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Mastering 3D Studio VIZ 3 [Paperback]

4.6 out of 5 stars  See all reviews (5 customer reviews)


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There is a newer edition of this item:
Mastering Autodesk VIZ 4 (With CD-ROM) Mastering Autodesk VIZ 4 (With CD-ROM) 3.7 out of 5 stars (6)
Out of Print--Limited Availability

Book Description

October 2000 0782127754 978-0782127751
Master 3D Studio VIZ
Including All the New Features of Release 3

In Mastering 3D Studio VIZ 3, world-renowned AutoCAD expert George Omura teaches you every aspect of AutoDesk's powerful 3D design and modeling tool. Whether you're entirely new to VIZ or just want to get up to speed on the latest release, this book offers the explanations and clear, step-by-step instruction you need to put VIZ to work in even the most complex of design projects. Coverage includes:

  • Finding your way around in VIZ
  • Getting up to speed on the newest features
  • Importing and exporting AutoCAD files
  • Creating walls and doors
  • Creating complex shapes
  • Matching designs to background photographs
  • Creating realistic and dramatic lighting effects
  • Creating materials and applying materials to objects
  • Creating geometry from bitmap images
  • Basing designs on bitmap sketches
  • Setting up animated walkthroughs
  • Producing video output from animations
  • Adding props to VIZ models
  • Produce design presentation views-building elevations and top, front, and side views
  • Placing sunlight for sun-shadow studies
  • Using image editing programs in conjunction with VIZ
  • Using AutoCAD in conjunction with VIZ

Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.


Editorial Reviews

Amazon.com Review

Written for architectural designers, Mastering 3D Studio VIZ 3 is a practical, hands-on guide to using this 3-D modeling and rendering tool from Kinetix. The author is a good writer, and he's got lots of experience in VIZ. This book, his fifth, highlights both facts.

Spanning over 1,100 pages, and containing 16 chapters and four appendices, the book covers everything from the basics of using VIZ all the way through final rendering and delivery of VIZ-rendered animation on videotape. Each chapter is illustrated with screen shots and rendered frames, and contains step-by-step text for the tutorial in question.

While the book does a terrific job of teaching how to use the program, the real stars are the appendices. "Modifiers and Materials," "Patches and NURBS," and "Helpers and Effects" offer clear and concise information on all of these important features. These appendices alone are an invaluable reference resource.

Technically oriented tools like 3D Studio VIZ aren't easy to use. At best, the rendered image simply will look wrong; but, at worst, it can convey the wrong information to the client, and force design changes when none should be made. Using a tool like VIZ with accuracy is important, and Mastering 3D Studio VIZ 3 is a terrific reference guide for learning and using it correctly, efficiently, and painlessly. --Mike Caputo

From the Back Cover

Master 3D Studio VIZ
Including All the New Features of Release 3

In Mastering 3D Studio VIZ 3, world-renowned AutoCAD expert George Omura teaches you every aspect of AutoDesk's powerful 3D design and modeling tool. Whether you're entirely new to VIZ or just want to get up to speed on the latest release, this book offers the explanations and clear, step-by-step instruction you need to put VIZ to work in even the most complex of design projects. Coverage includes:

  • Finding your way around in VIZ
  • Getting up to speed on the newest features
  • Importing and exporting AutoCAD files
  • Creating walls and doors
  • Creating complex shapes
  • Matching designs to background photographs
  • Creating realistic and dramatic lighting effects
  • Creating materials and applying materials to objects
  • Creating geometry from bitmap images
  • Basing designs on bitmap sketches
  • Setting up animated walkthroughs
  • Producing video output from animations
  • Adding props to VIZ models
  • Produce design presentation views-building elevations and top, front, and side views
  • Placing sunlight for sun-shadow studies
  • Using image editing programs in conjunction with VIZ
  • Using AutoCAD in conjunction with VIZ

