Have one to sell? Sell yours here
Maya Character Animation
 
 
Tell the Publisher!
I'd like to read this book on Kindle

Don't have a Kindle? Get your Kindle here, or download a FREE Kindle Reading App.

Maya Character Animation [Paperback]

Jaejin Choi (Author)
4.5 out of 5 stars  See all reviews (19 customer reviews)


Available from these sellers.


There is a newer edition of this item:
Maya Character Animation, 2nd Edition Maya Character Animation, 2nd Edition 3.8 out of 5 stars (11)
Out of Print--Limited Availability

Book Description

Maya December 16, 2002
Maya is a tool for 3D modeling, animation and rendering. This package provides in-depth, illustrated, step-by-step instruction. It is written for beginning and intermediate Maya animators who have already familiarized themselves with the Maya interface and basic Maya techniques.


Editorial Reviews

Review

"It is a great book and well worth purchasing and is the best character animation book available." -- Ian Cairns, Editor, MAYA Association

About the Author

Jae-jin Choi holds design and animation degrees from two Korean universities. For six years he worked in the computer graphics department of a television network, creating program titles and special effects. Today he is vice-superintendent at a Maya teaching institute and section chief at ARC Studio. He is the author of one other book, also on animation with Maya.

Product Details

  • Paperback: 832 pages
  • Publisher: Sybex Inc; Bk&CD-Rom edition (December 16, 2002)
  • Language: English
  • ISBN-10: 0782141714
  • ISBN-13: 978-0782141719
  • Product Dimensions: 9 x 8.1 x 1.6 inches
  • Shipping Weight: 4.4 pounds
  • Average Customer Review: 4.5 out of 5 stars  See all reviews (19 customer reviews)
  • Amazon Best Sellers Rank: #1,807,263 in Books (See Top 100 in Books)

More About the Author

Discover books, learn about writers, read author blogs, and more.

 

Customer Reviews

19 Reviews
5 star:
 (11)
4 star:
 (7)
3 star:    (0)
2 star:
 (1)
1 star:    (0)
 
 
 
 
 
Average Customer Review
4.5 out of 5 stars (19 customer reviews)
 
 
 
 
Share your thoughts with other customers:
Most Helpful Customer Reviews

25 of 25 people found the following review helpful:
4.0 out of 5 stars Great book but not for beginners, January 12, 2003
By 
Jason Fuhrman (Bakersfield, CA United States) - See all my reviews
(REAL NAME)   
This review is from: Maya Character Animation (Paperback)
This book is great for intermediate users of Maya, but if you're a beginner I suggest picking up Maya Fundamentals. This book does not cover learning the interface, but focuses on polygon, sub-division, nurbs modeling, character rigging, and animation. It is filled with full color images to help you along with the tutorials and explanations of the author. It even has a section on learning whats new with version 4.5 and takes you through the basics of creating your own animation. While it does have nice color pictures, I found some of them to be too small to clearly see what was going on. For example, in an earlier chapter focusing on sub-d modeling with edge extrusions, I found it hard to see what edges were supposed to be selected because of the small picture. Aside from that its a great book and well worth purchasing.
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


13 of 14 people found the following review helpful:
4.0 out of 5 stars Nice book for intermediates, March 17, 2003
By 
"mastergrid" (San Francisco, CA) - See all my reviews
This review is from: Maya Character Animation (Paperback)
I thought this book was helpful. It is not for beginners, however. Not all of the tutorials give step by step instructions, instead, the book just tells you to make the model like the picture shown, you're on your own as to how to get the model to look like it.

This book has fully colored pages throughout but some of the images are a little hard to read. One thing I found really useful was it's relatively detailed coverage of the various shader utilities (sampler info, set range, clamp... etc)

The CD-Rom accompanying this book as some scene files, but the author does not provide a sample scene for every tutorial. Coverage of the Deep Paint 3D isn't all that detailed, but does give you an idea of how to use it in conjunction with Maya.

Character animation coverage is very detailed, and on some levels, pretty steep. Overall a very good book, worth buying.

Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


9 of 9 people found the following review helpful:
2.0 out of 5 stars Good information horribly presented, March 6, 2004
By A Customer
This review is from: Maya Character Animation (Paperback)
This book is in dire need of an editor, preferably one with Maya experience. While it is obvious that Mr. Choi posesses a vast knowledge of Maya, his skills at communicating this knowledge are severly lacking. Grammatical errors abound, and his prose is often repetitive and confusing, if not downright incomprehensible. Many of the images are utterly superfluous, and sometimes they even contradict the text. Also, on a number of occasions, the information given is just plain wrong. Going through the 800+ pages of this book was an utterly frustrating exercise, and as such, I have already advised several friends to stay away from this book.
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No

Share your thoughts with other customers: Create your own review
 
 
 
Most Recent Customer Reviews











Only search this product's reviews



Inside This Book (learn more)
First Sentence:
With the upgrade from version 3 to 4, many features in Maya have been improved. Read the first page
Key Phrases - Statistically Improbable Phrases (SIPs): (learn more)
auxiliary joints, modeled using subdivision surfaces, polygon proxy mode, many isoparms, basic character setup, subdivision surface modeling, polygon mapping, bump node, marking menu, adding isoparms, rigid bind, smooth bind, shader attributes, animation curve, add isoparms, patch modeling, polygon cube, blend shape, joint cluster, texture axis, ramp texture, walking clip, mirror copied, low polygon model, nonlinear animation
Key Phrases - Capitalized Phrases (CAPs): (learn more)
Attribute Editor, Texture Editor, Trax Editor, Connection Editor, Edit Polygons, Deep Paint, Component Editor, Edit Help, Tool Settings, Blinn Shader, Subdiv Surfaces, Extrude Edge, Global Stitch, Merge Edge Tool, Graph Editor, Split Polygon Tool, Inverse Kinematics, Color Map, Pole Vector, Extrude Face, Edit Smooth Skin, Edit Membership Tool, Stitch Edge Tool, Deformation Order, Component Display
New!
Books on Related Topics | Concordance | Text Stats
Browse Sample Pages:
Front Cover | Table of Contents | First Pages | Index | Back Cover | Surprise Me!
Search Inside This Book:



Books on Related Topics (learn more)


Tags Customers Associate with This Product

 (What's this?)
Click on a tag to find related items, discussions, and people.
 

Your tags: Add your first tag
 

Sell a Digital Version of This Book in the Kindle Store

If you are a publisher or author and hold the digital rights to a book, you can sell a digital version of it in our Kindle Store. Learn more

Customer Discussions

This product's forum
Discussion Replies Latest Post
No discussions yet

Ask questions, Share opinions, Gain insight
Start a new discussion
Topic:
First post:
Prompts for sign-in
 


Active discussions in related forums
Search Customer Discussions
Search all Amazon discussions
   
Related forums



So You'd Like to...



Look for Similar Items by Category


Look for Similar Items by Subject