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Mafia II
Customer image from Danny Yu

by 2K Games
Mature
3.5 out of 5 stars  See all reviews (70 customer reviews)

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Platform: PC | Edition: Standard

 
   


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Product Features

Platform: PC | Edition: Standard
  • Players will be immersed in the Golden Era of America as Mafia II features tracks from some of the era's most influential artists
  • Through strong, authentic characterization and compelling narrative, the mature storyline will make you understand the pull and impossible escape of life in the Mob
  • Take part in car-to-car gunfights, hand-to-hand combat and gunplay, forming an intense and exciting experience
  • 2K Czech's next-generation engine, allows gamers to travel from outdoor environments to intricately designed interiors without the need for loading times
  • The writing team from Mafia I returns to deliver another powerhouse script that portrays a tale of survival, camaraderie and the pitfalls of pursuing the American Dream

Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B001O4YSTU
  • Item Weight: 4.2 ounces
  • Media: DVD-ROM
  • Release Date: August 24, 2010
  • Average Customer Review: 3.5 out of 5 stars  See all reviews (70 customer reviews)
  • Amazon Best Sellers Rank: #3,094 in Video Games (See Top 100 in Video Games)

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Product Description

Platform: PC | Edition: Standard

Amazon.com Product Description

Mafia II is a third-person, sandbox shooter that provides a look into the dark and unforgiving world of the Mob. Expanding on the original hit, Mafia, that captivated more than 2 million gamers around the world, this new incarnation takes players even deeper into the Mafia with a mature and exciting experience that allows players to explore the gameworld as they wish and immerses them in it like never before. Features include complete gangster movie experience, a wide variety of combat—including vehicular—a mood setting soundtrack and much more.

Mafia II game logo
Story
Born the son of a poor immigrant, Vito is a beaten down Italian American who is trying to secure his piece of the American Dream. Looking to escape the life of poverty that consumed his childhood, Vito is soon swayed by the lure of power and wealth that a life of Organized Crime can bring. A petty criminal his whole life, Vito, along with his childhood friend, Joe, will descend into the world of organized crime. Together, they will work to prove themselves to the Mob as they try to make their names on the streets of a cold and unforgiving city.

Shopping for weapons in Mafia II
The dark and unforgiving world of the Mob.
View larger.
City street scene from Mafia II
An expansive open world to explore.
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A car exploding, with victims sent flying in Mafia II
Explosive, no holds barred Mafia action.
View larger.
Next-Gen 2K Czech game Engine
Powered by 2K Czech's next-generation engine built specifically for Mafia II, players experience the true evolution of the Mafia game that defined a genre. Gunfights, hand-to-hand combat and vehicular exploration feature new depth and dimension that allow players to experience the world of Mafia II in a way that will keep them coming back for more.

Key Game Features

  • Gangster-Movie Experience - Through strong, authentic characterization and compelling narrative, the mature storyline will make you understand the pull and impossible escape of life in the Mob.
  • Action-Packed Gameplay - Take part in car-to-car gunfights, hand-to-hand combat and gunplay, forming an intense and exciting experience.
  • All-New Engine Powers the Next Generation of Mob Video Games - 2K Czech's next-generation engine, allows gamers to travel from outdoor environments to intricately designed interiors without the need for loading times.
  • Authentic Script from the Writer of Mafia I - The writing team from Mafia I returns to deliver another powerhouse script that portrays a tale of survival, camaraderie and the pitfalls of pursuing the American Dream.
  • Music as Environment - Players will be immersed in the Golden Era of America as Mafia II features tracks from some of the era's most influential artists.

System Requirements

Minimum: Recommended:
OS: Windows XP / Vista / Windows 7
Processor: Intel Core 2 Duo @ 2 Ghz / AMD Athlon X2 @ 2.4 Ghz Intel Core 2 Quad @ 2.5 Ghz / AMD Phenom X3 @ 2.5 Ghz
RAM: 2 GB 3 GB or more
Disc Drive: DVD-ROM drive
Hard Drive: 16 GB 20 GB
Video Card: nVidia 8400GS / ATI Radeon HD 2400 GeForce 8800 GT or ATI Radeon HD 4700 or better
Video Memory: 512 MB 1 GB
Sound Card: DirectX 9.0c compatible DirectX 10.0 compatible
Other: Mouse and keyboard

Additional Screenshots:
Bar scene from Mafia II
Gangster movie experience.
View larger.
Vito with a Tommy gun in Mafia II
Action packed combat.
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Using the car as a weapon in Mafia II
Full vehicle integration.
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Teaming up with another character in Mafia II
Various play options.
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Product Description

Born the son of a poor immigrant, Vito is a beaten down Italian American who is trying to secure his piece of the American Dream. Looking to escape the life of poverty that consumed his childhood, Vito is soon swayed by the lure of power and wealth that a life of Organized Crime can bring. A petty criminal his whole life, Vito, along with his childhood friend, Joe, will descend into the world of organized crime. Together, they will work to prove themselves to the Mob as they try to make their names on the streets of a cold and unforgiving city.

