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Making Comics: Storytelling Secrets of Comics, Manga and Graphic Novels Paperback – September 5, 2006
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Thirteen years later, following the Internet evangelizing of Reinventing Comics, McCloud has returned with Making Comics.
Designed as a craftsperson's overview of the drawing and storytelling decisions and possibilities available to comics artists, covering everything from facial expressions and page layout to the choice of tools and story construction, Making Comics, like its predecessors, is also an eye-opening trip behind the scenes of art-making, fascinating for anyone reading comics as well as those making them. Get a sense of the range of his lessons by clicking through to the opening pages of his book, including his (illustrated, of course) table of contents (warning: large file, recommended for high-bandwidth users):
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Top Customer Reviews
1.*Understanding Comics- A *landmark* & bestselling examination of the medium. A comicbook on comics! While I try not to use the "genius" label *too* liberally, with Understanding Comics it really seems to fit(!). 5 Stars!
2.*Reinventing Comics- Maybe his best *looking* book (in my opinion), it's basically split into 2 sections: The 12 Revolutions in comics; and then basic Internet/Computer/Web Comics. It's the least popular & practical in the Trilogy, yet I still really like it! 4-1/2 Stars.
3.*Making Comics- It's like Understanding Comics refined, as well as a "hands-on" introduction to the medium. It's the thickest book of the three, dealing with the most critical questions involved in the comics creating process. Since making comics basically means writing with pictures, McCloud begins with this. How many panels do we need? What should they contain? What's the clearest way to communicate our ideas? He first helps us with these things, and then moves to our real center of interest: characters! How to create and illustrate interesting characters is a central theme throughout. Once we establish our pictures & characters, words can be added to complete our ideas. He explains various ways to do this, basically refining his ideas in Understanding Comics. Perspective is only barely touched upon here; most books similarly briefly mention it. He explains that it's a difficult yet necessary part of the picturemaking process, and that it can actually be quite fun(!). He also touches on eastern/western differences in comics, explaining how & why Japanese methods are still gaining in influence.Read more ›
Unlike a painting, comic strip writing is a sequential art, a depiction of a series of pictures that, typically with text, tell a story. McCloud gets into the narrative aspects of comics writing immediately with a chapter on writing with pictures in which he discusses how the sequence of pictures (or panels) typically relate to each other. For example, panels can go from moment-to-moment, depicting a single action as a series of moments (like showing a baseball player swinging a bat. A different panel transition is action-to-action, showing a subject doing a series of actions (panel one shows the player hitting the ball, two shows him running, three shows his sliding, etc.). Besides these choices of moment, there are also choices of frame (essentially, point of view), choice of image, choice of word and choice of flow.
McCloud also goes into how to draw people, how to blend word and picture, how to build worlds, and, in the only chapter that is really specific to actual artists, what the tools of the trade are. There is a lot in this book, and it's all told with McCloud's easy going narrative where a depiction of himself guides us through all the ideas.Read more ›
Most Recent Customer Reviews
Written as a comic book. Lots of good info, but you need to weed through the narrative to get at it.Published 2 days ago by Cuzztuma
This book is hilarious and a MUST HAVE for any aspiring comic maker. We have several books at home on the topic and this one blows the others out of the water -- yes, even Stan... Read morePublished 14 days ago by Maya C.
This book contains so many great ideas that I have never thought of but feel like I've known deep down. Covers everything from layouts to character design and much more. Read morePublished 21 days ago by Andrew Benteau
I'm currently writing my thesis on comics and instruction, so finding this book has been amazing! I haven't gotten deep into it, but I will update my review once I have finished... Read morePublished 2 months ago by Clarissa "K" Stiles
Very good book for newbies like me, the author did no focus in a drawing course but a comic course, with a lot of valuable tips.Published 3 months ago by Daniel Augusto Stori
I got this book for a Japanese culture class!
I wasn't sure if this book would be good or not, but Scott McCloud really knows what he is talking about! Read more