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Marc Ecko's Getting Up: Contents Under Pressure
 
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Marc Ecko's Getting Up: Contents Under Pressure

by Atari
PlayStation2 Mature
4.5 out of 5 stars  See all reviews (25 customer reviews)

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  • This item: Marc Ecko's Getting Up: Contents Under Pressure

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Product Features

  • Groundbreaking creative system lets you write & improve your skills, as you go from tagging with markers to making murals with rollers, stickers, stencils and(of course) aerosol cans
  • You'll risk your life facing city authorities and rival graf gangs as you write up the city - unique fighting mechanics combine kicking, grappling and punching with improvised weaponry
  • Use Sneak Mode to infiltrate areas and avoid capture as you creep through the city
  • New Intuition system, allowing you to find ideal places to tag
  • Bomb walls, billboards and trains in high-pressure situations, using multiple skills and styles

Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B0008JILU4
  • Product Dimensions: 7.8 x 5.5 x 0.8 inches ; 4.8 ounces
  • Media: Video Game
  • Release Date: September 8, 2006
  • Average Customer Review: 4.5 out of 5 stars  See all reviews (25 customer reviews)
  • Amazon Best Sellers Rank: #11,966 in Video Games (See Top 100 in Video Games)

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Product Description

From the Manufacturer

In the city of New Radius, Mayor Sung's call to "Revive, Rebuild, and Renew", is sending shockwaves of hope through a society that has none. You are Trane: a graffiti artist sickened by the governmental tyranny and the exploitation of the people. You must bring the war to the streets, uncover political scandals, and expose your leaders as corrupt. In the end you have only one goal: revolution!

Features:

  • A revolutionary storyline written by Marc Ecko
  • World-renowned hip-hop artist Talib Kveli as the voice of Trane
  • Fighting mechanics that combine kicking, grappling, and punching, along with improvised weaponry
  • A groundbreaking graffiti gameplay system, design to sharpen your skills as you tag with aerosol, rollers, markers, wheat paste, stickers, and stencils
  • 11 distinct city environments with 20 gameplay levels
  • Unique "Intuition" system, allowing you to find ideal places to tag
  • Authentic tags from more than 50 real-life graffiti artists, 6 of whom appear in-game as mentors
  • A digital "black box" to store unlocked tags and graf images
  • As Trane grows from "toy" to "All City King," his style and the state of graffiti evolve...
Begin in the 1980's train culture scene, where subways were prime targets for gaining fame; continue to a version of the silver-train era, a time of extreme anti-graffiti tactics when the government's battle cry was "Take Back the City!"

Trane's abilities:

  • Combat: master a unique fighting technique and use improvised weapons
  • Graffiti: create tags in pressure situations, using multiple skills and styles
  • Intuition: follow your sixth sense to find the best spots to tag
  • Sneak mode: infiltrate areas and avoid capture as you creep silently through the city
  • Navigation: utilize a unique guidance system to "get up" and tag

Product Description

Hip-hop artist Talib Kweli provides the voice of Trane, an outcast and rebel determined to establish his credibility in the politically oppressive city of New Radius, but who ultimately becomes the unlikely leader of an urban revolution. "Getting Up" offers players a unique combination of skills, including the sneak and street fighting abilities needed to battle through the city's rough streets and Get IN restricted areas; the dexterity and agility to scale any object in order to Get UP graffiti tags and spread the message of rebellion; and the ingenuity to evade, escape and Get OUT.

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Customer Reviews

25 Reviews
5 star:
 (19)
4 star:
 (2)
3 star:
 (3)
2 star:    (0)
1 star:
 (1)
 
 
 
 
 
Average Customer Review
4.5 out of 5 stars (25 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

