Customer Reviews


44 Reviews
5 star:
 (22)
4 star:
 (13)
3 star:
 (2)
2 star:
 (4)
1 star:
 (3)
 
 
 
 
 
Average Customer Review
Share your thoughts with other customers
Create your own review
 
 
Only search this product's reviews

The most helpful favorable review
The most helpful critical review


10 of 10 people found the following review helpful:
5.0 out of 5 stars The Madden/2K3/Fever Debate ends here
Madden 2003 is the best football game out there in every aspect except possibly one; Graphics. Sega's NFL 2K3 takes that category, but not bu much. However, Madden takes everything else. Gameplay is tight, so when you press a button, it corresponds instantly. Realism is amazing. Players act and move like actual NFL players. The 'Ask Madden' feature is great, and it...
Published on August 27, 2002 by Thomas LaPlant

versus
3 of 4 people found the following review helpful:
3.0 out of 5 stars Hey, its Madden!
I have been playing Madden since it came out for the Genesis so many years ago. I have always thought that Madden was the best football game until the 2K series came out to challenged it. I'll keep it short and sweet. Madden 2003 is really 2002 with mini camp, side-arm passes, gang tackles, faster running speed, Al Michaels, and on-line play (on PlayStation 2 only). I...
Published on September 10, 2002 by Patrick L. Peters


‹ Previous | 1 25| Next ›
Most Helpful First | Newest First

10 of 10 people found the following review helpful:
5.0 out of 5 stars The Madden/2K3/Fever Debate ends here, August 27, 2002
This review is from: Madden NFL 2003 (Video Game)
Madden 2003 is the best football game out there in every aspect except possibly one; Graphics. Sega's NFL 2K3 takes that category, but not bu much. However, Madden takes everything else. Gameplay is tight, so when you press a button, it corresponds instantly. Realism is amazing. Players act and move like actual NFL players. The 'Ask Madden' feature is great, and it actually relates to the game. So if it's 3rd and 18, Madden will tell you to pass.


No one comes close to touching Madden in Game Modes. Mini-camp mode is very fun and addictive. Football 101 explains how to play the game, Create-a-Playbook is a great way to learn how to set up plays, and various other modes will keep you playing for hours on end.

Game sounds are realistic, and really help the game. The music is awesome. There are 11 songs, not just one, so you don't get one annoying song stuck in your head.

Overall, Madden is the best football game for any system right now in existence. There are so many ways to enjoy this game, so go buy it and try to find them all.

Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


5 of 5 people found the following review helpful:
4.0 out of 5 stars So you want to coach in the NFL..., August 23, 2002
By 
Gabriel Perdue (North Aurora, IL United States) - See all my reviews
(REAL NAME)   
This review is from: Madden NFL 2003 (Video Game)
Madden NFL 2003 is a definite improvement over last year's offering but a few minor flaws will keep the game from earning five stars.

I'll discuss what I don't like about the game first. There are three main problems: the music, the graphics, and your profile manager. For some reason EA has decided to drop standard menu music and use a host of tracks all straight from the latest beer comercials. Non-standard menu music is potentially a good thing, but a poor selection of songs is not. Don't get me wrong, not all of the music is terrible and you can skip over songs you don't like, but the feature is screaming out for the ability to play songs from the hard drive.

Graphically speaking, 2003 is sharper and clearer than 2002 with much better and more varied player animations. The crowd looks much better as well (before it was so bad it was distracting). Unfortunately though, the graphics engine is optimized to the lowest common denominator of the multiplatform world and doesn't take advantage of the immense power of the Xbox.

A final complaint is that in last year's edition of the game you could save your playbook choice to your profile. Now you can't and have to choose your playbooks before every game.

Of course, what makes that such a problem is the absolutely fantastic new playbook editing features. You can completely customize your playbooks for offense and defense, drawing from any of the playbooks in the game and you can create your own plays and even entirely new formations. Of course you can also edit any existing play or formation. I believe it is this feature and its astounding depth that will keep fans of franchise style simulation football playing this game until the 2004 edition is released. There is so much room for creativity on the offensive side of the ball that is just unbelievable. It is much harder to design a new defensive formation that really works well against the computer beyond the standard 4-3, 3-4, 46, Nickel, Dime, and Quarter formations, but trying to do so will teach you why those formations work and help you to design new plays for them. Overall, the editable playbooks will really reward you for understanding your team on its deepest levels. You will need to change it constantly as your team changes and you face different opponents with different styles. On offense, if you have a multi-dimensional talent like Marshall Faulk, you can design formations that exploit the mismatches he creates. On defense you can design plays that optimize the talents of your different players. So, for example, if you have a great coverage linebacker who tackles poorly and a fast, hard-hitting safety who covers poorly, you can design a few plays that allow them to switch responsibilites and catch an unwary offense off guard. Of course, where the editable playbooks will really shine is in head to head confrontation with a friend as the better prepared will have a huge advantage. I really can't say enough about how cool this feature is and how much it adds to the simulator experience.

