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by Electronic Arts
Everyone
3.0 out of 5 stars  See all reviews (211 customer reviews)

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Product Features

Platform: Xbox 360
  • Experience Madden NFL redefined online as well as a new level of excitement with revamped audio presentation, from the booth and the field
  • All-new GameFlow playcall system puts you inside the helmet of an NFL quarterback like never before, allowing you to execute authentic NFL game plans one play at a time
  • Play games in half the time with an all-new playcall system, as you experience the drama and excitement of a full game in less than 30 minutes
  • All-new Dual Stick Control drastically reduces button dependency for the ball carrier by mapping key moves to the right and left sticks
  • New Coaching Tips automatically pause the game at critical points to help explain each situation as it unfolds

Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B002I0JB6E
  • Product Dimensions: 7.5 x 5.4 x 0.6 inches ; 3.2 ounces
  • Media: Video Game
  • Release Date: August 10, 2010
  • Average Customer Review: 3.0 out of 5 stars  See all reviews (211 customer reviews)
  • Amazon Best Sellers Rank: #466 in Video Games (See Top 100 in Video Games)

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Product Description

Platform: Xbox 360

Amazon.com Product Description

Madden NFL 11 is the 22nd version of EA Sports' classic video game football franchise. Featuring cover athlete Drew Brees, Super Bowl XLIV MVP and quarterback for the New Orleans Saints, Madden NFL 11 incorporates a blend of simpler, quicker and deeper new features with time-tested classic features expected from a game in the Madden franchise. Features included in the Xbox 360 version include Franchise mode, All-new GameFlow playcall system, dual stick control, extensive online functionality and more.

Madden NFL 11 game logo
Battle for the ball in the secondary from Madden NFL 11
The Madden NFL franchise regenerated for Xbox 360.
View larger.
A Simpler, Quicker and Deeper Madden
Madden NFL 11 redefines the way you experience the game of football. Simpler: from 350 plays down to 1, the all-new GameFlow system puts you in the helmet of an NFL quarterback, to execute an authentic, situational game plan, one play at a time. Quicker: with 60-minute game times reduced to 30, spend more time on the field and less in the playbook. Same drama, half the time. Deeper: Madden NFL 11 is feature-rich, with improved animations and control options, enhanced online functionality, and new broadcast and audio presentation that delivers the NFL experience fans have come to expect.

Key Game Features

  • From 350 Plays Down to 1 – The all-new GameFlow playcall system puts you inside the helmet of an NFL quarterback like never before, allowing you to execute authentic NFL game plans one play at a time. Add a new level of strategy by customizing your own offensive and defensive game plans, or have plays based on your favorite team’s real-life tendencies called for you.
  • Play Games in Half the Time – With an all-new playcall system, spend less time in the huddle and more time on the field as you experience the drama and excitement of a full game in less than 30 minutes.
  • Don’t Just Play, Feel It – All-new Dual Stick Control drastically reduces button dependency for the ball carrier by mapping key moves to the right and left sticks. Run through holes, break tackles, and explode in the open field with a more fluid, intuitive, and responsive running system. All-new locomotion provides true acceleration and deceleration, plus natural planting and cutting, while delivering the authentic-feeling Madden NFL to date.
  • Play, Learn, Win – Rookies can enjoy success quicker than ever before. New Coaching Tips automatically pause the game at critical points to help explain each situation as it unfolds. A revamped playcall system draws player routes on the field as in-game coach’s audio provides helpful hints to better execute the play.
  • Redefining Madden NFL Online – Last year we gave you Online Franchise and Online Co-op, now Madden NFL 11 delivers an all-new game mode that will change the online experience yet again.
  • See It. Hear It. Feel It. – Experience a new level of excitement with revamped audio presentation. From the booth to the field, Madden NFL 11 brings gameday to your living room like never before.
Additional Screenshots:
Offensive playbook example from Madden NFL 11
Customized playcalling.
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Drew Brees taking the snap on the line in Madden NFL 11
See it, hear it, feel it.
View larger.
QB hashing it out with the coach on the sidelines in Madden NFL 11
Action on-field and off-field
View larger.
Onfield playcalling strategy and advice in Madden NFL 11
Play, learn, and win.
View larger.

Product Description

Electronic Arts Inc. Madden NFL 11 19357 PC Games

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Customer Reviews

211 Reviews
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Average Customer Review
3.0 out of 5 stars (211 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

161 of 177 people found the following review helpful:
2.0 out of 5 stars Good luck, August 19, 2010
= Fun:2.0 out of 5 stars 
This review is from: Madden NFL 11 (Video Game)
I, like most, have been a huge Madden fan throughout the history of the game but I learned a very valuable lesson early on; NEVER BUY BACK TO BACK YEARS!! NEVER!! I did. And I'm sorry for it.

Madden 10 was pretty good, I thought NCAA 10 was better and after playing the demo for 11 I was hooked. I wanted the updated rosters, I wanted gameflow and I was really getting use to the new running scheme. What I figured out after I bought the game was how much the hype failed. Gameflow is ask Madden without pushing buttons. You can always go in and make custom game plans, which I think is a really cool idea, but this takes forever. You're just as good off using the playbook during game play, at least then you have every play you want without forming habits. No complaints with the running game, I think it's pretty solid. If I had a complaint it would be that it is far to easy. I'm no Madden God but this running game makes me feel like one. Passing is hit and miss. I LOVE receivers staying in bounds for the catch or dragging their feet, but that is IF they catch the ball. So many times I've thrown a ball (from a highly rated QB) to an open, slant route running receiver (also highly rated) just to watch the ball bounce in front of him. How about a one handed catch? How about a dive? Where is my coach "give me more effort!!!" button?? The D pad option is just horid. Whoever in game development had that brain storm of an idea should be beaten. On offense it's barely "ok" and I only say that because you can control the clock. On defense it's almost impossible. Just trying to change out of a play is cutting it close, let alone pushing a d pad to cover a certain receiver, ball snaps before I'm ready every time.

