"Jordan's journals are remarkable. I so wish I had kept a similar
record. Reading them transports me back to that place and time. We all
knew this was an exciting new industry, but I don't think we had any
clue what it was going to turn into during our careers. There were no
schools, no books, no theories covering what we were doing. Everyone was
just figuring it out on their own. Following Jordan's creative path is a
great example of how to go with your own gut instinct. It's also a
great inspiration, showing how persistence and determination can lead to
unexpected and wonderful results."
-- Will Wright, game designer, creator of The Sims
journals are a time machine that takes us back to a weirdly familiar
era, when ambitious young creators were making strange new video games
all by themselves and making up the rules as they went. It is not a
retrospective; instead, it is a present-tense diary written by the
creator throughout the creation of his most influential work. It is a
humbling and inspiring record of what it was like to make one of the
best video games of all time. I love these journals."
-- Adam "Atomic" Saltsman, game designer, creator of Canabalt
an industry is brand-new, its innovators are generally so busy creating
the future that they rarely have time to document the present. Luckily,
Jordan Mechner did. With these journals, we can track the development
of Prince of Persia from a few penciled squiggles to a global franchise.
For anyone aspiring to create a game -- or any endeavor that takes
months and man-hours -- Jordan's journal is sobering and inspiring."
-- John August, screenwriter of Go, Big Fish and Charlie and the Chocolate Factory
About the Author
Jordan Mechner is a game designer, screenwriter, filmmaker, and graphic
novelist. He created Prince of Persia, Karateka, and The Last Express.
His graphic novel Solomon's Thieves is also featured on Amazon.