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Mindflex Game

by Mattel
3.4 out of 5 stars 196 customer reviews

List Price: $79.99
Price: $74.95 + $6.94 shipping
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  • Mindflex, the new mental acuity game from Mattel, makes that dream a reality
  • Mindflex combines advanced technology with the power of thought!
  • A game where players compete in the ultimate mental marathon
  • The various obstacles can be repositioned into many different configurations
  • Finalists for 10th Annual Toy of the Year (TOTY) Awards
20 new from $54.99 68 collectible from $17.00

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Mindflex Duel Game
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$74.95 + $6.94 shipping Only 1 left in stock. Ships from and sold by Needful Things Books and More.

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Product Description

Product Description

A lightweight headset containing sensors for the forehead and earlobes measures your brainwave activity. When you focus your concentration, a small foam ball will rise on a gentle stream of air. Relax your thoughts and the ball will descend. By using a combination of physical and mental coordination, you must then guide the ball through a customizable obstacle coursethe various obstacles can be repositioned into many different configurations. MindflexTM combines advanced technology with the power of thought to create an interactive experience unlike any other a game where players compete in the ultimate mental marathon!

For ages 8 and up.
Requires 4 "C" and 2 "AAA' batteries.


Mindflex--featuring a headset that reads your brain waves and a levitating foam ball--is the kind of game that must be seen to be believed. Recommended for players aged eight and older, the game begins when you strap on the headset so you can use your powers of concentration to move the ball around the game console and through a mind-bending obstacle course. A dial-in console lets you to keep the ball lifted on a cushion of air, but raising and lowering the ball must be accomplished by alternating concentrating and relaxing your mind.

At a Glance
    Ages: 8+

  • 4 "C" and 3 "AAA" batteries (not included)
  • Screwdriver for battery installation
What We Think

Fun factor:
Ease of assembly:
Educational factor:
Novelty factor:

The Good: Adults and kids guide a foam ball through obstacles using the power of their minds.

The Challenging: Players unable to perceive a relationship between their minds and the ball's height may grow impatient.

In a Nutshell: Foam ball really does rise and fall, and choice of games and obstacle courses provides hours of amusement.

Your telekinetic fantasies becomes a reality with the Mattel Mindflex. View larger.

The challenging obstacle course will hone your mental focus. View larger.

Headset Measures your Brain Waves
Tired of games that depend on the roll of a die or lucky draw? With the help of advanced technology, Mindflex introduces a whole new way to play--by using the power of your mind!

You'll feel like a character in a science fiction movie as you strap on the headset, connect the clips to your ear lobes, and align the metal forehead sensor just above your left eyebrow. But even this strange accessory won't prepare you for the sight of a foam ball quivering five inches above the game console!

Move the Ball with the Power of your Mind
Skeptics will be quick to point out that the console's moveable fan nozzle holds the ball aloft on a cushion of air. However, as players learn to alternately focus and relax their minds, the ball will respond by rising and falling. An instruction manual provides various concentration and relaxation techniques to try such as math problems or visualization and practice exercises.

Once you feel like you've mastered the art of telekinesis, you can test your mental acuity with five challenging games designed for groups of one to four players. Use the game console to select your game, set the difficulty level, and track your scores.

Design a Mind-Bending Obstacle Course
A variety of hoops, hurdles, funnels, and a teeter-totter can be positioned however you choose on the game console. Players use their minds to move the ball under, over, or through the obstacles. Several games test speed, while another challenges players to lift a ball up and through a funnel, shooting it across the game console to score points.

While Mindflex's advanced technology is sure to intrigue, mastering the games may prove difficult for some. Because concentration techniques will vary from person to person, the game rewards patience and a willingness to experiment. Fans of mazes and brain teasers will appreciate the mental challenge, and creative types will like designing the obstacle courses.

Mindflex's game console requires four "C" batteries (not included), and the headset requires three "AAA" batteries (not included). The four foam balls should be handled with care to keep their ability to levitate. Fortunately, the game console features an inner compartment for safe ball storage.

What's in the Box
Game console, headset, four foam balls, and various obstacles. (Batteries not included.)

Product Information

Product Dimensions 15.8 x 6 x 10.5 inches
Item Weight 4.3 pounds
Shipping Weight 4.9 pounds (View shipping rates and policies)
Domestic Shipping This item is also available for shipping to select countries outside the U.S.
International Shipping This item is not eligible for international shipping. Learn More
Origin China
Item model number P2639
Manufacturer recommended age 8 - 15 years
Batteries 4 C batteries required.
Best Sellers Rank #46,789 in Toys & Games (See Top 100 in Toys & Games)
Customer Reviews
3.4 out of 5 stars 196 customer reviews

3.4 out of 5 stars

Warranty & Support

Product Warranty: For warranty information about this product, please click here


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Customer Questions & Answers

Customer Reviews

Top Customer Reviews

By Scott A. Herbst on November 7, 2009
Verified Purchase
If you know the premise of the toy, skip to the second paragraph. This toy takes a measure of brain activity in the left frontal lobe and, based on the amount of activity there, sends power to a fan (high power when high; low or off when low). This raises a foam ball in the air and a dial can be turned with the hands to move the ball through an obstacle course that arrange with detachable pieces.