Defense goes a little something like this. Open Madden 10, select all, copy, paste to Madden 11....ad D pad frustration. If a developer is reading this....you're an idiot. We don't pay this much money for cut and paste options, and as soon as EA sports stops buying out NFL rights I will never buy another Madden game again. I love defense and I hate that EA hasn't made defense a priority in years. Superstar is another cut and paste job. That portion of the game could be so much better and I've waited for so long to see it evolve. EA sports, I hate you. Franchise is also cut and paste, also another game option that could be amazing through and through.

Online. First off, I never play online. I can understand why some do, I'm honestly not good enough to play against the big boys. But this doesn't stop EA sports from driving me crazy. Nope, this year you must pay for the privilege of playing online, after already paying for the privilege from x-box. Nicely done EA, I loath you. So even though I do not play online, if I want future roster updates I sure will have to pay for it. But that's not all....want dumb coins to buy fake football cards? Better buy those too. Want to have an edge on your franchise? Better buy those options as well. Games are expensive enough. I love game addons like the next game junkie but c'mon man! No other game on the market does this. Fable 3 isn't going to put out a new game every year, make you pay for all the cool stuff while at the same time pushing out a crap product. There would be anarchy on the streets!!!! Madden does it year after year.

The graphics are great, as always, and the Superbowl finally got a face lift. All in all I think it would be a good game if I had gone a few years without purchasing a new Madden. If that sounds like you, or you're waiting for something to push you over the homicidal edge, I bet you'll love the game. If you see a used Madden 11 game on Amazon for $12....that's me.
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39 of 42 people found the following review helpful:
2.0 out of 5 stars Disappointing to say the least, August 15, 2010
= Fun:3.0 out of 5 stars 
Amazon Verified Purchase(What's this?)
This review is from: Madden NFL 11 (Video Game)
I admit, I'm a sucker for Madden games. Every year I go out and buy it so I can have updated rosters and a few new features. This year the game took a significant backwards step. The game plays well. Cool animations and the commentary is much improved. The graphics are still decent but seriously, how hard is it to make the crowd look realistic? The crowd looks like someone put a bunch of cardboard cutouts in the stand. It truly looks awful and it's a shame in the year 2010 the developers refuse to fix this issue. The gameplay is your typical madden. Your QB throws a crazy number of interceptions, the computer DB know what routes your WR are running thus you can NEVER throw a curl route without getting intercepted. On defense, your guys will blow a countless number of coverages as they let WR run all by themselves. The improved blocking is a nice addition, but how come my special teams players can't block. I watched 1 of my blockers watch a guy run past him then chase after him. How can you implement improved run blocking yet it can't translate to special teams? I'll get to the kicking aspect of special teams in a minute. The franchise mode is exactly the same. It's a disgrace to not even pay attention to the franchise mode or be a pro mode. There is nothing to do between games during a season. The franchise mode has been untouched for years and I just wonder if the developers have no clue what they can do to add to it. I garuntee if you ask Madden players for input, you will get more than enough suggestions.
Madden 2011 is Madden 2010 with a few new animations and completely dumbed down. Their gimmick this year is you can play a game in half the time with Gameflow which the computer will call plays for you. Was anyone really asking for that? If you want to play a game faster, lower the number of minutes in a quarter. 2nd of all, hardcore football fans and madden fans like to call their own plays. It's part of the strategy and you take pride in calling plays that work really well. The special teams has been dumbed down. Seriously, can you actually miss a kick this year?
Overall, Madden 2011 was made to help attract new gamers and spat in the face of hardcore madden fans. When will the loyal madden fans get a game that adds new features for them? Instead, it seems EA wanted to attract new people to make more money rather than please loyal fans. It's a shame.
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49 of 56 people found the following review helpful:
1.0 out of 5 stars Slap in the face, August 24, 2010
= Fun:1.0 out of 5 stars 
This review is from: Madden NFL 11 (Video Game)
In today's tough economic times, Madden 11 is the latest release from a major corporation in the consumer goods sector to cross the line of absurdity. You would think that with a growing adult aged audience, increasing negative publicity via social networking, at the very least the love of football would motivate them to put together a product to be proud of. I do not have much to add to the reviews here. The game is simply not fun anymore. Still have my copy of 2005, would love for Microsoft to release the emulator so I could play it on my 360. Things I hate about this game:

Gameflow- play calling sucks at least ask madden I had three to choose from or could back out and choose my own play

Streamlined Menus/ Pre play controls (d pad) - Just absurd, how is making selecting things and navigation more difficult "streamlining" You never have total control of a menu and pre-play takes too long is awkward 2005 was better at this

Fight for the Fumble - How did this get green lighted for another year?

In 2005 I could save my game at any point of a game. Why the !! can't I do it 6 years later on a next gen console.

Gameplay - Is boring, choppy

Franchise Mode - Used to be what made this game addicting, Teams moving, expansion draft, sick draft picks, holdouts, players demanding trades, progression with otas. Every year this gets leaner and I find less of a reason to keep playing. Good Riddance I can find better things to do with my time and money. I would rather mow my lawn and mulch around my house.
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