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Maxscript and the Sdk for 3d Studio Max
 
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Maxscript and the Sdk for 3d Studio Max [Paperback]

3.6 out of 5 stars  See all reviews (8 customer reviews)


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Book Description

August 2000
MAXScript is the scripting language used in 3D animation software 3D Studio MAX. This text provides a guide to MAXScript showing how to create scripts that act and feel like plug-ins. The CD includes all the scripts (code) used in the book and plug-ins.

Product Details

  • Paperback: 496 pages
  • Publisher: Sybex Inc (August 2000)
  • Language: English
  • ISBN-10: 0782127940
  • ISBN-13: 978-0782127942
  • Product Dimensions: 9 x 7.6 x 1.2 inches
  • Shipping Weight: 2 pounds
  • Average Customer Review: 3.6 out of 5 stars  See all reviews (8 customer reviews)
  • Amazon Best Sellers Rank: #1,911,878 in Books (See Top 100 in Books)

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Customer Reviews

8 Reviews
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Average Customer Review
3.6 out of 5 stars (8 customer reviews)
 
 
 
 
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8 of 9 people found the following review helpful:
3.0 out of 5 stars Where's the beef?, October 31, 2000
By A Customer
This review is from: Maxscript and the Sdk for 3d Studio Max (Paperback)
This is not a bad book for book one in the series... unfortunately there isn't a series. First and formost the topics should have been broken up into two separate books. "Maxscript" and "MAX SDK". It's not bad but it doesn't help you "Master" anything. It's just a good introduction to script writing and a smidgin of the SDK.
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5 of 5 people found the following review helpful:
4.0 out of 5 stars Not for the faint-hearted casual user of MAX, December 25, 2001
By 
This review is from: Maxscript and the Sdk for 3d Studio Max (Paperback)
Aimed at advanced users who need complete control over 3D Studio MAX, this manual teaches the black art of MAXScript writing. The last third of the book also covers the Software Developers Kit (SDK), which enables you to design your own plug-ins.

If you have no programming experience then Mastering MAXScript was designed for you. Through over 11 chapters, which begin with a basic overview and conclude with a look at MAXScript extensions, you'll be able to gain unprecented control over MAX R3 and its previous versions.

On the other hand, if you want to make the most out of the SDK you'll need knowledge of C++ (MAX' native language) and Win32 programming. Not for the fain-hearted.

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7 of 8 people found the following review helpful:
3.0 out of 5 stars Good Info, but poorly written., May 29, 2001
By 
Keith Goreham (Louisville, KY USA) - See all my reviews
(REAL NAME)   
This review is from: Maxscript and the Sdk for 3d Studio Max (Paperback)
This book has some good info on MaxScript writing and is definately a better learning resource than 3DSMax's on-line reference. However, the book's effectiveness is marred somewhat by sloppy execution.

I've found numerous syntax errors and ambiguous line breaks while working through the lessons (i.e. code that must be on one line is listed as two lines without any sort of continuation mark shown. Extra commas when there should be none, etc.). And while most of these problems can be worked through by referencing the Maxscript help file, it forces the reader play detective when the code they've copied verbatim from the book generates unexpected errors.

In addition, the text is far too reliant on the (often poorly formatted and uncommented) files contained in the attached CD-ROM. Too often, the reader is forced to open a file to see the syntax referenced in the lesson because it's not fully explained in the book itself. This can be highly annoying if you're reading at multiple locations (work, home) and have forgotten to take the CD with you.

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