Wonderful introduction to beginners in 3D programming. The essentials are told clearly and without redundant informations. The author knows what he is writing about.Published 2 months ago by Rudolf Rott
I like this book, i hope it would help me with math contepts on game programming. It covers most of math techniques used in game programming ( including some physics). Read morePublished 4 months ago by admir tershalla
This was a Christmas gift for my teen-aged son. When he opened it, his face lit up and he immediately delved into it. Read morePublished 5 months ago by Oh Bother
This one's a solid textbook. It has a bit of a refresher in the 3d graphics pipeline and vector/matrix math. Read morePublished 8 months ago by Ray
This book is not available on windows 8 computers running the Amazon kindle PC software.
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AMAZON is pathetic looser of a company!
I have seen some of the mathematics for modelling physical models listed in other books but never comprehensively collected as it has been here. Read morePublished 11 months ago by Robin T. Wernick
Mathematics for 3D Game Programming and Computer Graphics by Eric Lengyel is one of those books I have literally been eyeing for years and just never got around to reading. Read morePublished 13 months ago by A. M. Hernandez