Product Details

  • Paperback: 1152 pages
  • Publisher: Sybex (October 2000)
  • Language: English
  • ISBN-10: 0782127754
  • ISBN-13: 978-0782127751
  • Product Dimensions: 9.2 x 7.4 x 2.3 inches
  • Shipping Weight: 4.6 pounds
  • Average Customer Review: 4.6 out of 5 stars  See all reviews (5 customer reviews)
  • Amazon Best Sellers Rank: #3,006,315 in Books (See Top 100 in Books)

More About the Author

George Omura is a licensed architect and Autodesk Authorized Author who has more than 30 years of experience in architecture and has been using AutoCAD for more than 20 years. As a CAD specialist, he has worked on design projects ranging from resort hotels to metropolitan transit systems to the San Francisco Library project. He is the all-time bestselling AutoCAD author and was cited as favorite CAD author by members of the Autodesk User Group International (AUGI) in AUGIWorld magazine's "Best of Everything CAD" issue.

 

Customer Reviews

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Average Customer Review
4.6 out of 5 stars (5 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

9 of 9 people found the following review helpful:
5.0 out of 5 stars The VIZ book you really need, November 29, 2000
By 
A. Rosas Gomez (San Diego, CA USA) - See all my reviews
This review is from: Mastering 3D Studio VIZ 3 (Paperback)
Omura's book is undoubtedly the best book I have read for 3D Studio VIZ! It is very complete with the most pictures, the best examples, tutorials, samples, and the clear explanations. Everything you need to know is in Mastering 3d Studio VIZ 3.
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6 of 6 people found the following review helpful:
5.0 out of 5 stars "THE" VIZ Book-You needn't look further, July 18, 2001
This review is from: Mastering 3D Studio VIZ 3 (Paperback)
This book is the FANTASTIC. I'm an Architect and so appreciative that such a book exist. The material is meant for Architects (although applicable to many other 3D disciplines) and is extremely indepth without being tedious. The exercises are taken from historical projects recognized the world over which makes them interesting and fun. Mr. Omura had a game plan in writing this book and it pays off big time for the reader. By the time you've completed this book you'll have the skills and essential tools to create your own world's of expression. The author has a vast understanding of which tools to use to get the job done creativitly, efficiently and effectively. You'll also learn to incorporate industry standard tools outside of VIZ to assist you in creating your own libraries for future use. Is this last word in everything you'll ever need to know about VIZ? Absolutely Not. However, you'll be off to a great start with a BROAD SOLID FOUNDATION enabling you to build high and wide and creatively. ENJOY!
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6 of 6 people found the following review helpful:
5.0 out of 5 stars The best viz book to date, January 11, 2001
This review is from: Mastering 3D Studio VIZ 3 (Paperback)
Have tried several other 3d viz books but this book is the best that I have read to date. Gets you up and running much faster than some of the more "fancy" interactive cd-rom types. Just the right sequence in the chapters for you to learn at a reasonable pace and understand the key concepts. If you need to learn this software than you will not go wrong with this book.
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Inside This Book (learn more)
First Sentence:
Welcome to Mastering 3D Studio VIZ. Read the first page
Key Phrases - Statistically Improbable Phrases (SIPs): (learn more)
second floor object, region zoom tool, parameters rollout, map gizmo, modifier rollout, viewport navigation tools, render tool, command panel, stack rollout, modify tab, viewport toggle, taper modifier, top viewport, bend modifier, output rollout, selection rollout, frame buffer window, loft object, editable patch, vertex tool, toggle tool, loft path, modifier stack, perspective viewport, extrude modifier
Key Phrases - Capitalized Phrases (CAPs): (learn more)
Asset Browser, Ease Curve, Arc Rotate, Render Design, File Link Manager, Magic Wand, File Link Settings, Selection Level, Time Configuration, Adaptive Degradation, Walkthrough Assistant, Assign Material, Render Output, Camera Match, Edit Stack, Boundary Creation, Make Preview, Mtl Library, Master Object, Shader Basic Parameters, Studio Max, Target Direct, Units Setup, Walkthrough Cam, Case Sensitive
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