Mafia II is a third person, sandbox shooter that provides a look into the dark and unforgiving world of the Mob. Expanding on the original hit, Mafia, that captivated more than 2 million gamers around the world, this new incarnation takes you even deeper into the Mafia with a mature and exciting experience that allows you to explore the game world as you wish and immerses you in it like never before. Features include complete gangster movie experience, a wide variety of combat including vehicular a mood setting soundtrack and much more.


Music as Environment - You will be immersed in the Golden Era of America as Mafia II features tracks from some of the era's most influential artists

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Customer Reviews

70 Reviews
5 star:
 (21)
4 star:
 (22)
3 star:
 (10)
2 star:
 (5)
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Average Customer Review
3.5 out of 5 stars (70 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

63 of 65 people found the following review helpful:
4.0 out of 5 stars A very enjoyable 7-8/10 game, but with some glaring flaws., August 29, 2010
= Fun:5.0 out of 5 stars 
This review is from: Mafia II (DVD-ROM)
Opinions on this game have certainly proven to be as divisive as the initial reaction to the original Mafia in 2002, right down to the 4/10 Eurogamer review. It's understandable because while Mafia 2 does far more right than it does wrong, the wrongs are difficult to ignore.

Mafia 2 is a linear story-driven game set in the 1940s-1950s with an open world city as a backdrop for immersion purposes. This game is not a GTA4 clone and has never advertised itself to be one, any expectations for it to be so are entirely the fault of uninformed gamers. The city is about 10 square miles in size and highly detailed, it's a beautiful recreation of the time period and the devs use it effectively during certain story segments to give the impression of a city evolving with time. There are gas stations, clothing stores, diners, gun shops, body shops and a scrap yard/docking area to interact with throughout the game, along with different living residences depending on where you are during the storyline and locations that only open for missions. You will not find GTA-like mini games like throwing darts or anything like that, but that doesn't mean the open city is devoid of things to do. You can steal cars in multiple ways (breaking the window, picking the lock, or even shooting the lock) then take them to a body shop to change the plates and paint color to legalize it, then customize it further through engine upgrades for better handling and changing the tires for looks. You can pick fights with the various gangs that have established holds on various parts of the city, rob stores, or anger the police to see how long you can hold out. Just like the original Mafia, the city is all about creating immersion and giving opportunity for the player to create their own experiences rather than fill it with mini-games.

Mafia 2's story runs anywhere from 8-15 hours of game time, depending on difficulty level and how quickly you move through it. You play as Vito and are often accompanied by his childhood friend Joe, and spend most of the game in some state of proving yourself to one of the Mafia families in Empire Bay. My initial impression of the story wasn't a good one, but after playing it again it finally hit me what the story was about and my opinion changed drastically. Unlike Mafia 1, this is not a rags to riches story and this is not about the fall of an honorable man. Vito is not Tommy and he's not meant to be. Vito is a guy that is entirely driven by not becoming a loser dockworker like his father: he wants money, cars, women, the nice house, and the nice clothes. To him everything hinges on possessions and thus everything and everyone becomes possessions to him. It's the story of a destructive, selfish man who goes out and takes what he wants and how that devastates everyone around him. I really, really enjoyed the story, including the ending I originally found abrupt, once I realized that.

There has been some criticism leveled at Mafia 2 for racism and sexism, but most of it is not being looked at properly. Yes, the main characters are racist and sexist and there isn't anybody there to tell them off for it...because this takes place in the '40s and early '50s, from largely uneducated, ignorant, poor characters involved with the Mafia. Their attitudes were normal for the time period, social circles, and social stature. And as already said, Vito views women the same way he views cars and money; they are things to be obtained, not people to establish relationships with.

