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Product FeaturesPlatform: Nintendo Wii | Edition: Standard
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Product Details
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Madden NFL 12 continues the rich tradition of the storied franchise by bringing fans closer to the NFL than ever before. Featuring all 32 teams, stadiums, and your favorite players in the league, Madden NFL 12 is true to the game.
Now maintain full control of players up to the point of impact - from tackling to blocking - providing the most authentic collisions in franchise history. This new system uses a player's momentum and over 100 new tackle animations, including 40 gang tackles, to provide more impactful hits, stolen tackles, and consecutive hit tackling.
Over 100 defensive A.I. enhancements resulting in the smartest Madden defense ever. Players in zone and man coverage will properly recognize and react to plays, including the ability to break out of assignments when appropriate, resulting in a defensive team that truly works together.
The #1 most requested feature by fans in recent years, allows you to build the ultimate game plan by modifying an existing playbook or creating your own by selecting up to 400 offensive or defensive plays from 75 different playbooks. Integrate your custom playbook into a game plan for use with the improved GameFlow system, which executes an authentic, situational game plan for you.
Experience NFL Sundays like never before with completely overhauled presentation, including 32 team-specific run outs featuring mascots and cheerleaders, over 500 dynamic broadcast cameras authentic to every NFL stadium, innovative "real" on-field cameras shot by expert NFL Films cameramen, and a network inspired new broadcast graphics package.
Hundreds of visual improvements across all areas of the game including: new player equipment, helmet stickers, pylon and ball physics, a player degradation system that affects uniforms and helmets based on weather and field surface, 3D grass, and new player specific animations that showcase the personalities of each NFL player.
Over 100 new features and enhancements for franchise fanatics that includes expanded rosters, cut days in preseason, an all-new rookie scouting system, a free-agent bidding system, player roles, hot and cold streaks in-season, and much more.
Control the growth of your superstar thanks to an all-new progression system that allows you to earn skill points by participating in practice and games. The on-field experience is also enhanced by brand new position-specific coordinator audio that coaches your growth as an NFL player.
New tackling animations. View larger | Feel the new weather physics. View larger | Dynamic broadcasts. View larger | Enhanced defensive AI. View larger |
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Most Helpful Customer Reviews
13 of 16 people found the following review helpful:
5.0 out of 5 stars
Wii made a winner with this one.,
= Fun:5.0 out of 5 stars
This review is from: Madden NFL 12 (Video Game)
I would like to start off by saying the Wii went back to the fun Madden when Arcade was king.Arcade version of Madden 12 is what Wii needed take the hi tech madden on my 360 and ps3 Hi def and set it to the side for the point and pass arcade call fun from Wii.I own both the ps3 and 360 and find the Wii more entertaining for hours of true fun passing and kicking challenge with friends.Way to go EA you did a great job.
