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Magic: The Gathering: The Official Deckbuilders' Guide
 
 
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Magic: The Gathering: The Official Deckbuilders' Guide [Paperback]

Tim Dedopulos (Author)
3.6 out of 5 stars  See all reviews (14 customer reviews)


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Book Description

January 1998
Magic: The Gathering is to the 1990s what Dungeons and Dragons was to the 1980s--an extremely popular fantasy fighting game that has taken the world by storm. This guide to the construction of the "perfect deck" gives precise directions on creating and playing more than 100 decks, based on winning tournament strategies. 100 illustrations.


Product Details

  • Paperback: 144 pages
  • Publisher: Thunder's Mouth Press (January 1998)
  • Language: English
  • ISBN-10: 1560251565
  • ISBN-13: 978-1560251569
  • Product Dimensions: 8.7 x 6 x 0.5 inches
  • Shipping Weight: 6.4 ounces
  • Average Customer Review: 3.6 out of 5 stars  See all reviews (14 customer reviews)
  • Amazon Best Sellers Rank: #246,046 in Books (See Top 100 in Books)

More About the Author

I'll tell you now, there's some truth to Jack Nicholson's character in The Shining, so it's probably a good thing that I'm really not a tetchy, alcoholic git. I haven't slept with any ghosts yet either, but hey, never say never. I'm English - with a selection of crunchy European bits - but I've been wandering the world for a few years, for a variety of reasons. At the moment, I'm back living in London.

I suspect I'd feel blind if my intuition ever turned off, and I pride myself on remaining open-minded and kind despite everything. I do have a dark streak - I think it's a fairly common side effect of being reasonably intelligent and well informed - but it's well under control, and there isn't a malicious bone in my body. Which is nice.

When I'm not writing, I like to keep myself amused by exploring, reading, swimming, spending time with friends, watching movies and gigs, gazing at the stars/stormy seas/fires/woodlands/ancient places/&c, and occasionally hacking up the odd pixellated monster or some such. I know Net Fu.

I tend to have all sorts of random questions on my mind. Today, these include:
- Why doesn't Dubai build an underground city complex, given the summer heat out there, and the fact they're building just about everything else? Or if not an Underside, then how about a new Wonder of the World designed to last five thousand years -- a Colossus, say, or a mighty Labyrinth?
- If reincarnation were true, would we need to live our lives in sequential order, or could souls hop around in time?
- How did Staff Sergeant Max Fightmaster get such an insanely butch name, and can he live up to it?
- What sort of society would live in a wondrous crystal city powered by the sacrifice of unwilling victims?

In general, I'm interested in just about everything, with the possible exceptions of celebrities and car engines. I've been lucky enough to have some rather strange experiences over the years, which I cherish. Perhaps it's something to do with being a lapsed Anthropologist.

 

Customer Reviews

14 Reviews
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Average Customer Review
3.6 out of 5 stars (14 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

32 of 32 people found the following review helpful:
3.0 out of 5 stars What a list!, January 29, 1999
By A Customer
This review is from: Magic: The Gathering: The Official Deckbuilders' Guide (Paperback)
This is a must read if you love to play magic but you either A. Cant build good decks, or B. you can't find a deck you like. If I had one of those problems then the book would get a 5, but I dont so it just gives me deck lists to tinker with.

WARNING!!! THE BOOK IS JUJT DECK LISTS AND 1/2 PAGE INSTRUCTIONS ON HOW TO PLAY THEM. IT PROVIDES NO DECKBUILDING INSTRUCTION OR PERSONAL HELP FOR CERTAIN DECK IDEAS!!!

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7 of 7 people found the following review helpful:
5.0 out of 5 stars A "must have" for any magic gamer, April 3, 1998
This review is from: Magic: The Gathering: The Official Deckbuilders' Guide (Paperback)
Sitting at night in my room for hours on end, sorting through cards, and trying to think of different card combos. Finally, after a couple of hours, I would get a nice deck that I liked. I would use it, and sure enough, I would lose.

That WAS me until I bought the deck builders book. If your a serious magic gamer, this is the book for you. In only a short amount of time, DeckBuilders shows you valuable combos, and various others in deck building. It gives you ideas, and goes really "in depth" into what you put into your deck.

In 10 minutes, I had an awesome deck, and have not lost yet.

I recommend this book to anyone, beginner or expert. You won't be sorry, but your dualing partners will be.
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5 of 5 people found the following review helpful:
5.0 out of 5 stars This book is essentially a decktester's dream., September 1, 1998
By A Customer
This review is from: Magic: The Gathering: The Official Deckbuilders' Guide (Paperback)
The decks include 5th edition, Portal, Type I, Type II, Theme decks (like a deck of cards by 1 artist), Multi-player, Extended, and Classic-Restricted Type 1.5. Each deck is given 1 full page of coverage, with the card list to make it, including sideboard. A helpful touch is that there is a quick info box on top of each page with: Type of deck (beginner deck, tourney deck,..); Colors (green, red, ...); Strategy (...use weenies to crush your opponent); Cost (category of price to buy and make the cards in the deck (very low through very expensive); DCI Tourney Category (Type II ..); and the card count (60 main deck, 15 sideboard). This little info box is handy. If you are looking to make a competitive red/green Type II deck from all common cards, you'll quickly find it. If you want to make a Type I deck that will cost you $1500, that's here too. The remainder of each page is dedicated on the strategy for playing the deck.

If you are into building and testing a variety of decks, you'll love this book. Simple and straight-forward.

I have read almost all the Magic books.

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Inside This Book (learn more)
First Sentence:
To get the most from this deck, it is helpful to be a little patient. Read the first page
Key Phrases - Statistically Improbable Phrases (SIPs): (learn more)
creature removal, red direct damage, been receiving new attention, opposing creatures, touchstone card, weenie decks, direct damage spell, cheap creatures, mana advantage, theme decks, tournament environment, creature support, particular deck, artifact creatures, card advantage, enemy creatures, bigger creatures, deck type, land destruction, shadow creatures, league tournament, discard pile
Key Phrases - Capitalized Phrases (CAPs): (learn more)
Main Deck, Legal Card Count, White Strategy, Tournament Deck Colors, Nevinyrral's Disk, Dark Ritual, Drain Life, City of Brass, Circle of Protection, Red Strategy, Wrath of God, Icy Manipulator, Mishra's Factory, Lightning Bolt, Kaervek's Torch, Memory Lapse, Winter Orb, Sol Ring, Howling Mine, Lotus Vale, Feldon's Cane, Force of Will, Land Tax, Snake Basket, Swamp Artifacts
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