Yes, there are vintage Playboy covers/centerfolds as optional collectibles in-game and feature the nudity you'd expect from them. These have earned quite a bit of ire and are used as support for the game being sexist, but I -- as a female gamer -- don't agree with it. For one, they are completely optional and very easy to miss even if you're looking for them. They don't float above the ground and spin and glow and have a "CLICK ME!" sign above them like collectibles in other games. Instead, they're stashed on desks or half-under beds and other places you'd expect someone to leave them. They blend in perfectly with the environment and look only slightly different from other decorations...they're practically pixel hunts. They don't offer any kind of tangible reward outside of an achievement and completion percentage that would force you to collect them if you didn't want to. They also tie in perfectly with Vito's attitude...he's *exactly* the type of guy that'd grab some poor late night security guard's dirty magazine while robbing the place, and reflects his view of everything being possessions. It's just like the other collectible, the Wanted Posters. Vito would be just as inclined to yank down Wanted Posters as he would steal Playboy mags, there's nothing random or out of place about them. If they were required to unlock guns or cars or something from a gameplay point of view, I'd understand the furor over them, but as is I have no problem with their implementation.

For better or worse the difficulty is nowhere near the original's occasionally punishing level, and veterans of the first will want to skip right to the Hard level to avoid falling asleep. I honestly can't imagine who they tuned the Easy/Normal difficulties for, as I am nowhere near an amazing third person shooter player but even I blazed through Normal as if nothing was even shooting back before turning it up. On Hard if you don't make use of the cover system you'll end up very dead very fast, usually within three shots from a typical pistol. The cover system is standard fare nowadays, if you've played Mass Effect 2 or Gears of War you'll be right at home. The shooting missions all take place in unique areas of the city that you normally don't have access to and the set pieces are great, but just like Mafia 1 you will spend a significant amount of time driving to and from locations, doing escort missions, drop off missions, and so on.

The amount of time spent in the car is both a blessing and a curse, as the city and music is all a fantastic experience, but it also means you get a lot of opportunities to see the quirky AI at work and some people are going to be annoyed at having to obey the speed limit or risk the police. Yes, while they've removed the requirement to stop at red lights, police will still come after you if they catch you speeding. They've added a kind of cruise control to keep your speed under control this time around if needed though. Some of the AI for the other motorists can be very strange. I had one civilian car randomly decide to slam into me on a bridge and send me plummeting to my demise, while another didn't acknowledge my existence and slammed into me and caused the police to chase me for a hit and run. On the other hand, there have been some pretty fantastic moments just watching the AI interact. One occurred while I was stopped at a red light (habit), and one car rear ended another. The victim jumped out of his car to drag the offending driver out to start pummeling him...not noticing the police car that witnessed the entire thing, who also jumped out to break up the fight and issue fines/arrests. Yes, the AI has flaws, but it's worth putting up with it's quirks to have completely unscripted moments like this occur.

So that's been a lot of praise, what went wrong?

It's mostly down to what seems to be cut or just plain held back content. The story is pretty short and there is no option for an after-the-story free roam, so you have to load up previous chapters and ignore current mission objectives to do so, which causes problems with the saving mechanics (more on that soon). Not having a free roam available is pretty hard to forgive, as this was in the original and worked great.

There is also a complete lack of side quests in Empire Bay...but the introductions and NPCs for them are suspiciously still present, and even tell you to come back later for more jobs that don't actually exist. These side missions were either outright cut due to time or held back to release as DLC packs. There are at least four NPCs that are prime candidates for future DLC that the game desperately needed to begin with, and it doesn't stop there. There are shockingly few available cars to steal and clothes to buy in game, so that makes it hard to see all of the pre-order exclusives held back. It's even to the point that one of the car models (the Hot-Rod in the Greaser pack) appears once in-game, and there is no possible way for you to store that car in your garage...even if you go to pains to get both the mission related car and it's variant out into the open world by using one car to push the other out of the mission zone. It's perfectly drivable, upgradeable, and everything else, but if you don't have the pre-order pack, too bad. Which is a real shame and feels like a really cheap move by 2K.

They also cut public transportation and melee weapons, along with all sorts of little touches (sitting down on benches or chairs, newspapers, all kinds of interactive stuff). The melee weapons are especially missed, as the fist-fights often feel very anemic and simple without them.

