2 of 2 people found the following review helpful:
1.0 out of 5 stars
A drunkard probably programmed this game, December 6, 2011
= Fun:1.0 out of 5 stars
This review is from: Master Chu and the Drunkard Hu (Video Game)
It's interesting to see what obscurities have been released for the NES. First off, let's talk about the cartridge itself. Have you ever played an NES title that's baby blue and looks obviously different from a typical NES title? Well, this comes to show that it's a product of a company called Color Dreams, who have been well known for creating NES titles that were not licensed by Nintendo. (Fun fact: Color Dreams eventually became the infamous Wisdom Tree, who are well known for creating unlicensed Bible based NES games.)Even though a lockout chip called the 10NES was installed in the NES to prevent unlicensed titles from being played on the console, these cartridges still worked their way around it. Already skeptical enough about the game being an unlicensed byproduct? Well, that's just the start.
This game is so bad that you could tell that Nintendo wouldn't want to license it. The objective of this game is rather stock; in the first seven levels, you collect eight Yin-Yang symbols throughout each level in order to face the end-level boss. Some of these are in plain view, but for others, you have to attack all over in order for them to show up. For attacks, you're given two options: you can either shoot small energy balls with A, or wave your fan with B. From what I've found out, waving your fan is useless, because I might as well shoot unlimited energy balls to kill all of the poorly designed enemies and uncover the Yin-Yang symbols. Now, here's a question that you're probably thinking due to this being a platforming game: how do you jump? You press Up on the D-Pad. It really hinders the experience, because I'm always accustomed to A being the main jumping button for NES games. The jumps are flawed as well; when I'm facing a boss and it shoots long strands of projectiles, I can jump at the get-go and I'll still get hurt by one of these projectiles when I land.
Another issue is the sound spectrum of this game. The music is nothing more than a endless loop of stereotypical 8-bit Chinese music that constantly repeats itself. It gets stuck in your head while you're trying to find the symbols hidden throughout each level. Then there's the invincibility power-up, and it rings noisily throughout its duration.
Did I mention the graphic spectrum as well? It's terrible; the enemies are questionable and lazily put together, as well as the bosses. I have to use my imagination to determine what anything is aside from the Yin-Yang symbols. Speaking of which, there are symbols that can get you confused with the ones you're supposed to collect. Then again, what can you expect from a company that designs their cartridges in baby blue?
Oh, and get this, there's a 2 player mode, where the second player is Drunkard Hu (seeing how P1 is Master Chu). The only difference is that Hu has a knife instead of a fan, but it's just as useless.
Overall, it's a poorly programmed video game that raises so many questions. Here's one I have: how did Nintendo not file a lawsuit for Color Dreams desecrating its trademark system with deformed cartridges?
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