This is my first $100 "investment" in a game (pre-ordered both collector's edition game and game guide) and it will be the last. This is my first play though, about 30 hours of game play, (have stayed late and even missed a few classes.) Had war readiness of 2900, paragon in all 3 games, saved the council, appointed Anderson as the human councilor, saved everyone (except Kaiden), recruited every member, destroyed the collector's base, romanced Ashley in ME 1, romanced Miranda in ME 2, and here's my thought on ME 3.
(Please excuse my English if it didn't make any sense. English isn't my native language. I usually don't write reviews on games; however, I am a HUGE FAN of previous mass effect games, especially ME 2, and I just can not bear the huge disappointment, so I want to share my thoughts.) (I even made Youtube videos using ME 1 and 2 footage.)
***SPOILER INCLUDED***
The things/moments that I liked:
1. New powers
2. Melee
3. New weapons with upgrades
(Pretty much everything that was new, I liked)
4. Better graphics
5. Funny dialects between crew mates
6. Loved how Jack "greeted" Shepard when they met
7. Smiled when ran into a couple of crew mates having "their moments."
8. More movie like cut scenes (relatively)
New maps of Citadel, new looks of places that already visited in previous games and new looks of some characters didn't bother me. I was more interested to see how the story would progress and end.
The things/moments that made me sad and disappointed:
1. Relatively less dialogue choices. Unlike ME 1 and 2, there were more automated cut scenes than scenes that led by choices... What I mean to say here is that there were less appearance of the dialogue wheel with less choices comparing to the previous games. I guess it is reasonable to have less dialogue choices because after seeing the endings and since it is the last game, whatever choices you make in ME 3 are not going to matter.
2. ME 2 CHARACTERS ARE COMPLETELY NOT PLAYABLE (except ME 1 characters: Garrus and Tali. There was no way to recruit other ME 2 characters.) I don't understand. Why did the developers spent all that time to make those characters for ME 2 when they weren't even available to be played in the next sequel? I thought at least 2 of them could be recruited. (I was sooo ready to recruit Miranda and Jack ...)
3. I remember there were talks about rewarding if stayed loyal to ME 1 romance and facing consequences if cheated. Well, what was exactly the "consequence?" Since ME 2 characters are not playable, it's so obvious how it would go with the ME 2 romance (pretty much nothing in my opinion.) I thought the "consequence" meant conflicts. I guess the "reward" means a little bit more of sweet talks? (No reward.) I was more interested to see how the relationship would go with ME 2 characters. What's the point of spending all that effort building a relationship in ME 2 when it wasn't even recognized much in ME 3.
4. Choices that made in ME 1 and 2 did not matter much in ME 3. I felt like playing a new game, and not a sequel. I used paragon options to convinced quarians to make peace with geth to prepare for the reapers. Quarians went war with Geth and I wonder what was the point to persuade them to make peace. According to the guide, you'll get the same endings regardless what choices you made for the collector base. Udina was the councilor in ME 3. Why?
5. I HATED ALL THREE ENDINGS!!!! They were so sad and depressing. They made me to regret playing mass effect games, and not to mention the endings were pretty much the same regardless what decision I made. I feel ashamed of spending all that time to create various save files to see different results. At least in ME 1 and ME 2, there were options to see happy and sad endings based on different decisions. According to the guide, Shepard can live in two endings based on the readiness points, but nothing is significantly different. (Yes, the endings are based on some war asset points.)
6. War Asset: Players collect war asset points throughout the game, but why in the world multi-player campaign affects the war asset in the single player mode? If you never played multi-player, you will start the game with 50% of war asset, and with 50%, I believe the max points you can get would be 3500 to 3600 points which won't give you the "Shepard catching a breath" scene. You need to (or must) play multi-player to raise the persentage to increase the readinees points; however,the war asset percentage depreciates with time. Let's say you have 100% when you exit the game, and when you come back next day, the value will be 3% to 5% less... do you see what I see here?
7. Predictable: The game is starting to be very predictable with other save files because of all the limitations and similar endings. In my opinion the story is ONE-DIMENSIONAL.
I played ME 1 and 2 multiple times and loved the experience because of the possible endings that filled with hope and courage. THAT IS WHAT I CALL A REWARD - A reward through the ending resulted from positive decisions. Anyways, to a HUGE ME fan, ME 3 is a disappointment!
--------------------- (update: 6/8/12)
It's been 3 months since the game launched, and many things have happened in the ME community. One of the events would be many fans have voiced against the ending, but it's not just about the ending. The game was short. I felt like it abruptly ended in the middle of gameplay. The story was poorly designed. I was amazed by ME 2 when the player could earn squad mates' loyalties and able to use their strength/skills (tali/legion for tech, miranda/jacob/garrus for leadership, jack/samara for bio, etc.) in the suicide mission to save everyone. It seemed like the purpose of collecting all the war asset through single and multi player was just to see the "shepard catching a breath" scene because it was only one that was extra and different. The romance part has given me a big question mark as well. I played it one more time with a loyal love liara save file. I don't understand why liara acted like the almost 3 years of relationship was not that important. (Had it been her personality?) When first talking to liara in normandy, she asked shepard if he/she wanted to continue the relationship because it's been years. (Years?) Well, she asked it when they were in the shadow broker's base 6 month ago. Did something happened b/t them while shepard was grounded? Or was it a bug? For few times, liara mentioned or referred to shepard as her friend (one was when she brought the time-capsule thing and other was when they met in Citadel talking about when liara was a kid.) I don't know if this is the Asari way of referring to his/her love, but I felt distanced. Shepard had to push liara to continue the relationship when they were in the citadel. I have explored the in-disk contents, especially audio files, and found so many things were not in the game.
Personally, I liked multi-player mode...for a while. If it weren't about the two free multi-player DLC packs, I would have quitted the game 1.5 month ago. It was fun when there were new things to try out and new challenges. When you beat Gold level for a few dozen times, it will get boring. I do appreciate that they changed codes for banshee and phantom, so it's more challenging. Now they kill quicker which leaves a little chance for the player to survive, and they are everywhere. Banshee can jump onto stairs, walk though walls, and grab infiltrators even though they are cloaked. The heavy-weights (atlas, banshee, prime) do not come as pairs as often as before the update which makes it a little bit more unpredictable. The only reason that I would go back to ME 3 is the multi-player. Too bad, multi-player outshines the single-player which was what ME had been known for.
There will be more DLC packs, but don't know how many. I won't recommend the game when it's priced for $80 or $60. Wait till it's halved with all the DLC packs are included.