types, operators, and other ActionScript basics
* Take control of predefined objects - from Button and Mouse to Sound and XML
* Harness the power of components - and learn to build your own
* Find out how ActionScript works with Web browsers, Flash Remoting, Lingo, screen readers, and Pocket PC development
* Create interfaces and data-driven movies - menus, forms, multiplayer games, and more
* Learn how to catch common mistakes and debug ActionScript

"Once a 'voodoo science' of Flash development, building server integrated Flash applications now becomes a practical reality with the help of the ActionScript Bible's coverage of Flash Remoting." --Demian P. Sellfors, CTO, (mt) Media Temple

Bonus CD-ROM
* Macromedia Flash documents for every example
* Macromedia Flash MX, Director, Shockwave Studio, JRun Server, ColdFusion Server, HomeSite, and Dreamweaver trial versions
* Custom components
* Xadra Fortress Professional evaluation version

About the Author

Robert Reinhardt, co-author of the Flash 5 Bible, is co-founder of [the MAKERS] (theMakers.com), a graphics and multimedia company whose clients include Warner Brothers, independent artists, and nonprofit organizations, including the Teachers Documentary Project (pbs.org/firstyear).
While establishing [the MAKERS] in Los Angeles, Robert also worked as senior art director and program developer with Rampt.com to create a ground-breaking Flash interface and search engine, launched in November 1999. After being recognized as a Macromedia Site of the Day and nominated in the FlashForward film festival in New York, Rampt received the Bandies 2000 award for Best Interface Application, as well as an award of excellence from the New Media Invision Awards 2000.
In addition to design and content creation through [the MAKERS], Robert continues to teach and write about Flash. He has developed and taught Flash workshops for education centers in California including Lynda.com and Art Center College of Design, as well as doing onsite training and seminars for clients in the United States and Canada. Robert presented topics at FlashForward conferences in 2000, 2001, and 2002, and was proud to be a speaker at the first Flash conference organized in Canada, FlashintheCan 2002. Robert was a member of the inaugural Web Graphics sub-committee for SIGGRAPH 2002.

Joey Lott began his professional Flash career at Clear Digital, a small web design company which quickly began to develop for a new, niche market by catering to entertainment companies with their trackable Flash eCards. With Flash being an exciting new medium and with a backend that would track statistics of use of the animations (built by Joey using ColdFusion) they soon began to work for clients such as Sony, Disney, Warner Brothers, and more.
Since then Joey has been working as an independent consultant. Some notable projects include consulting for YourMobile.com ? one of the leading cell phone entertainment sites in the world with millions of ringtones downloaded to user?s cell phones. Additionally, Joey developed the J2EE (Java) Web application Adsavant.com for the Seattle-based Ads.com.
Development aside, however, Joey?s real passion is teaching and working with people. He has taught for Lynda.com as well as working directly with many other clients in Los Angeles. While his teaching interests expand outside of computers and the Internet, he finds teaching ActionScript to be extremely rewarding. His sincere hope is that this book helps the readers to understand ActionScript in the way they want to understand.

Product Details

  • Paperback: 1224 pages
  • Publisher: Wiley (August 22, 2002)
  • Language: English
  • ISBN-10: 0764536141
  • ISBN-13: 978-0764536144
  • Product Dimensions: 9.2 x 7.4 x 2.4 inches
  • Shipping Weight: 3.8 pounds (View shipping rates and policies)
  • Average Customer Review: 4.2 out of 5 stars  See all reviews (27 customer reviews)
  • Amazon Best Sellers Rank: #1,990,856 in Books (See Top 100 in Books)

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Customer Reviews

27 Reviews
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4 star:
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3 star:
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2 star:    (0)
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Average Customer Review
4.2 out of 5 stars (27 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

