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Max Payne 2: The Fall of Max Payne Official Strategy Guide
 
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Max Payne 2: The Fall of Max Payne Official Strategy Guide [Paperback]

Tim Bogenn (Author)
5.0 out of 5 stars  See all reviews (4 customer reviews)


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Book Description

December 1, 2003

BradyGames' Max Payne 2: The Fall of Max Payne Official Strategy Guide for PS2 & Xbox features a comprehensive walkthrough to lead players through every trial Max faces. Expert mission strategy. Top-notch weapon strategies and tactics. Game secrets, cheat codes, and more!



Editorial Reviews

About the Author

Take-Two Interactive Software, Inc., headquartered in New York City, is an integrated global developer, marketer, distributor, and publisher of interactive entertainment software games and accessories for the PC, PlayStation(r) game console, PlayStation(r)2 computer entertainment system, Xbox(tm) video game system from Microsoft(tm), Nintendo GameCube(tm) and Nintendo Game Boy Advance. The Company publishes and develops products through its wholly owned subsidiary labels: Rockstar Games, Gotham Games, Gathering, Joytech and Global Star. The Company maintains sales and marketing offices in Cincinnati, New York, Toronto, London, Paris, Munich, Vienna, Copenhagen, Milan, Sydney, Amsterdam and Auckland. Take-Two's common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website at www.take2games.com.


Product Details

  • Paperback: 160 pages
  • Publisher: BradyGames (December 1, 2003)
  • Language: English
  • ISBN-10: 0744003407
  • ISBN-13: 978-0744003406
  • Product Dimensions: 10.9 x 8.4 x 0.3 inches
  • Shipping Weight: 13.1 ounces
  • Average Customer Review: 5.0 out of 5 stars  See all reviews (4 customer reviews)
  • Amazon Best Sellers Rank: #1,057,282 in Books (See Top 100 in Books)

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Customer Reviews

4 Reviews
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Average Customer Review
5.0 out of 5 stars (4 customer reviews)
 
 
 
 
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5 of 6 people found the following review helpful:
5.0 out of 5 stars Blow-By-Blow Depression, January 10, 2004
This review is from: Max Payne 2: The Fall of Max Payne Official Strategy Guide (Paperback)
Reviewing a strategy guide for a game you are lukewarm about is one of those piquant experiences. Especially when the guide is better than the game. Unfortunately, Max Payne 2 failed to grab me. I didn't find it particularly difficult either. If you go everywhere and try everything you will eventually figure everything out. Except for maybe the last 15 minutes.

So here is a guide, put together by Tim Bogenn, that is a clear, easy to use walkthrough. One could almost fault it for a lack of emphasis on strategy, since it simply tells you what to do each step of the way. The only source of confusion is that Begenn chose not to provide maps, and sometimes the pictures aren't as graphic as they should be.

But if you need a guide, this will carry you through. It includes information on the advanced modes and weapons as well. Since there are exactly 12 weapons there really isn't anything left out. So this is a first for me - a five star rating for a guide to a game which I only gave 3 stars. Go figure!

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5.0 out of 5 stars sweet deal, November 16, 2008
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This review is from: Max Payne 2: The Fall of Max Payne Official Strategy Guide (Paperback)
thanks for the great deal on this game, ever since i saw the movie i have been wanting to play the games all over again, you guys made that possible for me.
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5.0 out of 5 stars Solve the case and save wear and tear on your thumbs, February 18, 2007
This review is from: Max Payne 2: The Fall of Max Payne Official Strategy Guide (Paperback)
Very thorough guide to all the steps you need to take to master this violent noir thriller.

Detective Max Payne returns to fight the crime world. Love comes calling, as the gumshoe's heart is under siege as well this time.

Helped me beat some of the hardest puzzles in the game. I turned to the guide whenever it seemed like I was stuck at an impossible spot.

Max is one of my favorite video characters. This game is a rare intelligent thriller. If you're tired of the same rocket-launcher binges against the same monsters and aliens, get into the murkiest world of all: the criminal mind.
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