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6 of 6 people found the following review helpful:
4.0 out of 5 stars
Looking for a change in AD&D, June 3, 1998
By A Customer
This review is from: Masque of the Red Death and Other Tales (AD&D 2nd Ed Roleplaying, Ravenloft, Expansion, 1103) (Paperback)
This is by far the most original campaign setting in the AD&D line. While all other campaign settings are rather hack and slash, medieval settings. This setting takes you to 19th century earth in the 1890's. Where you can fight the villians some of the lords of Ravenloft were based after. You can fight Dracula, Frankenstein's Monster, Mummies in real Egyptian tombs, and many many more. The only problem is that to do a really good game of Masque, one must do a whole lot of research about the 1890's. I ended up reading 3 books about the History of L.A. where my campaign was taking place in. But if you love to do real good research for a campaign, this is the world for you! Oh, H.P. Lovecraft stories are really great adventure ideas for this setting!
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2 of 2 people found the following review helpful:
4.0 out of 5 stars
Gothic Earth adds spice to "steampunk" adventures, May 17, 2000
This review is from: Masque of the Red Death and Other Tales (AD&D 2nd Ed Roleplaying, Ravenloft, Expansion, 1103) (Paperback)
The Gothic Earth setting is by far the most realistic adventure setting from TSR in decades, but, as noted in another review, successful play requires a good knowledge of the late 19th century, its customs, technology, etiquette, etc. This is NOT beyond the scope of anything required by any "steampunk" RPG, such as "Space 1889" or "Castle Falkenstein" or the "Cthulhu by Gaslight" 1890s campaign. Any background research into "our" world which has been done for any of those games is just as valid for Gothic Earth, and this campaign setting should actually require less mental gymnastics than "Falkenstein" or "1889." The boxed set is VERY nice, and the maps and illustrations are unexpectedly beautiful (in a horrifically Gothic way, of course!), far above typical TSR standards, but the presentation and background of "the Red Death" entity (Gothic Earth's answer to the Voices of the Mists of Ravenloft) is rather feeble; most skilled GM's could come up with something better as a house rule. The mini-module, "The Red Death," which is included in the boxed set is, however, a very different matter; based upon Poe's "Masque of the Red Death," I adapted it to a "Falkenstein" game (it would have worked just as well in any other 19th century game) and shocked the heck out of my players; it is so obviously based upon the Poe story, however, that player knowledge can easily become a problem. By and large, it's worth the price, and far less grim than Ravenloft itself.
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1 of 1 people found the following review helpful:
5.0 out of 5 stars
Masque of the Red Death Boxed Set..., January 23, 2002
This review is from: Masque of the Red Death and Other Tales (AD&D 2nd Ed Roleplaying, Ravenloft, Expansion, 1103) (Paperback)
Ever wondered whats like to play a Ravenloft campaign in the world we live in? This boxed set gives you everything you need to get started in gothic like horror role playing in Earth, in the year 1890. A general map, the character classes and abilities. Its just another good oportunity to role play something quite new... You'll love it.
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