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Mass Effect 3: Prima Official Game Guide (Prima Official Game Guides) Paperback – March 6, 2012

4.1 out of 5 stars 97 customer reviews

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Product Details

  • Series: Prima Official Game Guides
  • Paperback: 432 pages
  • Publisher: Prima Games; Prima Official Game edition (March 6, 2012)
  • Language: English
  • ISBN-10: 0307891488
  • ISBN-13: 978-0307891488
  • Product Dimensions: 8 x 1 x 10.8 inches
  • Shipping Weight: 3.2 pounds
  • Average Customer Review: 4.1 out of 5 stars  See all reviews (97 customer reviews)
  • Amazon Best Sellers Rank: #71,002 in Books (See Top 100 in Books)

Customer Reviews

Top Customer Reviews

Format: Paperback
Summary:
Overall, the guide is pretty decent for leveling up your characters and hand holding you through the game (including multiple tactical approaches to battles in each mission), so if that's what you're looking for, then it's worth looking into. But if you're looking for more of a reference to supplement to your own exploration of missions, there's still quite a bit to be desired in its organization and content, and you might be better off searching for stuff online.

What I was looking for:
Played through ME1 and ME2 without guides; was looking for a reference for:
-Decisions to get the best ending,
-Finding items during missions
-Doing the hub quests.
Still wanted to work through missions on my own, so was not buying this for the step by step walk through. Am about 75% through the game.

What's been most helpful:
-Character power development guide:
Guide gave a good overview of the strengths and power ladders of each character (and Shepard) and recommendations for how to build them up to fill specific roles in combination with other character abilities. Made me feel confident about making choices for the 4/5/6 levels for each power.

-Finding Items (non-key items):
Walkthrough sections had text boxes to highlight items to find and screen shots of the locations. This was great because I could skim through the walkthrough for just items to look for, but still explore on my own. Definitely would have missed a few things without it.
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Format: Hardcover Verified Purchase
The previous Mass Effect guides had several advantages over this guide, so I consider it a step backwards. This guide will indeed help you walk through the campaign and provides some information about different weapons and your squadmates and their abilities, however some of the things that would be the most helpful are left out and the formatting leaves something to be desired, as things are presented as individual pictures when they should be in table form for quick reference.

The biggest weakness is there are no maps other than the ones that are provided in game. The previous Mass Effect guides had maps and locations of where powerups and other loot could be found on the various levels (including side missions). This guide provides no maps. It also has no maps (or even a list) providing you with what you can find with regard to war assets in the various systems accessed from the galaxy map or where you can scan in the system to find them.

The weapons show bar graph stat differences between the first level and tenth level of an upgraded weapon in separated pictures, but no comparisons to each other so you can determine which weapon you would like to use in a list form, which would have been the most useful way to determine what weapon you would want to upgrade and use by the end.

It is completely unacceptable that the only place achievements are listed and talked about are on a single page near the back of the book. The walk-through should provide tips and explanations on how to get them. This guide only lists them with the exact same description as they give in game on a single page, and does not explain the best/easiest way to achieve them.
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Format: Hardcover Verified Purchase
Nice book; hundreds of pages and lots of great information. Prima did such a good job with the ME1 and ME2 guides I ordered this one without checking the buyer's reviews. That will be the last time I make that mistake.

Sadly, the index is only fair at best, I could not find a decent table of contents and the weapon ratings (weight, capacity, etc...) are a bit off which make it difficult to use the descriptions as a reliable guide. There are a couple other items, like where they simply parrot the exact words one can read in game, but I want to keep this short.

Having played through ME3 twice before ordering the guide (wanted to see if I missed anything) it turned out I hit everything mentioned in the guide, and even matched several of the 'builds' for my NPC companions. It 'is' a nice book, but I doubt anyone that has played ME1 & 2 will need it. Even if you start with ME3, the forums are a better source of information, in my opinion.

Though I am not completely satisfied with my purchase, I am "OK" with it; hence the three of five stars.
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Format: Paperback
Having read the Prima official guides for last two Mass Effect installments, this is probably the worst:

- Completely dumbed down, text/screenshot-only walkthrough, as opposed to presenting detailed level maps. Unless you want to play the game entirely "by the book", you will have to first spend a minute to locate "where you are" in Prima's prose (for which free guides e.g. from GameFAQs are much more suitable). And the fact that the guide is supposedly "spoiler free" is fixing a problem that should not have existed to begin with.

- Even the walkthrough is incomplete, and misses many items found on missions. Particularly annoying are the missing credits/salvages, and certainly gives an ugly impression, how much effort the author actually spent writing this guide! Description of "item acquisition" (that is still in the guide) are sometimes fused together, with the second item mentioned only in passing, and the screenshot missing. In fact, you are better off just scavenge for a few more minutes, instead of being misled by this guide.

- No appendix describing scanning/resource gathering/war assets, which due to its impact on the ending (and especially played without multiplayer), matters far more than Mass Effect 1 and 2.

- Chapter "Essentials" appears to be a chore to get over with, for the author. This chapter e.g. offers zero guide about bonus powers and how to get them (which can depend on dialog choices with your squad mate).

Given all these problems, I plainly do not see how the price is justified. It is really a shame, as the Mass Effect 2 guide by Prima was of a far superior quality.
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