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Mastering Autodesk Maya 2012 Kindle Edition

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Length: 992 pages
  • Due to its large file size, this book may take longer to download

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Editorial Reviews

From the Back Cover

The Ultimate Maya 2012 Resource!

Elevate your skills well beyond the basics and learn how to use Autodesk Maya 2012 in professional environments with this Autodesk Official Training Guide. From modeling, texturing, animation, rigging, and visual effects to high-level techniques for film, television, and games, this expert guide shows you how to manage an entire CG production pipeline.

You'll explore the very latest features, such as the new fluid simulation tools, as well as advanced techniques for cloth, fur, hair, dynamic effects, and virtual cameras. With challenging tutorials, professional tips, and striking examples, this in-depth book helps you build career-worthy skills and also prepare forthe Autodesk Maya certification exams.

  • Explore interior lighting techniques
  • Experiment with fluid dynamics
  • Improve characters with muscle deformations

Featured on the DVD
View short videos on selected topics to reinforce concepts as you learn. The DVD also includes support files to help you complete the exercises and compare your work to the pros.

About the Author

Todd Palamar began his career creating traditional special effects for low-budget horror movies and quickly gravitated to computer animation, first working on numerous straight-to-video movies and then switching to the video game industry. He has extensive freelance experience, including dozens of military and game-style simulations, corporate commercials, and theme park rides. In addition, he has written several Maya books, including Maya Studio Projects: Photorealistic Characters and Maya Studio Projects: Dynamics.

Eric Keller has been a professional 3D artist and high-end animator for film, commercials, and TV for 12 years. He has created animations and effects for Disney, Warner Brothers, ESPN, Harvard Medical School, the Howard Hughes Medical Institute, and CBS. He currently teaches at the Gnomon School of Visual Effects. Eric is the author of Mastering Autodesk Maya 2011, Maya Visual Effects: The Innovator's Guide, and Introducing ZBrush 4, all from Sybex.

Product Details

  • File Size: 26433 KB
  • Print Length: 992 pages
  • Publisher: Sybex; 1 edition (July 7, 2011)
  • Publication Date: July 7, 2011
  • Sold by: Amazon Digital Services, Inc.
  • Language: English
  • Text-to-Speech: Enabled
  • X-Ray:
  • Word Wise: Not Enabled
  • Lending: Enabled
  • Enhanced Typesetting: Not Enabled
  • Amazon Best Sellers Rank: #1,429,722 Paid in Kindle Store (See Top 100 Paid in Kindle Store)
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More About the Author

Todd Palamar began his career creating traditional special effects for low budget horror movies. Self-taught and passionate about stop motion animation, he quickly gravitated to computer animation. After working on numerous straight-to-video movies, he switched gears and entered the video game industry. You can visit Todd Palamar's website at

Customer Reviews

Most Helpful Customer Reviews

13 of 13 people found the following review helpful By S. Blazek on November 20, 2011
Format: Paperback Verified Purchase
Just as a caution: do NOT attempt to use this book until you at the very least have learned the basics of Maya. I would recommend either going through and actively participating in the Autodesk Maya Document Guide (free on Autodesk's website) and/or Introducing Maya 2012 (not free obviously, but will prepare you very well for this book).

This book is unbelievable; even Maya intermediates will be intimidated by it. You will never look at Maya the same way once you have completed this book. The book is thick, much more than I had expected and the font is smaller than most Maya books. The information is incredible; your skills will leap bounds. As usual, these Autodesk books throw you into projects that leave you with all the skills you need as well as some incredibly impressive models you can truly call your own, perfect for your demo reel. The different techniques you learn will far surpass anything you may have learned from Youtube and most smaller animation schools (makes sense since this book prepares you for the Maya Certification Test).

If you hope to one day become a professional, I highly recommend this book. Participate, don't just use the program files, apply what you learn to your own personal projects, and you'll be working in no time.
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5 of 5 people found the following review helpful By B. Elmore on February 8, 2012
Format: Paperback Verified Purchase
Believe or not, about 100 pages of content were deleted between the 2011 edition and this new edition. The print edition of 2012 edition is 950 pages and the ebook edition of the 2011 edition is 1050 pages. The bonus chapters included in the DVD might make up from some of this deleted content, but definitely not all of it. I've been comparing my two editions and have found numerous examples of content that has been inexplicably deleted. In all cases, the deleted content had value. Note that the deleted content that I have encountered so far has not been entire chapters but a few pages here and there.

The latest examples that I've encountered were sections called "Animation Using Expressions" and "MEL in Action: Quick Object-Reposition Script" from the chapter 5: Animation Techniques. I've noticed several deleted sections from the modeling chapters as well. As you work through those chapters, you might even notice the skipped steps, as new parts of the space suit that you didn't model suddenly appear in later steps.

I can only assume some sort of page limit was imposed on the authors and they were forced to go back and hack and whack content. That must have been very difficult because there is no "fluff" that I've seen in this book. To add insult to (minor) injury, I have noticed very little new content (admittedly, I've only made it through the 5th chapter of the new edition).

Don't get me wrong either edition of this book is more than worth its purchase price. I absolutely love these books, hence my 5 star rating. But from what I've seen so far, the 2011 edition might actually be the better edition! This is unexpected and disappointing. Normally, I would expect each new addition to be an improvement on the last.
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3 of 3 people found the following review helpful By Toast on February 8, 2012
Format: Paperback Verified Purchase
Informative and thorough. The DVD disc that comes with this book greatly aided the learning process. This book is not recommended for first-time users who have never used Maya before; it progresses on the assumption that you're well-acquainted with most of its aspects. The projects in this book are explained in very detailed steps (complete with links to the appropriate DVD file), which was fantastic. The text is accompanied by lots of reference screen-captures, so it's nearly impossible to get lost. This is a great product! :)
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By Travis on March 28, 2012
Format: Paperback Verified Purchase
Quick background: I have what many would consider limited experience with Maya. I have only modeled 3 simple handheld tools from my garage and worked through the online Autodesk tutorial/help file up to NURBS modeling. So, I really am a newbie.

Having just received the book, I'm only 1 chapter deep and feel that the book fills all of the little gaps/questions I had from the online tutorial. I would agree with the author that the book is NOT for a person who has absolute zero experience with Maya. I liked the fact that they start from the most fundamental concept and build from there. For example, the very first thing mentioned in the book are nodes and their relationship to objects and how to work with them. I know the online tutorial works through nodes and the hierarchy, but this just seems like the right way to go.

Like I said, I am new to Maya and not very far into the book. For what it's worth, I feel that this is seems to be a good investment and a solid reference.
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Format: Paperback Verified Purchase
I'm a professional in the industry and this is a great addition to my maya books. It was time to upgrade from my master maya 7.
The book is a great reference for newer features in maya and a nice read once in a while to remember features you don't use often.

My one stink would be that they add a digital copy or offer a discount to those who have purchased a physical copy already. Too often I'm in and out of the office freelancing and working from home, lugging around a large book(it's big to carry around)is impractical but I still love having a real book to read. $50 for a physical copy then another $50 for a kindle is just a little high for this book. Digital books are really the way of the future so to keep books in the market they should really offer incentive's.

Good book for professionals and for new to intermediate. I would however suggest a "Intruducing Maya" book if your just starting in 3D.

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