I read the other reviews. They make some good points. This toy could get boring fast. The headset does get uncomfortable after about 10 minutes. The guy who said that all it does is measure stress is way off-base. He is right that the ear clips are used to complete a circuit, but that is not all this toy does. After playing it for awhile, I can say it responds negatively to stress (i.e., the ball lowers and the fan turns off). I'm basing that off of the fact the fan tended to turn off when I would get worried about it turning off. If it was responding to stress, the power should have increased.

So why am I recommending this toy? Because studies have shown that if you can increase frontal lobe activity through exercises like this, you can increase objective measures of concentration (e.g., amount of time engaged with a task) and decrease measures of impulsivity. And not just for the task where the skill was trained. So a child who got adept at playing this game should also pay better attention in school, likely increase their reading comprehension, do better on homework, etc.

My recommendation is that, if this is something that is interesting to you, you buy this toy for your child and that you play it with them. Set performance goals with them and give them some sort of reward for meeting and exceeding those goals. Start small.
Read more ›
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I preordered this for my autistic son's 14th birthday and was happy that it arrived before his big day. The biggest praise I can give to this game is that it actually SLOWED MY SON DOWN and kept him in place for more than 5 minutes!!! He was fascinated with it and it instantly had him in tune with his speed, concentration, etc. He says it's the best gift he's ever received, and it gave US the gift of time while he actually occupied himself with something for an extended period on his own--thrilling!! He did have a temporary dent in his forehead where the sensor lay, although we checked the headband repeatedly to make sure that it didn't feel too tight. It would be easy for the components to get lost--we'd suggest putting balls and obstacle pieces into a zip-lock bag and returning everything to its original box each time. I think that a toy that can help special needs kids tap into more awareness of their own space and rhythms is a wonderful thing.
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Best use: Dynamically! Put it on your friends while they read, do math, watch tv, or try something they've never done before. You'd be surprised what makes some people think and others just space out.

-Easy to use
-Ready out of box
-Many fun game types, even though I use "Freestyle" and set up obstacle courses myself

-Mine didn't come with batteries
-Fan could be a little quieter but the user doesn't notice after a while
-My cat did not want to wear the headset

Definitely worth the buy. Everyone I know had to try it at least once.
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I think this is more of a biofeedback machine than any sort of game. You only control how high the ball rises and lowers (the pressure of the air stream). Moving it around the ring and through the obstacles is done by turning the knob on the base. Takes a ton of batteries, makes a lot of noise, and some times seems more off in it's readings than it's on. Seems to work backwards for a friend of mine (concentrating lowers the ball instead of raising it). Interesting for about 30 minutes and you probably won't use it again. Lots of small and fragile plastic parts for the obstacle course. The different "games" aren't really all that different. Worth about $30 rather than the $80 they want for it.
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By T.B. on April 21, 2010
Verified Purchase
I received Mindflex for my 13th birthday from my mom, I'd looked into it a few times before, and was sure to ask her about it. To start, the packaging might be a bit tricky as the items come in two smaller boxes and the console itself within the large box, stuffed behind the two smaller ones. The headband is in one of the two little boxes, while all the obstacles in the other. All the obstacles are in little bags, but are easy to open as most of them are taped. It is a bit of a pain putting it back due to all the small plastic pieces. There is also included a manual on various subjects, from how to set up the headband or how to play certain games. When I first tried on the headband, it was pretty uncomfortable, but not completely due to the two side sensors. What really bugs you, is the metallic piece or sensor that is found behind the logo on the front part of band, that digs into your bare forehead. But if you put some hair between it, along with moving it to a sweet spot, it shouldn't bother you too much. It's also kind of annoying with the two clips clamped to your ear lobes. Also be sure to make sure that you have the type of batteries needed for the game, because two different kinds are required. So if you want to get to play right away look into that. Finally, after getting used to the controls, I got around to setting up the obstacles. The pieces are made of a plastic that isn't that thick, but as long as you don't abuse them, they'll be alright. The balls are also pretty soft, so you might want to try not to sit on them (which is where the extra 3 come in). The game's pretty fun if you've got patience for that sort of thing. I can see why it might get boring to some people, as it isn't really exciting or anything(like most board games).Read more ›
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