Have one to sell? Sell yours here
Macromedia Flash Professional 8 Game Development (Charles River Media Game Development)
 
See larger image
 
Tell the Publisher!
I'd like to read this book on Kindle

Don't have a Kindle? Get your Kindle here, or download a FREE Kindle Reading App.

Macromedia Flash Professional 8 Game Development (Charles River Media Game Development) [Paperback]

Glen Rhodes (Author)
3.9 out of 5 stars  See all reviews (17 customer reviews)


Available from these sellers.


Textbook Student FREE Two-Day Shipping for Students. Learn more

Formats

Amazon Price New from Used from
Paperback --  

Book Description

1584504870 978-1584504870 June 1, 2006 002
Written by a professional game developer, this book details the actual science of game development, including design, story character development, the physics and motion of a game, and audio issues. In this new edition, all of the latest features of Flash Professional 8 are covered, including the new sound channels, bitmap caching, texture pages, and more. The book also focuses on the incredible power of the new BitmapData class, and how it can be used to take the performance of Flash games to a whole new level. Through the book a variety of games are created using the power of Flash and the most recent advancements in ActionScript. Beginning with the basics of design, the book progresses through the entire process to teach programmers and Web developers how to create professional quality games quickly. With a basic knowledge of Flash and the techniques provided here, developers will be able to enhance their productivity and produce high quality games that make a real impact.


Product Details

  • Paperback: 528 pages
  • Publisher: Charles River Media; 002 edition (June 1, 2006)
  • Language: English
  • ISBN-10: 1584504870
  • ISBN-13: 978-1584504870
  • Product Dimensions: 9 x 7.3 x 1.2 inches
  • Shipping Weight: 2 pounds
  • Average Customer Review: 3.9 out of 5 stars  See all reviews (17 customer reviews)
  • Amazon Best Sellers Rank: #457,017 in Books (See Top 100 in Books)

More About the Author

Discover books, learn about writers, read author blogs, and more.

 

Customer Reviews

17 Reviews
5 star:
 (9)
4 star:
 (3)
3 star:
 (1)
2 star:
 (2)
1 star:
 (2)
 
 
 
 
 
Average Customer Review
3.9 out of 5 stars (17 customer reviews)
 
 
 
 
Share your thoughts with other customers:
Most Helpful Customer Reviews

23 of 24 people found the following review helpful:
4.0 out of 5 stars Window into Flash game creation, July 12, 2006
This review is from: Macromedia Flash Professional 8 Game Development (Charles River Media Game Development) (Paperback)
With Flash 8 Game Development by Glen Rhodes I expected to get a step by step process on how to develop games in Flash in the form of Actionscript examples and tutorials. I didn't expect much in terms of the other processes of game design, but was pleasantly surprised when Glen related the importance of all game components. While the book doesn't go into as much detail with other processes as it does the code (and as it is a game development book it shouldn't), it describes the importance of each part, and gives several extra items beyond what I expected. There is a section on sound, optimization, game physics, portable games and 3D simulation as well as a section by Chris Hildenbrand about game graphics. And you make some fun games as well as explore more complicated versions which are included on the CD that comes with the book.

You should have at least an intermediate understanding of scripting. The basics of Actionscript are not described here - if you need an introduction to Actionscript read another book first. If you are confident with your ability to pick up Actionscript you will do fine, especially given the Actionscript for games primer at the end of the book.

This book gives a lot of helpful information on how Flash works and how to make games with this software. If you're interested in Flash 8 in particular, it details the creation of a tile-based side-scrolling game using the new bitmap class. I learned several methods of number manipulation and Actionscript methodology that will help me save time and processing power on future games. I learned ways of creating games that I hadn't thought of before, and he broke the physics down very simply and made it easy to understand. The tutorials and examples were thorough and easy to follow, with explanations of what each part of the code was doing.

The only qualms I had were a few typos in the code (which are easily fixed), the order of presentation of some topics (I would have liked to read about the physics first before some early examples), a few spots where "why the math works" was not completely explained (but can be found through experimentation) and the process of planning the code/outlining functionality wasn't as prevalent as I would have liked.

Overall though, this book has been extremely helpful in understanding how to implement different types of games. I was making my own version of the popular "Breakout" by Atari in no time. If you are interested in making games with Flash, this book is loaded with ideas and information on how to go about creating them.
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


6 of 6 people found the following review helpful:
5.0 out of 5 stars Indispensable for game developers, August 4, 2006
This review is from: Macromedia Flash Professional 8 Game Development (Charles River Media Game Development) (Paperback)
Glen Rhodes' Macromedia Flash Professional 8 Game Development is for those who have the basics down and want to learn to produce professional-quality games. The latest enhancements to Flash are taught to programmers and web developers who want to get up and running quickly. From producing fast 3D effects to the hidden powers of Flash Pro 8, this book provides methods for understanding advanced techniques and getting up to speed: indispensable for game developers.
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


11 of 14 people found the following review helpful:
5.0 out of 5 stars Superb tutorial-style guide, July 4, 2006
Amazon Verified Purchase(What's this?)
This review is from: Macromedia Flash Professional 8 Game Development (Charles River Media Game Development) (Paperback)
Don't believe the negative reviews of those who don't understand what a second, or revised edition is.

This book is a superb, tutorial-style introduction to programming games with Flash 8 that quickly gives the reader a basis for learning Actionscript. Within one hour, I had my first game tutorial running and was analyzing the actionscript driving it.

Nice work Glen, thanks!
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No

Share your thoughts with other customers: Create your own review
 
 
 
Most Recent Customer Reviews











Only search this product's reviews




Tags Customers Associate with This Product

 (What's this?)
Click on a tag to find related items, discussions, and people.
 

Your tags: Add your first tag
 

Sell a Digital Version of This Book in the Kindle Store

If you are a publisher or author and hold the digital rights to a book, you can sell a digital version of it in our Kindle Store. Learn more

Customer Discussions

This product's forum
Discussion Replies Latest Post
Chapter 7 0 Oct 12, 2007
Can you recommend an easy to understand Flash Game development book 0 Jun 15, 2007
A Second Edition 0 Jun 23, 2006
See all 3 discussions...  
Start a new discussion
Topic:
First post:
Prompts for sign-in
 


Active discussions in related forums
Search Customer Discussions
   
Related forums


Listmania!


Create a Listmania! list

So You'd Like to...


Create a guide


Look for Similar Items by Category


Look for Similar Items by Subject