20 of 21 people found the following review helpful:
5.0 out of 5 stars
Great book of projects involving communications and networking, January 29, 2008
This review is from: Making Things Talk: Practical Methods for Connecting Physical Objects (Paperback)
When I first heard about this book, I assumed it was about projects for speech synthesis. When I read the details on the publisher's site I was somewhat disappointed - talking meant communications in this case. However, I ordered it anyway and was quite delighted by the results. The book is well illustrated, well written, and contains 26 very interesting projects. If you are teaching networking to high schoolers or even to college students, these projects might make interesting case studies to drive home some of the points being studied.
There is one thing I would caution you on though. Don't expect the lead-you-by-the-hand electronics-heavy methodology of most other project books. This book - although apparently targeted at electronics hobbyists - goes into painstaking detail on hardware needed and assembly. However, it oddly assumes the reader doesn't need much coaching on the Processing programming language or PHP. Of course, this book would be an unwieldy tome if tutoring on those subjects were included, but just be warned that you'll need some outside sources if you are not already familiar with either of these languages. The following is the list of contents of the book along with the names and locations of the 26 included projects.
1. The Simplest Tools
2. The Simplest Network
Project 1 - Monski Pong
Project 2 - Wireless Monski Pong
Project 3 - Negotiating in Bluetooth
3. A More Complex Network
Project 4 - A Networked Cat
4. Look Ma! No Computer
Project 5 - Hello Internet
Project 6 - Networked Air Quality Meter
5. Communicating in (Near) Real Time
Project 7 - A Networked Game
6. Wireless Communication
Project 8 - Infrared Transmitter-Receiver Pair
Project 9 - Radio Transmitter-Receiver Pair
Project 10 - Duplex Radio Transmission
Project 11 - Bluetooth Receivers
7. The Tools
Project 12 - Reporting Toxic Chemicals in the Shop
Project 13 - Relaying Solar Data Wirelessly
8. How to Locate (Almost) Anything
Project 14 - Infrared Distance Ranger Example
Project 15 - Ultrasonic Distance Ranger Example
Project 16 - Reading Received Signal Strength Using XBee Radios
Project 17 - Reading Received Signal Strength Using Bluetooth Radios
Project 18 - Reading the GPS Serial Protocol
Project 19 - Determining Heading Using a Digital Compass
Project 20 - Using an Accelerometer
9. Identification
Project 21 - Color Recognition Using a Webcam
Project 22 - 2D Barcode Recognition Using a Webcam
Project 23 - Reading RFID Tags in Processing
Project 24 - RFID Meets Home Automation
Project 25 - IP Geocoding
Project 26 - Email from RFID
A. And Another Thing
B. Where to Get Stuff
C. Program Listings
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26 of 29 people found the following review helpful:
5.0 out of 5 stars
Bridging the gap from "virtually" to "physically"..., October 30, 2007
This review is from: Making Things Talk: Practical Methods for Connecting Physical Objects (Paperback)
I don't think I've ever seen a book on "networking" devices be quite this much fun (as well as practical and hands-on)... Making Things Talk: Practical Methods for Connecting Physical Objects by Tom Igoe. Once you're done with this book, you'll know more about communication protocols and networking than you thought possible, and you'll know it well. And Spanky will be able to play pong, too...
Contents:
The Tools; The Simplest Network; A More Complex Network; Look Ma! No Computer; Communicating in (Near) Real Time; Wireless Communication; The Tools; How to Locate (Almost) Anything; Identification; And Another Thing; Where to Get Stuff; Program Listings; Index
Making Things Talk does an outstanding job of blending two different approaches. Books on communication and networking are common, but they are often dry as dirt and deal in how things work "virtually". How-to books, like the Make magazines from O'Reilly, show how to build really cool off-beat stuff, but there's only so much background you can get in a single article. Igoe is able to take the best of both those worlds and create a tutorial on how communications and networking protocols work, as well as how to build stuff that takes advantage of it. Through projects such as the networked CatCam, the Toxic Chemical Alarm, and my favorite, Monski Pong (a stuffed pong-playing monkey), you learn hardware, software, programming, protocols, troubleshooting, you name it. You could also make a course from this material, it's that complete.
While you'll do best with a bit of background in hardware and software design skills, he is very clear on what items are needed. Instead of just saying you need to get a certain capacitor, he tells you the part number as listed on a few different sites. Couple that with very clear pictures and detailed code listings, and your chances of success are pretty good. Surprisingly, the detail doesn't come across as handholding, either. It's just solid information, clearly written for someone who is interested in the subject, with fun outcomes along the way from serial wired communications to wireless, bluetooth, RFID, etc...
If you're looking to learn theory with hands-on reality, this is it.
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12 of 12 people found the following review helpful:
5.0 out of 5 stars
An Excellent Idea Book On Networking Microcontrollers, November 24, 2008
This review is from: Making Things Talk: Practical Methods for Connecting Physical Objects (Paperback)
This idea book and collection of projects on networking microcontrollers with sensors, infrared and radio links, as well as communicating from these sensors and controllers over the Internet, is written by one of the pioneers of physical computing, Tom Igoe. He also teaches at NYU Interactive Telecommunications Program and is a member of the Open Source Hardware--Arduino team. While these projects begin as simply as blinking an LED via the Arduino's port, they proceed through use of sophisticated sensors and actuators involving GPS, RFID, and wireless communications like the Zigbee radio modules. Because these projects involve programming environments (such as Arduino/Wiring, Processing and PHP), physical interaction and interfacing on wireless protoboards and with toys and sensors, and client-server network protocols; it is somewhat unrealistic to assume that a beginning hobbyist without any background in programming, electronics construction or networking could sucessfully implement these designs and others based on their examples without some prior experience. Fortunately, other books such Tom's
Physical Computing: Sensing and Controlling the Physical World with Computers, co-authored with Dan O'Sullivan and Massimo Banzi's
Getting Started with Arduino (Make: Projects) (also published by O'Reilly) amply provide that background. This book is excellent fun and full of ideas on making physical sensors and actuators talk over a variety of networks (direct cable connections), Zigbee and Bluetooth Radio, and with Ethernet/Internet Applications. The applications are as practical as reading GPS and RFID sensors in real-world applications, and as whimsical as interfacing a toy monkey and your cat's litter box. This book shows whats possible with networked microcontrollers, explains the steps in interfacing with hardware and software in clear English, but implementation of further designs based upon these examples does require some background.
--Ira Laefsky
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