Customer Reviews


11 Reviews
5 star:
 (10)
4 star:
 (1)
3 star:    (0)
2 star:    (0)
1 star:    (0)
 
 
 
 
 
Average Customer Review
Share your thoughts with other customers
Create your own review
 
 
Only search this product's reviews
‹ Previous | 1 2 | Next ›
Most Helpful First | Newest First

8 of 9 people found the following review helpful:
5.0 out of 5 stars A first-rate must-have supplement for Shadowrun 3rd Ed., July 10, 1999
This review is from: Magic in the Shadows (Shadowrun RPG) (Paperback)
Magic in the Shadows, while long overdue, is most definitely worth the wait. It's a little dry in places, but anything with this much information and rules clarification is going to have that problem. Overall, the book is well worth cover price because of its excellent organization and clear writing. Shadowrun's magic system needed a major overhaul, and this does the trick beautifully. An absolute must-have for anyone, player or GM, who deals with magic in Shadowrun Third Edition.
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


3 of 3 people found the following review helpful:
5.0 out of 5 stars Finally... magic made easy, July 16, 2001
By 
This review is from: Magic in the Shadows (Shadowrun RPG) (Paperback)
I remember when I first played Shadowrun how much of a pain using magic was. Fasa has finally come out with a much needed update for the magic system. This is an excellent source book that expands the system for magic and makes it very easy to use. No longer is magic confusing and hard to understand; now it is a breeze to play a magic using character in the Shadowrun world.
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


3 of 3 people found the following review helpful:
4.0 out of 5 stars Two words: Must Buy!, July 10, 1999
By 
Anubis (Florida, USA) - See all my reviews
This review is from: Magic in the Shadows (Shadowrun RPG) (Paperback)
This book has it all in one place and is a must for the Shadowrun player, especially if you dabble in the mana-manipulating arts. It gives you all of the previous magic info covered in the main source books and the extra bonus I was surprised to get: those hard to find magical references that only came with some of the geographical sourcebooks (like the Elven magical ways from the Tir source books). Anyway just buy it. After all it's got the Smilin' Jack stamp of approval.

;)

Mike, aka Smilin' Jack

Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


1 of 1 people found the following review helpful:
5.0 out of 5 stars 3rd Edition Magic Rulesbook, November 27, 2003
This review is from: Magic in the Shadows (Shadowrun RPG) (Paperback)
Shadowrun, despite being my all-time favorite gaming universe, was a complete money drainer, with an excessive amount of supplements to purchase in order to flesh out your campaign.
3rd edition and its updates however, seemed to consolidate and condense better, focusing on game mechanics and rules rather than pictures and colorful quotes from fictional characters.

Magic in the Shadows is no exception, as it compiles all three previous magic books, updates their mechanics, and also introduces new 3rd edition magic rules, skills, and abilities. Although the 3rd edition books are not as colorful or fun to read as previous books, they do a much better job of actually providing rules and mechanics to streamline your game.
This book is a must have for anyone with "awakened" characters, because it covers the rules for initiation, a process that makes a magical character uber-powerful.
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


3 of 4 people found the following review helpful:
5.0 out of 5 stars Even a troll would love it!, October 2, 2000
By 
"celticbard" (New Orleans, LA United States) - See all my reviews
This review is from: Magic in the Shadows (Shadowrun RPG) (Paperback)
Heh. I remember my troll mage. He kicked so much, well, you know. And to think, that wouldn't have been possible without this book. So wonderful. Magic becomes so much easier with the updated rules. And rules for making your own spells? Exquisite. Although some of the combinations are so powerful that my GM disallowed them. Dam. Ah well. Anyway, the point is that I can assure you that if you're playing a magic user in Shadowrun 3rd Edition, you'll want, nay, you'll NEED, this book. Get it. Now! Enjoy!
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


5.0 out of 5 stars An Excellent Sourcebook, January 14, 2000
By 
John (west Lafayette, Indiana, US) - See all my reviews
This review is from: Magic in the Shadows (Shadowrun RPG) (Paperback)
Looks like FASA got their act together for this book and really gave what both players and GM's can use. The background information is clear and concise, the game effects are balanced and well-thought-out, and the new rules enhance the depth of the game. Clearly worth the money.
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


5.0 out of 5 stars Excellent - If I didn't play SR, I'd want to, May 1, 1999
By A Customer
This review is from: Magic in the Shadows (Shadowrun RPG) (Paperback)
I'm lucky enough to have read this book already, and it is everything promised. Very well concieved, with good art, it takes SR3's magic to the level previous books did for SR2 and beyond, while avoiding those books faults. If I saw this book in a store, I would want to buy it and learn to Play SR.
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


1 of 2 people found the following review helpful:
5.0 out of 5 stars Physical Mages, May 8, 1999
This review is from: Magic in the Shadows (Shadowrun RPG) (Paperback)
Physical Mages do still exist, but they've changed how they are looked at. Now they're Adepts who buy a Magic Talent Power at 1 point per level. The level of the Power is your effective spellcasting Magic rating.
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


0 of 2 people found the following review helpful:
5.0 out of 5 stars Deal with it, April 30, 1999
By A Customer
This review is from: Magic in the Shadows (Shadowrun RPG) (Paperback)
Deal with it. I'd rather have a good, usable book then something rushed to market.

In response to: grimlakin@mindspring.com from Dallas Texas , March 22, 1999 A nessesity that is WAY LATE! I am blatantly offended that FASA has not yet published this book. I have a NEED for it in my FASA game. I am certin that every other magically endowed gamer out their needs this also. My query.. why the wait! I say stop all preorders untill it is released.

Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


0 of 2 people found the following review helpful:
5.0 out of 5 stars A must have, April 21, 1999
By A Customer
This review is from: Magic in the Shadows (Shadowrun RPG) (Paperback)
This item is a must have since the revision of the Shadowrun Game to 3rd edition. I agree, it is very, very, very, very, late.........gotta have it to convert my magically active characters to the 3rd Edition....do Physical Mages still exist?
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


‹ Previous | 1 2 | Next ›
Most Helpful First | Newest First

This product

Magic in the Shadows (Shadowrun RPG)
Magic in the Shadows (Shadowrun RPG) by Fasa Corporation (Paperback - Dec. 1998)
Used & New from: $5.00
Add to wishlist See buying options