Another new feature to the game is the Minicamp. There are 30 camps (although only about ten or so totally different drills) that try and teach basic football skills through drills and applied game situations. The feature is nice and finally provides a good way to learn how to play defense effectively.

The franchise mode is where a Madden fan will likely spend most of his or her time and it has been improved as well. You now get four preseason games that you can use to evaluate and even improve your players. So if you've got a hot new rookie you can actually make him a lot better if you're willing to risk injury by exposing him in all the games. The only annoying part of the preseason is that the computer will keep starters in for unrealistically long periods early in the preseason. Another new feature to the franchise mode is the Scouting Combine which goes a long way towards making the draft more of a game within the game. However, they still haven't quite gotten the true feel of a draft...you will basically never find sixth or seventh round gems. The talent is mostly gone by the end of the third round.

Finally, the gameplay in 2003 is much improved. It is fairly obvious the folks at EA listened to our complaints because the defenses are, overall, much tougher and smarter. You can no longer rush for 200 yards and throw for 400 yards on any difficulty in every game at will anymore. You have to work for your yards. Fifty yard field goals are not automatic. The end result of this is a much more realistic game of football, with more realistic scores, stats, 3rd down percentages, and so on. The audio commentary is definitely improved even though they recycled way to many lines from last year. Al Michaels is a nice change of pace and does a fine job in his debut here.

So, in the final analysis, if you liked last year's Madden, you're going to love this one.

Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


3 of 3 people found the following review helpful:
4.0 out of 5 stars Same strengths, same flaws, September 17, 2002
This review is from: Madden NFL 2003 (Video Game)
Another year, another Madden. One really can't go wrong this year, as both Sega and EA sports have put out 2 great games. Here is my take on Madden:

PROS: Very deep gameplay, multiple modes (great new Mini-camp option lets you work on specific aspects of football), realistic football simulation. Graphics are quite good, although a good bit of clipping happens, especially during replays. Game sounds are pretty good, too. Overall, a lot of fun.

CONS: Computer can still pick you apart with the passing game. QB's are hard to sack, even with the best D-line you can have, and average receivers will routinely make spectacular grabs while triple covered by pro bowl defensive backs. CPU clock management is better, but the computer will still call a play and line up with only 2 seconds to go before the 2 mnts warning. The control is good, but a bit jerky and unrealistic when tackling. The voice commentary gets old FAST. The good folks at EASports recycled at least half of Madden's "unique" sayings from last year's game, which is ... cheesy.

Overall the positives outweigh the negatives, but I just wish someone could get pass coverage right for a change...

Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


2 of 2 people found the following review helpful:
5.0 out of 5 stars BEST FOOTBALL SIM, BAR NONE, January 29, 2003
By 
Young Kim Kasten Incorpo (Fullerton, Ca United States) - See all my reviews
(REAL NAME)   
This review is from: Madden NFL 2003 (Video Game)
NFL Fever has prettier graphics, but neither Fever nor Sega NFL 2k3 can beat Madden 2003 for its gameplay, options, and ability to control the abilities of both individual players and entire groups of players.

Graphics: The quarterbacks look a little malnourished compared to Fever and NFL 2k3; otherwise the graphics are excellent. In contrast, I was not as impressed with Sega's version of the game. In Madden, the crowds and the stadiums were drawn with more detail than Sega's game. The crowd really gets into the game and is very vocal.

Gameplay: The AI is superb. It adapts to your style of play including your tendency to throw to a particular receiver or use a certain play. In addition, the officials on the field actually spot the ball after each play. This makes the two minute drill much more fun and realistic. The guys holding the yard markers are an outstanding touch. They actually run out of the way or get knocked down when a ball carrier runs at or into them. In pass coverage, the secondary is very good at keeping receivers in front of them.
A huge plus is the ability to downgrade or upgrade a particular skill of the players such as passing accuracy, tackling, blocking, or running the ball. You use sliders on one of the menu screens without having to go through EVERY running back, quarterback, or receiver and change each player's attributes. By the way, you can do that too if you choose.

Playbook: The playbook is excellent and is tailored for each team. Customer playbooks and plays can also be made. Plays can be set in a predefined formation. Custom formations can also be made. Player routes can be precisely drawn on a gridsquare, and a variety of moves such as breaking in and out of a turn at a certain angle can be added.