The save/check point system is also problematic. It's pretty much the mirror image of Mafia 1, but this is something that was a negative back then, too. They didn't need to implement quick saves, but a more thorough auto-save feature would have been a huge bonus. As it is, one of the AI drivers randomly sending you off a bridge can result in a lot of lost progress. In addition to the auto saves being sparse, which can make trying to do a free roam game difficult all by itself, reloading a previous chapter wipes your current progress. There are no save slots, so you either continue from your last auto-save, load up a previously played chapter (thus replacing the auto save), or start a new... Read more ›
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12 of 13 people found the following review helpful:
3.0 out of 5 stars Fun story, August 26, 2010
By 
Sedryn (Dallas, TX) - See all my reviews
= Fun:4.0 out of 5 stars 
Amazon Verified Purchase(What's this?)
This review is from: Mafia II (DVD-ROM)
Fun story but that's exactly what it is a playable story. Linear with no story line branches.
Graphics are great. Sound and immersion factor are good. Controls are so so.
No option to use a racing wheel for driving. Over all still work a play through.
I highly recommend "The Saboteur" Same era with just about as good graphics but
many more options, free play, etc.

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6 of 7 people found the following review helpful:
5.0 out of 5 stars Amazing!!!! But not for everyone., August 29, 2010
= Fun:5.0 out of 5 stars 
This review is from: Mafia II (DVD-ROM)
SHORT REVIEW:
I've been waiting for Mafia 2 since a couple years ago when I first heard of it. I'm not a shooting games guy, but I played the first Mafia several years ago and it's still one of my favorite games. Mafia II uses a very similar formula to the first one overall and, although they took away some things from the first game that I liked a lot, they added some other and it's a freaking game!!! They put a lot of attention to details all over the place. Still, I understand why some people might not like it, there's a lot of driving, and sometimes you have to do not-so-exciting stuff like loading crates on a truck. If you're on the fence I'd suggest you to download the demo and try it out or keep reading, I'll go into more detail without giving any of the story away.

LONG REVIEW (Read the short one first):
The driving is amazing, the cars get smashed, parts of them fly out, the trunk and hood unlatch when you hit'em, etc. They even get dirty!!! The other thing I love is that you're not invincible inside the car, you're vulnerable to gunshots and crashes, you can actually get killed in one crash if it's hard enough. I read some reviewers who don't like this and prefer the style of GTA and other games where you can flip around, jump and crash and nothing happens to your health. I respect that but to me, the risk of getting killed or shot raises the stakes and makes it more exciting. It's way more exciting to know that if you crash at high speed you can die than to just drive around smashing everything off the way with no consequences, this is especially true in car chases. The only thing I don't like about the driving in Mafia II is that they simplified it from the first one. There's no clutch or manual transmission, and I miss to be able to shoot out of the window while driving, it was hard to manage but i'm sure that shooting while driving in real life is not easy either :)

I'll start with fist fighting, it's fast and fun, the dodging could be more difficult but it's pretty good.
As I said before, i'm not a big shooter game fan, but the gunfights are exciting, the cover system works great, if you're taking cover but you're too close to the edge, you can still get hurt. The guns feel pretty robust and heavy. The enemies are smart sometimes and dumb other times, overall it works pretty good though, they'll flank you if you stay in cover for too long so it's not just shooting as they get out of cover all the time. The music of course is amazing and it makes it feel like you're in an action movie. I would like however if you could hide the HUD so you can't know where the bad guys are all the time (like in the first one) --(UPDATE: If you set the level to hard the baddies won't appear in your HUD (the cops will though))--.

The feeling of being in Empire Bay is astonishing, there's detail everywhere. They did a great job of putting it together, the sound, the people, the cars. Everything is done in great detail, if people have a car accident they'll get out of the car and yell at each other, when it's snowy you can see some people slipping and falling on the ground, there's some people waiting for the bus or the train, people on the phones, etc. You can almost smell the city. I know some people would like to have some side missions but I enjoy and appreciate the more focused approach of this one, (although I will try Jimmy's Vendetta pack which is supposed to be more open missions).

To compare it to the first Mafia game, this one is way better in terms of the city feeling (which of course has a lot to do with the technical limitations of 8 years ago). I must say though, I liked to use the public transportation on the first Mafia and in this one you can't do that, but it's a little detail in the middle of the great job they did with all the other details.


They do a good job in making the missions different, there's stealthy missions, shootouts, bombs, etc. They're really fun. The cut scenes are very well done which, being a film buff myself, I appreciate. The whole game feels like a big movie you're part of. Yes, there's a lot of driving and some parts that are not so exciting, but all that adds realism and flavor to the whole experience. I found myself playing several hours before realizing it was 3am. If you liked the first one you're gonna like this one, if you didn't play it or didn't like it download the demo, here's the official link: [...]
Hope it helps.
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