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9 of 9 people found the following review helpful:
4.0 out of 5 stars Broad but cursory, April 11, 2007
This review is from: Mathematics for Computer Graphics (Paperback)
This give a very broad overview of many topics from matrix transformations to analytic geometry, but in a paperback less than a half inch thick, the topics are only given a cursory introduction.
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8 of 11 people found the following review helpful:
4.0 out of 5 stars not a book to learn new material from, March 10, 2006
This review is from: Mathematics for Computer Graphics (Paperback)
Vince takes you through what is hopefully a revision course on maths that you will need if you are going to program graphics. The topics include matrix algebra. (Of course.) This gives the essence of translation and scaling in a three dimensional space. Then analytic geometry and B splines are covered.

The book has no problem sets. Though it does have one chapter at the end devoted to sample problems with their answers. It is not a book to learn new material from.
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Mathematics for Computer Graphics
Mathematics for Computer Graphics by John Vince (Paperback - September 30, 2005)
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