Computer simulation of league games: The computer also accurately simulates all games that you choose not to play based on the player attributes that you assign each team. I don't see quarterbacks throwing 55 TD's in a season with only 4 int's or running backs averaging 8 yards a carry and over 2500 yards a season like I used to on Sega's game. By the way, in Sega's game, you can't alter all of the players' attributes. It also doesn't have as many choices for changing different skill sets as Madden does. If you can only buy one game or have time to play one, Madden is the one to get.

Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


2 of 2 people found the following review helpful:
4.0 out of 5 stars Madden scores again!, August 19, 2002
This review is from: Madden NFL 2003 (Video Game)
PROS:

The mini-camp games are fun and addictive. They basically consist of passing, running, tackling and kicking skills. Depending on your performance during these drills, you will either earn a bronze, silver, or gold trophy. Earning a gold trophy will unlock certain cheats which makes the replay value of these games very high.

Better tackling animations including gang tackles.

Running plays are more challenging. On Madden 2002, I would always gain huge chunks of yards by running around my tackles and guards rather than going through the holes that are created at the line of scrimmage. Now, the linebackers are more smarter and intuitive and will more than likely stuff me for a no gain or loss unless I mix up the type of running plays.

Passing remains just as callenging as ever. Corner backs will stick to recievers like glue. I've also noticed that when controlling the defense, my defensive backs are more likely to snag an interception when the ball is thrown right to them. Gone are the days that a ball would bounce off my defender's helmet.

I liked the game presentations included at the beginning of a contest. Al Michaels and John Madden now give their thoughts as to key matchups and what both teams should be looking for to win.

CONS:

The player models are very cartoonish. Heads and hands are bigger in proportion the the body and the uniforms give the appearance that they are made of plastic due to the shiny reflections that are given off. I get the impression that the Xbox version is a direct port from the PS2 version. Players lack much detail and seem a little jagged and blurry.

The franchise mode is basically the same, with the exception of a combine mode that allows a gamer to assign 15 players he or she wants to scout. Once you have chosen these 15 players, more detailed information will be provided such as individual ratings and potential. Given NFL 2k3's total and awesome makeover of their "franchise" mode, Madden 2003 seemed a little underwhelming.

The real question to football fanatics that own an Xbox is which game to buy? Personally, I would have to go with Madden since they cater to the true football connosieur. The gameplay is tight and smooth. The presentation is exciting and awesome. Additions such as the mini-camp games make the game more addicting as it is. I didn't even mention the further addition of a playbook creator since I have yet to try it out. But the idea of having six recievers going downfield seems pretty inviting. NFL 2k3 is amost there. In my opinion, another year of seasoning for that franchise might just completely snatch the crown away from EA Sports.

Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


2 of 2 people found the following review helpful:
4.0 out of 5 stars Better then last year, but yet still the same......, August 17, 2002
By 
"mrliquid" (United States) - See all my reviews
This review is from: Madden NFL 2003 (Video Game)
I have been playing Madden from the time it first came out. Years have gone by and I have seen this game become a power house. This game plays much faster, and I mean much faster. I can not run the ball for 200 + yards like I used to. (for the people that whine, bump up your level and stop playing on the rookie mode!) The look of the game is ok, but the replays are a little silly, and the draw in errors take away from the game (hence the 4 stars instead of 5) Deeper stats, deeper plays (you can make your own) A little draw back is that Madden really does not talk as much in this one, and there are many repeat lines from years past. Al is a little boring a dull, there is simply no passion from him when your player breaks on off for a long TD. The sound is very good, and they upped the on field "chatter" from the players. The scouting in game now is great and really gives a better "feel" to the game. I am a EA sports fan, and I big fan of Madden Football, so yes I am a little one sided with my views. I picked up NCAA Football 2003 first and have enjoyed that, so I desided to give Madden yet another try. I am very happy I did (I was thinking of another Xbox Football game this year at first) Being able to export your players from NCAA to the NFL draft in Madden is great, and really adds to even more depth of replay and enjoyment to the game. You can also go out and try another game, go spend your money on something else, or trust in a product that for years had been the "best".

Better sound
Better depth
Longer
Faster
Harder
Those are just a few quick points about the game.
Go out and buy it, and if your worried rent it first.

Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


14 of 20 people found the following review helpful:
4.0 out of 5 stars MADDEN 2003 & SEGA NFL 2K3, August 15, 2002
By 
James J. Bell (Chamblee, GA United States) - See all my reviews
(REAL NAME)   
This review is from: Madden NFL 2003 (Video Game)
O.K. let's face it. Football games have literally become football simulations - where strategy wins over fast fingers every time. I remember the old days when every one of my receivers had an equal chance of catching a pass. Not any more. Each receiver is a digital representation of an actual NFL player, and as such, his chance of catching a pass (if open) is based upon his real life stats. This gives an enormous amount of depth to a genre of game that used to simply require hand eye coordination. However, there is a price to pay for the casual gamer - LEARNING CURVE. I have always considered American NFL football to be my favorite sport - let's face it they are modern day gladiators! But the depth of this game constantly humbles me - when I am repeatedly reminded that I don't know jack about choosing the right offensive and defensive plays for a particular situation. This tends to cause frustration - even though the programmers deserved many kudos for achieving more realism that anyone ever expected. I gave this 4 stars instead of 5 because an ADVICE function is a glaring omission. When I am playing against the computer - I want an ADVICE button - that teaches me what the pro's would do in a situation like the one I am in right then. The ADVICE button should work when palying offense, defense, & kick-off. The other frustration I have - but it may be caused by my lack of coordination - is that I am almost useless on defense. I choose defensive plays at random - then have trouble participating in any meaningful way. Sometimes I wish (not really) there were only two defensive line-up's: GOALLINE and NOT GOALLINE. Then, I wish there were only two defensive plays: "I THINK THEY'RE GONNA PASS" or "I THINK THEY'RE GONNA RUN!" Regardless, I feel utterly helpless when on defense. However, this is still a VERY cool game. The commentating by Al Michaels and John Madden is seamless. I have also played Sega's NFL 2K3. The differences: If you can believe it, Sega's 2K3 has more complexity; however some of that is tempered with a much better menu system. Sega's graphics are prettier to my eye - it felt like the images were crisper (like I was wearing prescription glasses compared to Madden) and the Sega replays just take my breath away with realism. Sega's ESPN commentating mightly slightly take the edge (but that is going to be a personal judgement call) - you are convinced that they are commenting on your game. However, Madden 2003 seemed easier to pick-up the offensive moves more quickly/successfully than with Sega. So it is really a toss-up. You are going to have to try both and see which one impresses you most. The programmers on both teams deserve kudos. I cannot wait until the ADVICE button is integrated into what has become the most advanced sport simulations ever!
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


1 of 1 people found the following review helpful:
4.0 out of 5 stars DO NOT BUY THIS GAME....YET, December 17, 2003
By 
T Mac (chicago, il United States) - See all my reviews
This review is from: Madden NFL 2003 (Video Game)
Reasons:
Wait for about 2 years until the AI is true to NFL gameplay

1. Uneven AI--- no matter the team, QB, etc...I used franchise mode to build a team with Mc Nabb at QBMcFarland at DT Ray Lewis at LB, Faulk at RB, Robinson, Galloway and Hines Ward as WR's...droped passes galore, missed tackles

2. Flat passess no matter how you release the ball--an LB will intercept a pass 10 yards before its intended receiver

3. You have to go in the game and manually adjust the AI to be more realistic...check the internet, people have actuall come up with what are more "true NFL" settings

4. You have to use the Madden cheat cards to try to even the matchups

5.Computer will make you throw INT's or fumble to keep game score down between 14 to 28 points

you will break the game in two...I have ruined two...when you use instant replay to see your all-pro turned idiot DB's blow coverage, balls go right through hands, fumbilits when the computer is lossing

Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


1 of 1 people found the following review helpful:
5.0 out of 5 stars down their throats, March 18, 2003
By 
Luis Baez (Edinburg, TX USA) - See all my reviews
This review is from: Madden NFL 2003 (Video Game)
this game is so fun especially when your breaking tackles and moving away from the tacklers. For those who have this game and if youre having trouble on those 3rd and or inches or even on the goaline on 4th and goal choose the goal line running play where your running back is running straight up the middle. Before you choose it switch it to the other side so your half back can be facing the weaker middle linbacker than the more powerful. works every time.
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


1 of 1 people found the following review helpful:
4.0 out of 5 stars Madden Wins Over Fever & 2K3, September 20, 2002
This review is from: Madden NFL 2003 (Video Game)
I rented all 3 at the same time. Madden 2003, NFL Fever, & NFL 2K3 from Sega. Last year I loved Fever for my XBox and Maddedn for PS2. DO what I did. Rent all 3 at once and sit down and go to work. You'll find Madden to be the much more realistic game of the three. That's what it comes to. Realism. Plaine and simple. All three games have great graphics (too close for me to lean either way). Just take one look at the throwing mechanics from the qb's. Madden has it hands down. The biggest negative is the commentary due of Madden and Michaels. How freakin boring!!! I threw a 90 yd bomb from Joey Harrington to Az Hakim to win a game and Michaels barely even aknowledged the td much less a bomb to win it all. They need to improve that part of it. Madden is the better of the three, no question!
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


‹ Previous | 1 25| Next ›
Most Helpful First | Newest First

This product

Madden NFL 2003
Madden NFL 2003 by Electronic Arts (Xbox)
$29.99 $13.94
In Stock
Add to cart Add to wishlist