26 of 35 people found the following review helpful:
2.0 out of 5 stars
Not for Madden vets,
By Irwin M. Fletcher (Michigan, USA) - See all my reviews
= Fun:3.0 out of 5 stars
This review is from: Madden NFL 12 (Video Game)
I just rented the Wii version this evening (launch day- August 30). Let me start by saying that I'm one of the half million people who still stuck with the old PS2 version of Madden 11 last year, and enjoyed the heck out of it. I'm an offline-only player, who spends probably 95 percent of my time doing franchise mode, and the other five percent playing same-couch two-player contests, so I prefer the PS2 version (and even the PSP for away-from-home action) to the current-gen HD versions (their franchise modes have been horrible thus far). I'll also admit that I was really interested when I read that the Wii version of Madden 12 will FINALLY let you play with the Classic Controller. Well, I spent about an hour and a half getting a feel for the Franchise Mode, as well as playing one game. My conclusion: it sucks. While there were some noticeable improvements/changes made over the Wii versions from the past few years (my stepson plays Madden on the Wii, so I've experienced them all), it still feels like a dumbed-down, poor-man's version of the PS2 game. The graphics are HORRIBLE compared to the PS2. Yes, you read that right: the Wii version's graphics look horrible compared to the version for the 11-year-old last-gen PS2. I mean, Madden for the Gamecube looked better than this 10 years ago. The players and refs look like they were copied and pasted from Madden on the N64. The franchise mode menus are unintuitive and unnecessarily clumsy when using the classic controller, and the "new" create-a-player mode is so tacked-on and cheap that you have to see it to believe it: you can't actually create a player from scratch ala the PS2 version--you have to replace one of the existing free agents. There's also much less flexibility with roster moves and player attribute tuning when beginning your franchise compared to the PS2 version, which is one of the reasons I gave up on the PS3 Maddens that I tried to like but couldn't (09 and 10). This is unacceptable to me.With the new Classic Controller option, the gameplay seemed pretty decent at first. Then I tried to make a few pre-snap adjustments, and the game went right down the toilet. As far as I can tell, there is no way to make pre-snap defensive line or linebacker shifts, or to shade safeties. I also couldn't find an option to make offensive line audibles like on the PS2/PSP/PS3. These omissions completely break the gameplay for me. This may not matter to the newbies or 6-year-olds that this game is obviously intended for, but it does to a seasoned veteran like me. These are basic gameplay options that have been around for years and years on older consoles. One quick question for the developers: would it be that difficult for you to include more options for seasoned Madden vets, while still having an "Easy Play" or "Family Play" option like you guys have for the PS2 and PSP versions? The Wii has an install base approaching 100 million--do you really think that everyone who wants to play Madden on Wii is in the 10 and under age demographic? I do like the SimCity elements in the Wii's franchise mode, but other than that, this version of Madden is VERY lacking in several areas of great importance to players like me. My stepson seems to like this version, as he has been glued to Madden 10 for the Wii for two years now, and this is a slight upgrade from that, so he'll most likely be getting this from Santa Claus in a few months. However, before I rented it, I was seriously considering going with the Wii version myself this year for my personal Madden needs, and finally selling my PS2 (which I only keep around for Madden). I mean, we have TWO Wii consoles in the house--one downstairs in the living room that my stepson uses, and one upstairs in our bedroom that my wife and I use. After taking the Wii version of Madden 12 for a test drive, that will not happen. Thank God I rented it first. I'll be picking up the PS2 version...again. The only good thing for me that will come from having the Wii version of Madden 12 in the house is that I can finally sit down and play two-player contests with my stepson in the living room without wanting to throw a Wiimote through the TV screen. Unfortunately, the Classic Controller support is about the only worthwhile upgrade to Madden 12 for Wii. They should have stuck with the PS2 ports for the Wii version that we saw in the pre-Madden 10 era, and they should have had Classic Controller support from day one back in 2006. It's pretty sad that I own two Wii consoles, but have to keep a PS2 around to be able to play a competent version of Madden. As a Wii gamer, it really irritates me to have to say this, but unless you are in grade school, or are an absolute novice Madden player, stay away from this one. There are much deeper and more satisfying versions of Madden on the market for other consoles. 2.5 stars out of 5, and that's being generous.
10 of 13 people found the following review helpful:
4.0 out of 5 stars
Big improvement with the classic controller,
By Dean (Aldie, Va United States) - See all my reviews
= Fun:4.0 out of 5 stars
This review is from: Madden NFL 12 (Video Game)
I keep trying Madden on the Wii, but end up back on the PS2. I am really glad to see that EA finally took advantage of all the buttons on the classic controller and now supports using it in the game. It finally feels like Madden with the classic controller. We are still getting used to the audible system and a few things seem to be missing, but overall a good experience on the wii. I do wish Nintendo had put an HD video card in the wii, but's a different story. It is annoying that the replays cannot go back more than about 10 seconds. I would assume the limited ram is causing that.
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