6 of 7 people found the following review helpful:
3.0 out of 5 stars Spray to play, February 16, 2006
= Fun:3.0 out of 5 stars 
This review is from: Marc Ecko's Getting Up: Contents Under Pressure (Video Game)
This game has been in the minds of gaf heads for some time now, and when the release date snuck up on me, I headed to EB on my lunch break to pick up a copy. I should have read the reviews first. IGN basically bashed it and gave it a very average review, other site gave it acclaim. The game is pretty straight forward, you are Trane, a "toy" graf artist inspiring to be a legend. Your rival are other bombers and the cops (and a special anti-grafitti task force). Even underground subway workers try to tek a oiece out of you. This brings me to the first problem; the game is oddly enough very combat heavy, which isn't a problem (hey, punks jump up to get beat down...) but it is a gripe if the controls suck. Or maybe suck is too harsh a word, lets just say when Trane jumps, it like he' s floating. It's unstable to say the least, and in a game with alot of jumping, climbing, and fighting, thats a no siree. But as wonky as it is (and you will never forgive it), you will adapt or better yet, accept it and move on to the games stronger points, which is sleek presentation, style and graf influence.
Yes, I've bombed before, Im not going to be a dumbass and tell you where, but I was young, into art, and heavily influenced by the colors and style. I still marvel at really great pieces, and have yet to fully grasp the ever evolving 3d nature of the current graf trend. It really is great art when done properly, I love it. Marc Ecko loves it too, and it shows. Unlike GTA where tagging was a mini game, Getting up covers all aspects. One reviewer was pissed that you could put up your own piece, but to me, that was a stupid gripe. How interactive do you want games to be? it would have been nice, but it also would have meant alot of extensive peripheral crap that I dont have i.e. eyetoy and such. So just enjoy the fact that you can pick the styles and colors in which Trane bombs his moniker 'Trane' and be done with it. later, stenciled letters and numbers can allow you to be creative and write your initials and birthdate. see? think outside the box dammit!
The story is quaint, powered by the voice talents of Talib Kwali and others. Rosario Dawson adds her pipes to a very sexy female character who goes out with Tranes rival, Gabe. Charlie Murphy is White Mike, and there are curse words abound, SO THIS ONE IS NOT FOR KIDDIES IN BOTH SUBJECT MATTER AND LANGUAGE. Let them learn about graffitti the hard way, but visiting central booking....wait, that's not right either.
Bottom line....IF YOU DONT ENJOY BOMBING OR DONT CARE ABOUT GRAFITTI ART, INFLUENCE, OR SUB-CULTURE, THIS GAME WILL BORE YOU. Even if you do, it will aggrivate you with the wonkiness of the controls. it's not that the layout is bad, Trane just feels like he's not grounded to wats around him. He david Blane levitates all over the damn place! The interface, and music (Diddy did something right for a change) is awesome. They literally put you in Tranes Tims. you see and experience what he does, and when you bomb a 'heaven spot' it feels cool. some challenges get repetitive or tedious, such as tagging a van eight times....isn't once enough? others require you to take pictures of the tags of legends in order to upgrade you own style, which is sorts nice. I dont know how else to stress the fact that if you dont like grafitti, walk past this one.
The method of tagging a big piece is kinda cool, when you get a drip, it really bugs you. Doing it could have been more precise, but the fact that you are timed helps. I cant see alot of people messing up though, unless they have absolutely no coordination, its easy is what Im trying to say. Graphically, I've seen better and worse. The tags are sweet, Trane's are colorful and vary in style. you can use marker, stencil, and stickers for throw-ups; and latter move on the rollers and wheat paste. Characters are blocky, and the environment is not GTA go wherever the hell you want to. Trane has specific objectives and spots that he MUST bomb. Of course, you can write on most (not all) walls, but it's pointless to do so unless they give you rep points for it. Still, it is funny to see 'trane' written all over the evironment, too bad you cant tag moving cars!
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1 of 1 people found the following review helpful:
3.0 out of 5 stars 3.5 Stars, November 4, 2008
By 
= Fun:4.0 out of 5 stars 
This review is from: Marc Ecko's Getting Up: Contents Under Pressure (Video Game)
The concept of this game is asolutely great. Anyone living in New York who is keen on urban culture can tell you that graffiti is a lot more than merely painting walls. This game definitely embodies the graffiti vibe. However, despite it's innovative concept and fairly good graphics, the game is somewhat limited.

The graffiti featured in the game is very nice and realistic, but there aren't that many styles for you to choose from. You are also forced to choose a specific set of styles which you can use for a given level. The application of the graffiti isn't too realistic. You move the stick from side to side and the graffiti just slowly appears on the surface. You don't actually outline or fill anything in. You also can't put any piece of graffiti on any surface. You are only able to place the bigger, more colorful burners in certain areas. This really takes away from the game's realism.

There is also a good amount of hand to hand combat in the game. It's fun for a while, but there's really too much focus on it. if the game is about graffiti, the focus should be on the process of putting the graff up rather than getting to the spot where it will be put up.

This game is definitely worth a play just to experience it, it's a very creative game. I feel they could have executed it much better though. If they created a sand-box type mode where you can walk around the city and just paint, it would be great. Otherwise, you have to stick to a strict format. Keep this in mind when buying!


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1 of 1 people found the following review helpful:
5.0 out of 5 stars expanding audiences, March 13, 2006
By 
= Fun:4.0 out of 5 stars 
This review is from: Marc Ecko's Getting Up: Contents Under Pressure (Video Game)
For those who are just getting into the world of graffiti, this is the game for you. Marc Ecko's Getting Up is an excellent mix of the Grand Theft Auto series with the legendary Style Wars movie. Not only does the player get to tag all over the city, but also fight the CCK on his way to becoming a graffiti Legend. Trane, the main character, is exceptionally voiced by the rapper Talib Kweli. This is not a run-of-the-mill generic graffiti game, mind you. With talented figures such as T-KID, Futura2000, COPE2, CES, and OBEY supplying their skills, among many others, this game knows what graffiti is all about.
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