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Most Helpful Customer Reviews
2 of 2 people found the following review helpful:
5.0 out of 5 stars
A story with bullets.,
By Bah (Morristown, NJ USA) - See all my reviews
= Fun:4.0 out of 5 stars
This review is from: Mafia (PC) (UK) (Video Game)
Bullets and some drama, without spinning into a convoluted mud river that turns the game into a straight shooter. Mafia is a well paced story spanning over 8 years in the 20's and 30's, marking Tommy Angelo's (that's you) personal shift from cabbie to mafioso and his coping with being a killer. Speaking anymore on the story wouldn't be fair so I'll just say it doesn't waste your time on that end, plays like a movie as it were. This is probably the first game I've played where police actually act like police, trying to pull you over for running red lights or speeding like a maniac(The police aren't everywhere though). It's also the first action game I've seen that allows you to manually change gears which strangely can makes things interesting, but if you don't know what you're doing with it I suggest leaving it on Auto and focus on killing the people with guns. Each mission you play on foot is unique with it's own area, goal, substory and the like with several types of weapons(bats, crowbars, multiple pistols, shotguns, tommyguns) and cars to help you along, all with well animated cutscenes (the entire game is worth it for the church scene). Sometimes you'll hit a rut and wonder what on earth you did wrong but you can usually find a trick to get you by, except the racing. 5 laps in a formula 1 car is more fun for others than it is for me, but that's one part you may just want to cave in and switch it to easy to get by it.
1 of 1 people found the following review helpful:
4.0 out of 5 stars
An intelligent and well-written game.,
By A. Whitehead "Werthead" (Colchester, Essex United Kingdom) - See all my reviews (TOP 1000 REVIEWER) (REAL NAME)
= Fun:4.0 out of 5 stars
This review is from: Mafia (PC) (UK) (Video Game)
Mafia spans a period of eight years and chronicles how Tommy Angelo's life takes a dramatic upswing as he becomes a respected - and feared - member of the local Mafia. Tommy enjoys the thrill of fighting alongside his fellow mobsters, which he likens to being a soldier in a war, but is also concerned when innocents are harmed in the course of their business. As the years pass, the city grows and changes, more advanced cars come out on the market and Tommy realises his soul is being eroded as the once-romantic vision he had of life as a Mafioso is replaced by the hard, cold reality of a life of brutality, blood and treachery.
Mafia was released in 2002 and dismissed by many as a GTA3 clone. However, the game remains one of the more underrated titles of the last decade. Mafia does resemble GTA: you control a character who gets into gunfights and is able to use transport such as cars, buses and trams to get around the city. However, Mafia is very different in both tone and structure. There are real consequences to running around and mowing civilians down with tommy guns, and the fact that you now take injuries if the car crashes or flips over means that high-speed insane stunts are discouraged. The police are also much more on the ball, and will fine you for speeding or running red lights. Whilst you can 'jack' cars on the road, doing so is risky (the offended driver roaring off and dragging you under the wheels is a real danger) and it's not really a core part of the game. The overall idea is that as a member of the Mafia and on the surface a respectable guy you're supposed to be keeping a (relatively) low profile. Structurally, the game is also different. In the GTA titles it's up to you when you do a mission and if you don't, you can just drive around and cause mayhem. Mafia is primarily mission-based and you move from one story-driven mission to the next with no break to go off and explore the city. As the game progresses, however, you unlock various stages of the 'free ride' mode which loads up as a separate game and allows you to go exploring by yourself if you wish. These elements feel like sops by the developer to the publisher, who was perhaps keen to cash in on the "GTA-in-1930!" angle. The heart of the game lies in the story and the story is stellar. Anyone who's seen a Mafia movie or read a Mafia novel will likely predict most of the story turns before they happen, but the plot unfolds with verve, confidence and expert pacing, delivered by exceptional voice acting (fans of The Sopranos and The Wire will spot some familiar voices) and some strong writing. Mafia is, at heart, a study of violence and what turns good men into criminals. It avoids cliches - Tommy is inducted by steps into a life of violence but is never 'seduced' by it or has a "What have I become?" moment of corny realisation - and remains, even on a fourth or fifth replay, a compelling experience. As with many games with very strong writing and acting, it does impact on the freedom of the player's choices. In particular, it can be a bit odd if Tommy's just been in a two-minute cut scene regretting the innocent people who were harmed in his last job and then he goes out and runs over two old ladies and crashes into a wall. The graphics are still good today, but at the time of release they were astonishing, light-years ahead of the contemporary GTA3. Whilst they're not as jaw-dropping today, they can now be run on modern PCs with everything switched up to maximum with no problem aside that the viewing distance isn't all that it could be. Sound and music are also strong. The handling of vehicles is also excellent, with the cars feeling very solid and heavy. The way new, faster cars are introduced periodically throughout the game and the city changes over time (buildings under construction in one mission are completed in another set three years later) is also well-handled. On the minus side, there are a number of niggles. The quantity of cut scenes in the game is very high, exceeding 400 pages of dialogue, and although it's excellently acted and well-written, having to skip through it once you've seen it once can be annoying. Also, the save system saves the game before the cut scenes, not after them, meaning that replaying missions can involve a lot of irritated hitting of the space bar at the start. And whilst the cops being more on the ball than their Liberty City/Vice City/San Andreas State counterparts is initially very impressive, there are times when you wish you could take off the speed-limiter and go roaring through the city at 120mph without worrying about hearing police sirens in the distance. Finally, the fourth mission involves you have to take part in a motor race which is insanely difficult. Seriously, I know people who've given up on the game in disgust at how tough this mission is. Luckily, the later patches introduce a difficulty meter for the level which makes it much simpler, so this is no longer such an issue. Mafia (****) is a very strong, compelling and even literate computer game which is more than just a meaningless exercise in violence and mayhem. It has some interesting and intelligent themes going on, but is also a highly playable action title. It is available now on the PC (UK, USA). The far inferior PS2 and X-Box ports are also available. A sequel, Mafia II, which picks up on the world in a new city with different characters ten years later, will be released on the PC, X-Box 360 and PS3 at the end of the year.
4.0 out of 5 stars
Old, but classical,
By Max (Jena, Thüringen) - See all my reviews
= Fun:5.0 out of 5 stars
Amazon Verified Purchase(What's this?)
This review is from: Mafia (PC) (UK) (Video Game)
If you don't know this game from the year it was published: it is a classical. In my opinion it was better than GTA III (published around the same time). Better graphics, much better athmosphere and more fun. It is much more realistic, so you cannot just run around and shoot everybody without consequences and you don't have any super-kill-weapon, but that makes this game even better.
Especially the music and the handling of wagons and weapons makes this game wonderful. The story is interesting and kepps you on the game for a long time. Only critic point: no free save and less possibilities to absolve the missions on your own. The most fun you'll have with freeride extreme after you finished all the missions. No police, outrageous cars and lots of surprises!
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