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Manga Madness [Paperback]

David Okum (Author)
3.3 out of 5 stars  See all reviews (6 customer reviews)

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Book Description

March 24, 2004
Draw awesome manga characters and scenes just like the pros!

Capture the excitement of manga in your drawings! Inside you'll find hundreds of dynamic illustrations for achieving the hot, action-packed look you want. Loaded with detail and over 40 step-by-step lessons, you'll learn the skills and tips you need to create amazing characters and scenes.

From drawing characters in cool poses to exploring visual storytelling, Manga Madness will show you the way!

  • Drawing basics such as shading, perspective and foreshortening
  • Japanese terms, traditions and character types
  • Quick tips for having fun and improving your work
From pretty girls and rebellious heroes to space pirates and giant robots, you'll get fast results for your best manga drawings yet!

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Manga Madness + Manga Monster Madness + Manga Fantasy Madness: Over 50 Basic Lessons for Drawing Warriors, Wizards, Monsters and more
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Editorial Reviews

From Booklist

Gr. 7-12. High production values and a clear, comprehensive presentation make this a wonderful book for both would-be cartoonists and manga fans. Full-color spreads treat narrow topics--from facial expressions and postures to architecture and vehicle design. In each case, Okum, an art teacher, buttresses concise, step-by-step directions with illustrations that show preliminaries through the finished creation, and after treating the array of details, including plot-line deconstruction, he discusses panels and page layout. He mentions manga's relationship to Japanese theater in several places, talks about the differences among stories intended for specific audiences, and packs in information about manga conventions' relationship to Japanese popular culture and the differences between European and Asian mythologies. Complete with a list of culture-specific symbols, such as falling cherry blossoms, this well-executed, information-packed volume can serve student researchers as well as browsers. Francisca Goldsmith
Copyright © American Library Association. All rights reserved

About the Author

David Okum has worked as a freelance artist and illustrator since 1984. His manga work has been published since 1993 and he currently runs after-school comic book workshops for students to learn the craft of creating comics.

Product Details

  • Paperback: 112 pages
  • Publisher: Impact Books; 1 edition (March 24, 2004)
  • Language: English
  • ISBN-10: 1581805349
  • ISBN-13: 978-1581805345
  • Product Dimensions: 11 x 8.5 x 0.5 inches
  • Shipping Weight: 1.2 pounds (View shipping rates and policies)
  • Average Customer Review: 3.3 out of 5 stars  See all reviews (6 customer reviews)
  • Amazon Best Sellers Rank: #873,930 in Books (See Top 100 in Books)

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Customer Reviews

6 Reviews
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Average Customer Review
3.3 out of 5 stars (6 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

10 of 10 people found the following review helpful:
5.0 out of 5 stars Manga Madness, March 31, 2007
This review is from: Manga Madness (Paperback)
I'll start off by saying this: don't be deceived by the cartoony cover. It's actually probably the best HTDM (How to Draw Manga) book I own. It teaches you everything from the origin of manga, to backgrounds, different coloring methods, chibis, robots, comics, and, of course, the basics of drawing characters.

Pages 6-7 cover the tools of drawing manga. It explains what kind of paper you need (size and such), what kind of pencils are best, what kind of eraser is best, and much more.

Page 8 explains anime/manga related terms, and even the origin of manga itself. The terms covered are anime, bishoujo, bishounen, chibi, doujinshi, kawaii, manga, otaku, RPG, shoujo, and shounen.

Page 9 gives illustrations of the eight step process the pros use to create manga. They include brainstorming, writing the script and drawing a rough layout, penciling (which, as a side note, I found was misspelled in the book), lettering, inking, lettering, erasing, coloring, and (finally) publishing.

Page 10 discusses the basic elements of manga style. This has a quick explanation of how hair, mouths, and noses or manga characters differ from that of standard American comic books.

Page 11 tells the origin and differences of shounen and shoujo. In case you didn't know, shoujo (as quoted from page 8)"refers to comics aimed at young males", and shoujo "refers to comics aimed at young girls".

Pages 12-15 point out some basic elements of heroes and villains. The heroes include "the dashing hero", "the magical girl", "the rebellious hero", "the big guy", "the kid", and "the mascot". The villains include "the big bad", "the evil queen", "the fallen hero", and "mindless goons".

Pages 16-17 basically explain that everything drawn is a collection of basic shapes. It also gives you a few examples of three-dimensional figures.

Page 18 is very helpful. It explains about light sources, and how shadows work.

Page 19 discusses and gives examples of the difference between soft shading and cel shading.

Pages 20-21 show the difference between coloring in markers, colored pencils, watercolors, acrylic on acetate, and computer coloring. I found these two pages to be quite helpful.

Pages 22-23 cover manga eyes. It shows the difference between male and female eyes, and shows you the steps of drawing both. Personally, I wish they had more examples on faces instead of simply drawn directly onto the page.

Pages 24-25 explain hair styles. These pages are incredibly informative! It gives you a color chart that includes several colors and what the typical personality is for its wearer (for example, blue = youthful, energetic, cool and introverted; red = energetic, good fighter, outspoken, stubborn and strong-willed.) and a picture of several styles and the typical personality of its wearer (long, straight hair: Traditional and down-to-earth; spiky: Energetic and youthful; ponytails: Cute, energetic, and a little ditzy.)

Pages 26-31 demonstrate how to draw faces facing forward, to the side, and even a three-quarter view.

Pages 32-33 have a list of emotions and a small example. The list is large and includes twenty-one emotions. They are pleased, laughing, happy, joyous, embarrassed, confused, sleepy, sly, pouting, bored, annoyed, angry, enraged, shocked, terrified, worried, crying, bawling, blubbering, yawning, and smug.

