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11 Reviews
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8 of 8 people found the following review helpful:
5.0 out of 5 stars
Excellent, but not for beginners,
This review is from: Maya Character Animation, 2nd Edition (Paperback)
I have found this to be a remarkable book which has helped me take my skills to another level. That said, if you're starting out, you will probably be overwhelmed and frustrated for awhile. It's less of a how-to book and more of a "looking over the shoulder of an expert" book. He illustrates how he does things and it's pretty much up to you to experiment with the concepts/techniques and adopt them as you see fit. Thousands of pictures and full color - very beautiful book. It also extensively covers areas like rigging and deep paint, which are difficult subjects to find books about, as well as modeling and animation. But, if you're just starting out in 3D, hold off until you have a solid foundation and good basic skills.
7 of 7 people found the following review helpful:
5.0 out of 5 stars
Not for the Newbie,
By
This review is from: Maya Character Animation, 2nd Edition (Paperback)
If you're looking for something to introduce you Maya... this ain't it. It is however one of the most informative books I've found on building characters using NURBS and Subdiv modelling along with excellent sections on rigging and binding. The texturing section could use a little extra work, but for what this book does that's just niggling. Readers should be warned that the author's native tongue is probably not english, so there will be occasional phrasing that may read oddly. Great book for intermediate and advanced Maya users. Definitely not for the newbie.
17 of 22 people found the following review helpful:
2.0 out of 5 stars
Ok. but non-native english a real minus,
By
This review is from: Maya Character Animation, 2nd Edition (Paperback)
Look, I'm a fair-handed guy, so let me give this book an honest review.
The good to excellent: First, the presentation is top notch. Over 850 pages of beautiful full color pages makes this book very easy on the eyes. It comes with a CD that contains most tutorial items, which is also a plus. And with that, the not so good. I'm one of those aspiring MAYA guys who sits around all weekend learning this great program--I love it. So when I first tore into this book I was rife with hope. Honestly though, it's sort of a let down. For one, this book was authored by an incredibly talented person who simply doesn't speak English as a first language. The result is many passages that are just plain confusing. Let me give an example. In one section Mr. Chio explains how to make a Reverse Foot. He adequately describes how to make the IK handles, but then this wonderfully confusing passages drops: "Now make a new support joint and parent it to the support joints with the IK Handles. First of all, make the support joint in Side View as shown in Figure 7-6" Huh? Anyone who has done this before knows this statement is like saying: "Lets make a peanut butter sandwich by getting some bread. Now lets make a peanut butter sandwich". Examples of that caliber abound. There are also tons of spelling and usage errors, and coming from me, that's really saying something. Hey, it's ok to be rough with your English, but when it comes in the form of an instructional book for one of the toughest programs around...well, you get the idea. I also have a problem with the tutorial materials. For a book about character animation this book covers it all, but one problem is the supplied models seem to be way more complex than they have to be. For example, one model is of a man warning clothes. Not a huge deal, but when you see his mesh patterns because of the clothes and how you have to edit them to do things like painting weights and binding, it seems like overkill. Why not just a simple smooth mesh? Lastly, I find some of the topics are covered too quickly. For example, creating and using an IK Spline Handle is covered in less than 3 pages-and that's including 4 huge illustrations (and the fact that most of the text is just step-by-step instruction stuff). As mentioned in another review, this makes understanding this books target audience really tough. If you already know how to make IK Spline's the section won't do you any good. If, however, your like me and never have, your left wondering what the heck you just did. Perhaps the best way to say it is this book is like a professor who talks really fast and covers lots of stuff, but always leaves before you get to ask any questions. In the end I feel like a `knower of lots and a master of nothing'. No matter, one cannot deny this books ambition or scope. Yet in the end it just seems that instead of learning anything, you simply see how to do stuff, leaving you to fill in the gaps.
2 of 2 people found the following review helpful:
3.0 out of 5 stars
Does not cover character animation to any significant degree,
By
This review is from: Maya Character Animation, 2nd Edition (Paperback)
I bought this book because I wanted to learn how to animate a character, as the title suggests. However, the book is more of a general reference of how to model, rig, skin, and create a character rather than animate a character.
