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Mastering JXTA: Building Java Peer-to-Peer Applications (Java Open Source Library)
 
 
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Mastering JXTA: Building Java Peer-to-Peer Applications (Java Open Source Library) [Paperback]

Joseph D. Gradecki (Author)
3.6 out of 5 stars  See all reviews (5 customer reviews)

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Book Description

September 2, 2002 0471250848 978-0471250845 1
A comprehensive, code-intensive guide to building commercial-quality peer-to-peer applications with JXTA and Java
Tens of millions of people use peer-to-peer (P2P) applications such as KaZaA, AOL Instant Messenger, and Distributed.net. These applications harness the idle CPU cycles of their host computers to produce enormous databases of information, build powerful processing engines, and enable communication and file-sharing among users around the world. Previously, P2P applications have been built using proprietary technologies and protocols, forcing developers to start from scratch each time they write a new application. Now JXTA, an open source, P2P development technology, enables developers to build P2P applications using Java, XML, and other industry standards.
With this invaluable book, Joseph Gradecki provides a practical guide to building peer-to-peer applications using Java. He provides detailed descriptions of the JXTA technologies and demonstrates how to build real-world applications. This book also includes:
* Detailed descriptions of the JXTA specification and the Java reference implementation
* The complete P2P development process, including how to build reusable application frameworks
* Fully functional example applications, including a distributed computational engine that can utilize the idle CPU power of thousands of remote machines to solve complex problems, and a fault-tolerant, encrypted network storage system
The companion Web site includes:
* All the code listings and complete applications from the book
* Links to additional JXTA and P2P resources

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Customers buy this book with JXTA: Java P2P Programming $39.99

Mastering JXTA: Building Java Peer-to-Peer Applications (Java Open Source Library) + JXTA: Java P2P Programming
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Editorial Reviews

From the Back Cover

A comprehensive, code-intensive guide to building commercial-quality peer-to-peer applications with JXTA and Java

Tens of millions of people use peer-to-peer (P2P) applications such as KaZaA, AOL Instant Messenger, and Distributed.net. These applications harness the idle CPU cycles of their host computers to produce enormous databases of information, build powerful processing engines, and enable communication and file-sharing among users around the world. Previously, P2P applications have been built using proprietary technologies and protocols, forcing developers to start from scratch each time they write a new application. Now JXTA, an open source, P2P development technology, enables developers to build P2P applications using Java, XML, and other industry standards.

With this invaluable book, Joseph Gradecki provides a practical guide to building peer-to-peer applications using Java. He provides detailed descriptions of the JXTA technologies and demonstrates how to build real-world applications. This book also includes:
* Detailed descriptions of the JXTA specification and the Java reference implementation
* The complete P2P development process, including how to build reusable application frameworks
* Fully functional example applications, including a distributed computational engine that can utilize the idle CPU power of thousands of remote machines to solve complex problems, and a fault-tolerant, encrypted network storage system

The companion Web site includes:
* All the code listings and complete applications from the book
* Links to additional JXTA and P2P resources

About the Author

JOSEPH D. GRADECKI is a senior software engineer specializing in distributed and Internet systems. He is an associate professor of computer science at Colorado Technical University, where he teaches a wide range of computer science courses, including Java and C++. Gradecki has also written several programming books, including two that explain how to apply peer-to-peer concepts to game development.

Product Details

  • Paperback: 528 pages
  • Publisher: Wiley; 1 edition (September 2, 2002)
  • Language: English
  • ISBN-10: 0471250848
  • ISBN-13: 978-0471250845
  • Product Dimensions: 9.2 x 7.5 x 1.2 inches
  • Shipping Weight: 2.3 pounds (View shipping rates and policies)
  • Average Customer Review: 3.6 out of 5 stars  See all reviews (5 customer reviews)
  • Amazon Best Sellers Rank: #2,531,255 in Books (See Top 100 in Books)

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Customer Reviews

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Average Customer Review
3.6 out of 5 stars (5 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

1 of 1 people found the following review helpful:
1.0 out of 5 stars Don't read this book., November 2, 2006
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This review is from: Mastering JXTA: Building Java Peer-to-Peer Applications (Java Open Source Library) (Paperback)
This book is not so rare novadays examples of how a book could be even less comprehensive than a API specification. Author constantly gives unclear definitions to a variety of terms, explains unknown through unknown and does all other sorts on bad things that make reading of this book harmful for anyone but an experienced JXTA user brushing up on something. The plan of the book basically copies documents published on jxta web.

If you want to get a clear picture of what JXTA is and what it could do for you, get something else.
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2 of 3 people found the following review helpful:
2.0 out of 5 stars try a newer book on JXTA, June 21, 2006
This review is from: Mastering JXTA: Building Java Peer-to-Peer Applications (Java Open Source Library) (Paperback)
JXTA has grown since the book was published. Much of the book's details are still generally valid. But JXTA is still a very gritty, low level framework. Chances are that if you want to learn JXTA, you will be downloading the latest, or at least a recent, release from jxta.org.

Well, the thing is, it is very much a hands-on programming thing. For hardcore developers. You probably will need a text as close to the release you're using as possible. Avoid this book.
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5.0 out of 5 stars An Excellent Book, March 15, 2006
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This review is from: Mastering JXTA: Building Java Peer-to-Peer Applications (Java Open Source Library) (Paperback)
I bought the book yesterday and started off with the first chapter. The next thing I remember is that I am done with the book and I feel some degree of mastery over the subject. The author deserves a standing ovation. Dont forget to have JXTA platform API documentation and code examples to go along with your reading
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Inside This Book (learn more)
First Sentence:
The early developers of ARPANET and the Internet allowed themselves to dream about a day when computers around the world would be linked together to share resources in a peer-to-peer fashion. Read the first page
Key Phrases - Statistically Improbable Phrases (SIPs): (learn more)
module class advertisement, peer group advertisement, pipe advertisement, implementation advertisement, peergroup object, remote advertisement, default peer group, query message format, rendezvous peer, sender peer, public void publish, peer advertisement, authenticator object, secure peer group, endpoint service, resolver service, advertisement matching, unicast pipes, receiver peer, input pipe, rendezvous service, endpoint protocol, specification advertisement, pipe listener, relay peer
Key Phrases - Capitalized Phrases (CAPs): (learn more)
Launching Peer, Security Toolkit, Getting Services, Module Advertisement, Peer Endpoint Protocol, Peer Resolver Protocol, Peer Information Protocol, Pipe Binding Protocol, Ref Impl, Sending Peer Discovery, Found Local Advertisement, Found Remote Advertisement, Peer Discovery Protocol, Publishing Module Specification Advertisement, Network Address Translation, Sending Peer Info Discoveryfor, Output Pipe Created, User List, Obtaining Services, Send Key Request, Sending Peer Info Requestfor, Cancel Figure, Client Starts, Finds Pipe Advertisement, Join Group
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