Most helpful positive review
31 of 32 people found the following review helpful
on January 28, 2008
I have played this game several times and enjoyed each game.
To put the game in context:
- Each player is a master builder working on the cathedral at Kingsbridge England in the 1100s.
- Each turn represents about 10 years and their are 6 turns.
- Your goal is to make the greatest contribution to the construction of the cathedral. VPs represent that contribution.
Each turn has three major phases:
- In the first phase, you allocate your workers to producing various resources. You may also hire craftsmen during the phase.
- In the second phase, you allocate your master builder tokens to various tasks and functions. You are limited to three tokens so you must choose wisely. Also the other players are competing for the same tasks and functions.
- The third phase is mechanical and represents the actual actions you planned in the first and second phase. Once you learn the game, the third phase resolves very quickly.
I really like the way the game captures the feel of the book. Also, for an economic and production game, it plays very quickly once you become familiar with the turn flow. The component are of a very good quality.
The only thing I don't care for the randomness in allocating master builder tokens. It makes strategic planning difficult, but that might be an accurate reflection of the medieval world...