12 of 14 people found the following review helpful:
5.0 out of 5 stars 2 thumbs up, January 30, 2003
By 
Rony (Savannah, GA United States) - See all my reviews
This review is from: Macromedia Flash MX ActionScript Bible (Paperback)
Flash MX action script Bible has it all. If you are a fully fledged programmer or a newbie this book is for you. it explains everything you need to know and more. It contains a thorough description of the action script language and a complete reference. I never thought I could go beyong creating buttons and making simple menus but this book took me step by step and was easy to get me where I wanted. I'm still learning a great deal from it and I'll probably keep on learning new stuff from the same book in the future. I bought this book for one purpose, making interactive and complex websites where I can customise everything and add interisting graphical elements. The book teaches you how to access the advanced features in XML, sound control, using LINGO to control flash, making games... The list is very long.
At first I was worried about the size of the book but soon to discover that it's organized in a way that optimizes the learning process. The authors put a lot of effort in explaining thoroughly what every line of code is doing and why it's written and they even thought of including the possible errors you might get if you use the code in a different setting.
I can go on and on talking about all the neat stuff I learned but to cut it short; this books makes flash scripting as easy as riding a bike and takes it a lot farther than you can imagine. I highly recommend it to everyone, even the advanced users.
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6 of 6 people found the following review helpful:
5.0 out of 5 stars Painful reality, January 14, 2003
By 
Urbie (Chandler, AZ USA) - See all my reviews
This review is from: Macromedia Flash MX ActionScript Bible (Paperback)
Flash is a very powerful development tool that enables me to do some really cool things. But the painful reality is it takes a serious level of commitment and a great deal of time to get to be proficient at all it can do.

Using Flash I have produced many eLearning courses, interactions, banners, content pieces, and you get the idea. The Flash Bible series has made it possible for me to crank out all this work and to stay [reasonably] employed during the past two years. If you're wondering how you can keep up with all that's new in MX and still remain productive then you have to get this book.

For example, for a long time I was happy making movies without components. I wasn?t even sure what they were. Then I picked up a customer whose application would have been a major pain without them. Chapters 26, 27, and 28 brought me up to speed in just a couple of hours.

Flash development is a lot like that. Few of us can know it all. Who has the time to go out and find work, to complete projects on time [and on budget], and to learn all that's new? The Flash MX ActionScript Bible enables me to compete for work I would otherwise not be able to get.

Reinhardt and Lott do a very good job bringing all the new features of MX down to earth. Using the table of contents and index it's a simple thing to narrow down and find specific information on what you're looking for. Their explanations are easy to read, understand, and apply.

The Flash MX ActionScript Bible is very good to have around. Thanks guys!

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8 of 9 people found the following review helpful:
5.0 out of 5 stars Another great Flash Bible, October 23, 2002
This review is from: Macromedia Flash MX ActionScript Bible (Paperback)
The Flash MX Actionscript Bible is another tome of over 1000 pages in the Flash Bible series. It follows the successful formula established in earlier editions with its comprehensive coverage, detailed index, and bonus CD-ROM which includes numerous worked examples
The Actionscript Bible obviously concentrates on a detailed study of the Actionscript programming language and the preface states that the book "picks up where the Flash MX Bible left off". Consequently, a familiarity with Flash MX is a prerequisite and since this is a programming book, a novice reader must be prepared to tackle programming concepts. However, the authors help the novice programmer with a series of introductory chapters supplemented by worked examples.
Later chapters show how Actionscript can be used to enhance various aspects of Flash authoring. The coverage is comprehensive and the sample scripts can be adapted by the reader to achieve useful results while learning the language. Experienced Flash designers will find the book to be an essential reference manual, like earlier books in this series.
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Inside This Book (learn more)
First Sentence:
Macromedia Flash MX is the latest version of one of the world's most popular and widely used Web authoring and animation applications. Read the first page
Key Phrases - Capitalized Phrases (CAPs): (learn more)
Flash Remoting, Actions Toolbox, Internet Explorer, Live Preview, Developing Data-driven Flash Solutions, Document Properties, Macromedia Flash, Director Lingo, Conceptualizing Flash, Extension Manager, Script Navigator, Font Symbol Properties, Free Transform, List Variables, Understanding Text Use, Controlling Flash, Flash Web, Making Menus, Managing Flash Content, Special Matches, Using Pre-Built Components, Visual Basic, Behavior Inspector, Cold Fusion, Component Methods Method Description Usage
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