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Maya Professional Tips and Techniques [Paperback]

Lee Lanier (Author)
4.9 out of 5 stars  See all reviews (7 customer reviews)

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Book Description

March 6, 2007 0470107405 978-0470107409
Designed for busy Maya users like you, this guide offers dozens of how-tos, workarounds, and shortcuts culled from years of experience in a fast-paced, deadline-driven production pipeline. You’ll discover tricks and timesavers on texturing particles, customizing Paint Effects brushes, modeling polygon faces, creating facial rigs with wire deformers, and much more—and helpful full-color illustrations reinforce the concepts. From modeling, animating, and rigging to texturing and lighting, this book will help you streamline workflow and improve your skills.

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Editorial Reviews

From the Back Cover

Get More Out of Maya in Less Time

Work better and faster in Maya with the quick-hit tips and techniques in this practical book. Designed for busy Maya users, this guide offers dozens of how-tos, workarounds, and shortcuts culled from years of experience in a fast-paced, deadline-driven production pipeline. You'll discover tricks and timesavers on texturing particles, customizing Paint Effects brushes, modeling polygon faces, creating facial rigs with wire deformers, and much more—while useful, full-color illustrations reinforce the concepts. From modeling, animating, and rigging to texturing and lighting, this book will help you streamline workflow and improve your skills.

  • Create simple to complex MEL windows
  • Master NURBS modeling tricks
  • Clean up imported polygons
  • Animate realistic camera moves
  • Build easy leg and spine controllers
  • Combine simple textures for complex results
  • Apply naturalistic and HDR lighting techniques
  • Import ZBrush displacement and normal maps
  • Prep your animation for video or 35mm film

The enclosed CD contains bonus content including valuable Maya demo software, scene files, and texture bitmaps to match many techniques in the book.

Build a polygon head by extruding edges.

Import normal maps from ZBrush to obtain more accurate render detail over bump maps.

About the Author

Lee Lanier is a professional animator and teacher who has created digital special effects for such films as The Santa Clause and Mortal Kombat. He was a senior animator for modeling and lighting on Antz and Shrek and has produced and directed the short films Millennium Bug, Mirror, Day Off The Dead, Weapons of Mass Destruction, and 13 Ways to Die at Home. He has taught advanced Maya classes at several schools, including the Art Institute of Las Vegas. His work can be seen at beezlebugbit.com. Lee is the author of Advanced Maya Texturing and Lighting (Sybex).

Product Details

  • Paperback: 221 pages
  • Publisher: Sybex (March 6, 2007)
  • Language: English
  • ISBN-10: 0470107405
  • ISBN-13: 978-0470107409
  • Product Dimensions: 8 x 0.5 x 10 inches
  • Shipping Weight: 1.4 pounds (View shipping rates and policies)
  • Average Customer Review: 4.9 out of 5 stars  See all reviews (7 customer reviews)
  • Amazon Best Sellers Rank: #677,786 in Books (See Top 100 in Books)

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Customer Reviews

7 Reviews
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Average Customer Review
4.9 out of 5 stars (7 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

8 of 8 people found the following review helpful:
5.0 out of 5 stars Another "Must Have" Reference for Maya users., March 13, 2007
This review is from: Maya Professional Tips and Techniques (Paperback)
Lee does it again with this reference for all us Maya users of various skill levels. He gives practical tips based on experience in everyday film production! It covers an entire production pipeline using Maya. He even covers Mel scripting in an elementary way, but with advanced functionality! If you are getting into Maya, and want to learn some professional short cuts, or if you've been using Maya every day and want to pick up some new tricks.. This is a resource I can't recommend enough as a Maya user myself.
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3 of 3 people found the following review helpful:
5.0 out of 5 stars truly the master, March 1, 2007
This review is from: Maya Professional Tips and Techniques (Paperback)
Lee Lanier is definitely a Maya wizard. His tips and techniques go across so many components of this powerful software that it's easy to see why they wanted him to write this, his second book. This book is perfect for those who have some Maya background, and I'm sure you will find it to be exactly what your library needs.
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5 of 6 people found the following review helpful:
5.0 out of 5 stars A unique Maya book, March 8, 2007
This review is from: Maya Professional Tips and Techniques (Paperback)
A great book to have around for all skill levels. Autodesk Maya is such a deep program, that you find yourself stumbling upon new approaches and techniques each time you use it. This book is a great source to give you a deeper sense of it's functionality. It's packed with years of experience and innovative ideas that can come to life in Maya.
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Inside This Book (learn more)
Key Phrases - Statistically Improbable Phrases (SIPs): (learn more)
new file node, groupl node, mel window, prefs folder, scene folder, local rotation axis, material override, hdr image, file browse button, mental ray tab, duplicate sphere, workspace view, edge isoparm, wire deformers, master layer, shelf icon, mental ray renderer, batch render, shading network, search envelope, duplicated curve, depth map shadows, transform handle, bind pose, mel script
Key Phrases - Capitalized Phrases (CAPs): (learn more)
Attribute Editor, Paint Effects, Script Editor, Render Layer Editor, Graph Editor, Render View, Industry Tip, Component Editor, Maya Software, Color Gain, Hypergraph Scene Hierarchy, Color Offset, Background Color, Channel Box, Image Name, Photomatix Pro, Transfer Maps, Use Background, Expression Editor, Render Pass Options, Smooth Bind, Filter Size, Make Motor Boats, Per Particle, Texture Type
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