After a decade as a musician, web programmer, and startup founder, Greg Borenstein recently moved to New York to become an artist and teacher. His work explores the use of special effects as an artistic medium. He is fascinated by how special effects techniques cross the boundary between images and the physical objects that make them: miniatures, motion capture, 3D animation, animatronics, and digital fabrication. He is currently a grad student at NYU’s Interactive Telecommunications Program.
This is a great book for Kinect hacking beginners.
The prologue interviews were a good motivation for why the book exists: to help others start to discover the full potential of this wonderful little device.
It's very well written and includes enough information to get you going, and even making some *really* cool stuff, without overwhelming you.
everything OK, I like the book, maybe will buy other on the same topic in the future. the collection is okPublished 4 months ago by Luis Llerena A.
I have skimmed through the book a few times and have added the book to my list of books to read.Published 8 months ago by Mark1968
If you like to develop a project using a Microsoft Kinect, you should buy it. It's helping me to understand what I can to do with a Kinect and Arduino. This is fantastic.Published 17 months ago by Quenaz Da C. Eller
I chose this book because I thought it would be a good mix of the abstract engineering aspects of 3-D visual processing and some hands on programming. Read morePublished 21 months ago by John A. Bailo
Save yourself some time and buy this book. It's very well written and includes enough information to get you going, and even making some *really* cool stuff, without overwhelming... Read morePublished 21 months ago by Linell Bonnette
The book is very good, well-written and covers a broad spectrum of subjects on depth cameras, the kinect and touch-free interaction. Read morePublished 21 months ago by Paulo Muggler