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Manhunt 2 - PlayStation 2

by Rockstar Games
3.4 out of 5 stars  See all reviews (70 customer reviews) 67 / 100

List Price: $29.99
Price: $19.69 & FREE Shipping on orders over $35. Details
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  • Unusual new weapons, from glass shards and syringes to pens
  • Execute your kills in 3 deadly threats - Hasty, Violent and Gruesome
  • New environmental kills - Push an enemy face-first into a live fuse box, use telephone cords to strangle or drown an enemy in a toilet
  • Use ambient sounds to your advantage - Let loud noises cover your trail, and learn to regulate breathing so you aren't heard in absolute silence
  • Lamb can climb and crawl -- two things James Earl Cash couldn't do in the original

Frequently Bought Together

Manhunt 2 - PlayStation 2 + Manhunt - PlayStation 2 + Red Dead Revolver - PlayStation 2
Price for all three: $89.23

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Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B000NIJ35W
  • Product Dimensions: 7.8 x 5.8 x 0.5 inches ; 5 ounces
  • Media: Video Game
  • Release Date: October 29, 2007
  • Average Customer Review: 3.4 out of 5 stars  See all reviews (70 customer reviews)
  • Amazon Best Sellers Rank: #5,174 in Video Games (See Top 100 in Video Games)
  • Product Warranty: For warranty information about this product, please click here
  • Discontinued by manufacturer: Yes

Product Description

An experiment at a secret research facility has can wrong, leaving Daniel Lamb and Leo Kasper as the only surviving subjects. The Pickman Project will not rest until they are hunted down, stopping the truth from being revealed. The door to your cell is open leaving you one choice and one chance. They took your life and now you have to take it back.

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Customer Reviews

Most Helpful Customer Reviews
12 of 12 people found the following review helpful
2.0 out of 5 stars Confusion Reigns November 12, 2007
By DCHagy
Verified Purchase
Fun: 2.0 out of 5 stars   
When I played the first Manhunt (way back when), I thoroughly enjoyed it. That game, much like its successor, received lots of negative exposure because of its "subject matter content" and overall violence. I, like most others who waited patiently for the sequel, plowed through yet more negative publicity; watched RockStar cancel its original release date for the game, and waded through all sorts of internet gossip about what had been done to the content of the game.

Manhunt (the original) is a far better game than Manhunt 2--and not becaue its gore factor was untouched. It was a better game, guys, because it had "soul." The characters were way more interesting, the writing was better and more creative, and the last stages were absolutely some of the creepiest I've ever encountered! My personal favorites were the Smileys (a tongue-in-cheek answer to Insane Clown Posse). I got killed so many times because I was laughing my butt off at some of the lines, e.g. "passing out before the main course...REALLY;" "well, I look divine? Why, thank you so much; it was just something I threw together;" and "My God; they're dropping like flies!"

In Manhunt 2, you get NO interesting characters. Instead, you get caricatures. It seems two people are involved in some sort of mind-altering experiment; the inmates riot, people escape, others are killed, and you try to retrace your footsteps to see what it all means. Along the way, you are urinated on, have feces thrown on you, you puke a lot, and you kill a lot. And that's about it. The big difference in Manhunt 2, is that even though the killings are much more grotesque than in the first game, you can't see any of them because of what RockStar had to do in order to get the game released.
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7 of 7 people found the following review helpful
2.0 out of 5 stars Just replay the first one and save your money November 11, 2007
Fun: 2.0 out of 5 stars   
I loved the original manhunt, I have to admit it, I loved it. I though it was a sick and delightfully twisted! It was spooky, gruesome, smart, intense, and totally enjoyable for someone like me. This one, like most It looks like the first, it plays like the first, it's in the same vein as the first, but it's the details where it falls apart, and I mean bad!

In the original, the levels were layed out where you were mostly stealth killing or getting into cover-based shootouts and sometimes a blend of the two, and the levels and AI were set up for that type of experience. This game has no clue what it wants to be! I tried to do mostly stealth kills, but sorry to say, you wind up just shooting most of em'. Speaking of AI though, the AI in this one is really bad!!! In the first one a hunter would inspect a brick, hitting a wall, or finding his dead buddy, but in Manhunt 2, they usually don't care, spoiling any opportunity to lure a hunter away from his friends to disfigure and break him. Thus, you will find it wayyy easier and much less frustrating to just snipe a guy from the shadows, turning a once great stealth platform into...a really lame shooter.

Another real problem, is the story. In place of a meager, bare bones type of plot, (Kill for sick director's pleasure and survival, then revenge) with a simple plot that has been made far too rushed and scattered. Gone is the simple and enjoyable kill from point A to point B plot, now, it's all twisted with "gotta find this guy, gotta find this chick, gotta figure this out....who am I, what happened" This doesn't directly affect the action, but somehow it makes for a very rushed and detached experience, hardly any of it worth remembering.
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4 of 4 people found the following review helpful
2.0 out of 5 stars All hype, still feels rushed despite delay November 18, 2007
Fun: 2.0 out of 5 stars   
So, Rockstar finally got to release the sequel the controversial cult classic "Manhunt", now part of the Sony`s "Greastest Hits" roster. In this game, there is no continuity involving the first title, this is a brand new story. You play the role of Daniel Lamb, science guy turned mental patient at the Dixmoore Asylum for the Criminaly insane.

Right away, I noticed a few glaring problems. One would be the unmappable controls. This is stupid, since these controls are acutally completely different from the ones used in the orginal Manhunt. Why change the controls when the gameplay is still the same? (I read somewhere that the PSP and PS2 versions share the same setup. Lazy) So what should have been familiar territory is now forcing me to relearn how to play the game all over again. Strike 1.

Another flaw that became apparent was the complete lack of charisma involving your enemies, or "gangs". The only gang that comes close would be the Bloodhounds, who seem like an offshoot of the Wardogs from Manhunt 1, what with their thick Southern accents and spouting the usual stereotypes you would expect from a group of Deep South hardcore hunting enthusiasts ("I been huntin` since I was wee high! Animals, humans, don`t mean nuthin!). The Watchdogs and the Project Militia, two of your most common foes in the game, just so happen to be the least interesting, never approaching the intimidation factor of Manhunt 1`s Smileys, Skinz, or even the Carcer City police. There`s a street gang known as the Kings, as well as the police,but who cares? They have nothing to do Daniel`s quest, are just there to be butchered for no reason other than the fact that they are in the way. Strike 2

Another thing I hated about this game. TOO MANY GUN BATTLES.
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