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Tom Igoe teaches courses in physical computing and networking, exploring ways to allow digital technologies to sense and respond to a wider range of human physical expression. Coming from a background in theatre, his work centers on physical interaction related to live performance and public space. Along with Dan O'Sullivan, he co-authored the book "Physical Computing: Sensing and Controlling the Physical World with Computers," which has been adopted by numerous digital art and design programs around the world. Projects include a series of networked banquet table centerpieces and musical instruments; an email clock; and a series of interactive dioramas, created in collaboration with M.R. Petit. He has consulted for The American Museum of the Moving Image, EAR Studio, Diller + Scofidio Architects, Eos Orchestra, and others. He hopes someday to work with monkeys, as well.
This is a great book for anyone who is interested in creating his or her own networked physical computing projects.
How-to books, like the Make magazines from O'Reilly, show how to build really cool off-beat stuff, but there's only so much background you can get in a single article.
The projects in this book are fun to read, easy to follow, fun to build, and a great all around introduction to circuitry and circuit programming.
Have you noticed how new books seem to cut down the amount of detail they go into on technical subjects? Are the authors and publishers trying to save paper? Read morePublished 7 months ago by Joe K
I have skimmed through the book a few times and have added it to my list of books to read.Published 11 months ago by Mark1968
About 18 months ago I bought myself a model boat kit. The idea was that in my spare hours I would patiently cut and glue and hold and stitch the tiny parts together and produce a... Read morePublished on December 4, 2011 by Michael
although it's only four years old, this 2007 edition is now obsolete. the types of arduinos discussed aren't up to date, and some of the programs given here don't load correctly in... Read morePublished on November 14, 2011 by orkus
You know, I didn't end up using this as much as I expected but that is just because I ended up moving more into 3D and gaming art. This is a great book. Read morePublished on September 24, 2010 by Wesley Wilson
This book isn't as good as "Physical Computing: sensing and controlling the physical world with computers" by the same author. Read morePublished on February 14, 2010 by m0i
If you are planning to go any further beyond the blink program, this book is for you.Published on October 14, 2009 by Ray Fletcher
I bought this book with one of the Arduino kits online thinking it would be a really great way to get my feet wet with microcontroller programming. Read morePublished on July 15, 2009 by Andy R. Terrel
The description of this book fooled me into thinking that it was about speech chips that "make things talk". You know, like talking toys you buy for your kids. Read morePublished on June 29, 2009 by Tomo Lennox