For example, it covers nothing about making a character move in a believable way, how to use the character controls effectively, or any suggestions on a good animation workflow (such as blocking in, then converting to spline keys). At the end of reading it you will have a fully created and rigged character but still not know how to animate it. The book should have been entitled Maya Character Creation and Rigging instead. That said, the material is very in-depth and nicely presented for what it does cover. The title's a bit misleading, that's all.
7 of 10 people found the following review helpful:
5.0 out of 5 stars
Best Maya 5 Book Out There...,
By Derek Agnew "media geek" (Boston, MA USA) - See all my reviews
This review is from: Maya Character Animation, 2nd Edition (Paperback)
I was about to buy the first edition of this book, until I heard about the impending second, which was literally just published in March 2004 (and the cover that Amazon.com shows is slightly incorrect; the sax player is replaced with another character, but, oddly, the background is exactly the same).The major plus I have to give this book is the sheer fact that everything is in *color,* and it is neither too basic, nor too advanced. There are plenty of step-by-step tutorials for everything from modeling to animation. I have only really scratched the surface of this book (after all, it was only recently published), and if you're savvy enough to have found this book here in Amazon.com (searching for "Maya Character Animation" only yields the first edition of this book; I clicked on the author's name to find the 2nd edition), I would certainly suggest picking it up. If you only buy one intermediate-to-advanced Maya 5 book, then I'd suggest this one.
4 of 6 people found the following review helpful:
4.0 out of 5 stars
Not the best as stated!,
By Greg (Ohio) - See all my reviews
This review is from: Maya Character Animation, 2nd Edition (Paperback)
I really would not call this the best Maya 5 book. I definitely commend the author on giving us color images throughout the book but as it mentions on the cover it is for the more advanced users of Maya. In no way is this book intended for the beginner to intermediate level. Once you have good experience with Maya character animation then move to this book.
5.0 out of 5 stars
Still THE book on Maya,
By London C. "RenderFan" (Chicago, IL USA) - See all my reviews
Amazon Verified Purchase(What's this?)
This review is from: Maya Character Animation, 2nd Edition (Paperback)
Over the past three years, I've accumulated a modest library of over 30 books and DVDs on Maya and 3D. Only two have risen to the level of "essential:" Maya Character Animation and Jeremy Birn's [Digital] Lighting & Rendering. I had some background using Maya before I bought this book, so I can't speak to it's appropriateness to complete newcomers. But for people who have the basic fundamentals down and want to improve their knowledge, I don't believe there's a single volume that will be more effective than Maya Character Animation.
Far too many training books and DVDs walk you through the steps for a particular project without spending enough time explaining what the actions your taking do. Jae-jin Choi explains every tool and command you're working with clearly before walking you through creating a character. It's easy to skip around, using the text as a reference, as well as reading it straight through. While aimed at people who are fairly new to Maya/3D, Choi includes more advanced techniques in an accessible way. If you spent a year with this book and no others, you'd like come out much better than sampling a dozen different training resources.
2 of 4 people found the following review helpful:
5.0 out of 5 stars
Full of Must Know Techniques,
By
This review is from: Maya Character Animation, 2nd Edition (Paperback)
Though this book is quite thick it doesnt have a lot of jargon. It is easy to go through and everything it tells you is of use. Its a very good choice for anyone who is interested in the 3D animation field.
2 of 4 people found the following review helpful:
2.0 out of 5 stars
Reference Book with some tutorials,
By
This review is from: Maya Character Animation, 2nd Edition (Paperback)
This books seems to me more like a Maya Reference Book than a How to Book. I did not like the style the book was written in. There would be tool introductions and details for while and than a tutorial later on. The Writing seemed very dis-jointed to me.The tutorials were often hard to follow along with and the models in the pictures were hard to duplicate because the pictures usually mediocre or didn't cover all the angles. The Tool descriptions fill a lot of the book and weren't great. Basically, If you don't know how to use the tool already than the defenitions aren't in depth enough to help much; if you do know the tools than there is no reason to read the tool info in the book so I have no idea what group this book is trying to cater too.
0 of 1 people found the following review helpful:
2.0 out of 5 stars
Crappy book,
Amazon Verified Purchase(What's this?)
This review is from: Maya Character Animation, 2nd Edition (Paperback)
This was book had boring tutorials and confusing wording. I learned more thru CG talk or Highend 3d sites. not worth it.
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Maya Character Animation, 2nd Edition by Jae-jin Choi (Paperback - February 2, 2004)
Used & New from: $3.72
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