Pages 34-36 break down proportions for the adult male and female, the teenaged male and female, the young female and male, the chibi male and female, and one super-deformed female. I was quite pleased to see children who weren't chibis. Most How-To-Draw books only include how to draw chibi children. And best of all, no nudity!

Pages 37-38 explain a little bit about poses. This section is very short compared to most HTDM and quite uninformative.

Page 39 also isn't very helpful. It explains a bit about foreshortening.

Page 40 gives fantastic demonstrations of hands, as well as a great measurement tip.

Page 41 is great for drawing feet. It shows a few different poses, and even a foot in a high heel shoe.

Pages 42-43 focus on clothing. Page 42 centers on the flow and detail of clothing; while page 43 reminds you of the manga-specific clothing, such as kimonos, samurai armor, and the oh-so popular school uniforms. This page also has an example of two styles of uniforms for both girls and boys. I find myself referring to this section often.

Pages 44-85 include an example of many different characters as well as some tips and characteristics. The characters include the mischievous chibi, dashing hero, magical girl, rebellious hero, the kid (shounen), girls (shoujo), the big guy, the mascot, fallen hero, evil queen, the big bad, mindless goons, unstoppable fiend, fantasy warrior, elf princess warrior, martial artists, cat girl, android boy, Victorian rose (bishoujo), school girl (bishoujo), Victorian gentleman (bishounen), hipster student, skate girl (shounen youth), cyberpunk kid (shounen youth), space hero, space pirate, mecha, humanoid robot, and the crab robot. Most of them include a drawing in both colored pencil and computer colored.

Pages 86-87 give some interesting tips on martial art moves and battles.

Pages 88-89 remind you to consider the weight of weapons in your drawings. For being the weapons section, it isn't elaborate as most HTDM.

Pages 90-93 show examples of different actions and explains some important details such as what a character does when he/she jumps.

Pages 94-97 aren't necessarily for beginners. These pages are very, very helpful for hard core manga artists. These two pages cover the basics of linear perspective, and drawing figure in perspective. They go into amazing detail and explanation.

Pages 90-105 list some very helpful tips of drawing backgrounds and such. The examples include city buildings, the fantasy castle, the space station, and the traditional Japanese home.

Pages 106-113 show you how to draw vehicles. In order, the examples included are a jumbo jet (simple sketch only), old car (simple sketch only), sporty car, flying car, sky cycle, good-guy space fighter, pirate space fighter, good-guy spaceship, and pirate spaceship.

Pages 114-121 are about the design of a manga page. Now, the comics aren't good at all, but the pointers are. This includes the basic elements of a manga page (basically defining and giving examples of speed lines, bold lettering, narrative captions, and such), planning a comic page (teaching smooth transition of text), designing dynamic panels (different "camera" angles), basic panel shots (mostly different panel sizes), and pacing and panel flow (great tips on how to set up an interesting and sensible panel).

Page 122 defines the different kinds of word balloons and shows some lettering options.

Page 123 discusses sound effects. This page also includes sound effects in both English and Japanese. This page is also great to refer to when you'd like to see the meaning of a Japanese sound effect while reading manga.

Page 124 covers features commonly found in manga, such as speed lines, the big head yell, and falling cherry blossoms.

And finally...

Page 126 summarizes "the business of making manga". This covers six steps of drawing manga professionally.
Step One: Know your strength and weaknesses
Step Two: Meet people and get feedback
Step Three: Promote your work
Step Four: Be persistent
Step Five: Keep Learning
Step Six: Stick with it

Thanks for reading my (incredibly long) review!
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3 of 3 people found the following review helpful:
1.0 out of 5 stars Awkwardly bad; I actually thought this was supposed to be a parody book, December 27, 2010
This review is from: Manga Madness (Paperback)
When I initially picked up this book I thought it was a parody. It highlights all sorts of overdone stereotypes in anime and manga, from magical girls to fallen heroes.

This book would have shined as a hokey, farcical piece meant to poke fun at people who dive into manga and anime without any time spent learning illustration basics because that's exactly how David Okum's amateurish art appears. Facial features melt off characters' faces, folds of fabric make no sense, and anatomy overall is painfully bad.

While anime and manga-styled art might not be drawn "to life", the foundations of anatomy and skeletal structure are important, and when there are exaggerations they're made in an informed way. Books like these might be fun and silly, but they can do a tremendous disservice to people who are eager and interested to learn illustration without learning any basic foundations first.

What makes so many anime and manga styled pieces so intriguing is that many artists exaggerate features, expressions, and other characteristics while still staying true to depicting the human form to some extent.

If you're looking for a silly and goofy satire of popular anime and manga culture, this is the book for you. However, if you're looking to actually learn illustrative techniques, this book only serves to boost the author's ego and will not teach anything technical.
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1 of 1 people found the following review helpful:
5.0 out of 5 stars Cool book!, March 16, 2007
A Kid's Review
This review is from: Manga Madness (Paperback)
This book is really neat, especially if you want to draw stories that have to do with superheroes and villians. The drawings are really cool, and it tells you the common things included in many hero mangas (very helpful if you are looking to make your own manga story).
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Inside This Book (learn more)
First Sentence:
This book is designed to help artists who are just getting started learning the basics of creating their own manga. Read the first page
Key Phrases - Statistically Improbable Phrases (SIPs): (learn more)
shounen manga, shoujo manga, blush lines, manga characters, manga stories, manga artists, costume details, giant robots
Key Phrases - Capitalized Phrases (CAPs): (learn more)
Big Bad, Dashing Hero, Rebellious Hero, Magical Girl, Evil Queen, Astro Boy
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