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Tom Miller is the development lead for Managed DirectX, as well as the designer of the API. He has worked on the DirectX team for the last four years, including the SDK team writing samples, as well as the DirectX for Visual Basic team. Previously at Microsoft, he worked on the Visual Basic and Office teams.
I got this book because I wanted to learn to use DirectX with C# in a managed-code environment - exactly what this book attempts to address. Read morePublished on May 11, 2010 by Steven B. Dunn
The code doesn't compile with Visual Studio C# 2005 and doesn't work with the most recent DirectX 9. Please read other 1 star reviewers. They are correct. Don't waste your money.Published on September 13, 2007 by Joel
The book is written for people with a basic knowledge of C# and no knowledge of Directx. The author starts with simple applications as how to display a triangle and rotate it. Read morePublished on February 21, 2007 by Guy Smeyers
Background: No professional programming experience, but i wrote MUDs in the late 90s. I learned C++ at a junior college. Read morePublished on May 1, 2006 by James D. Peckham
This is a very good book on managed DirectX - i.e. using C# rather than using C++, using the managed rather than unmanaged API, using .Net, etc. Read morePublished on March 23, 2006 by Amazon Customer
The way that this book approaches teaching Managed DirectX is a pretty good one compared to some other books I have looked at, provided that you are willing to do most of the work... Read morePublished on March 16, 2006 by J. McCormick
The trouble with this book is that it is long outdated. The code delivered with the book and discussed in the text no longer is part of DirectX9, so it is pretty much useless for... Read morePublished on March 8, 2006 by C. M. Hoffmann
Yes, this book is only the basics for those who wish to learn directx 9. When this book was released the directx sdk was version 9.0 b. It has since been updated. Read morePublished on November 10, 2005 by Vengeful Dr.X
This book was originally released built around an early release of the DirectX 9 SDK.
If you grab the latest DirectX 9 SDK, some of the examples will not compile and run... Read more