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Maya 8 for Windows and Macintosh Paperback – March 23, 2007

ISBN-13: 978-0321476753 ISBN-10: 0321476751 Edition: 1st

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Product Details

  • Paperback: 544 pages
  • Publisher: Peachpit Press; 1 edition (March 23, 2007)
  • Language: English
  • ISBN-10: 0321476751
  • ISBN-13: 978-0321476753
  • Product Dimensions: 7 x 1.1 x 9 inches
  • Shipping Weight: 1.8 pounds
  • Average Customer Review: 4.3 out of 5 stars  See all reviews (7 customer reviews)
  • Amazon Best Sellers Rank: #766,996 in Books (See Top 100 in Books)

Editorial Reviews

About the Author

Morgan Robinson is an animator at Anzovin Studio. She created The Setup Machine 2.0, an animated character setup and weighting tool for Maya.

Nathaniel Ste
in has taught courses on modeling at the University of Massachusetts, Amherst. He is currently an animator and modeling supervisor at Anzovin Studio and has worked on games such as Sid Meier's Railroads and Halo 2, as well as a variety of films and shorts.

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Customer Reviews

4.3 out of 5 stars
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Most Helpful Customer Reviews

1 of 1 people found the following review helpful By M. Curran on November 18, 2007
Format: Paperback
Yes, this book saved my life in my beginning Maya class. My teacher recomended it, and I'm very disapointed that he doesn't require it. It gives simple, step by step instructions for individual tasks that can be used for modeling, rigging, parenting, animating etc. My one complaint is that it does not mention anything about using locators, but as a basic "How To" Maya book, I highly recomend it.
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Format: Paperback Verified Purchase
I'm currently taking an introductory Maya class, and this book was the recommended text for the class by our instructor. I'm definitely glad that I have this book. I use it quite often as a reference. For times when you forget how to say move a pivot, or are having trouble getting snapping to do what you want, this book is easy to pick up and find such answers. On the flipside though, if you are new to Maya, and trying to learn it on your own, I don't think that this book is a very good "cover-to-cover" type of read. For that, and more of a "course substitute" I recommend the "learning maya" books. I also recommend video tutorials by digital-tutors (you can "google" them, they have a website). Those tutorials take you step-by-step how to do various full projects in maya, which is extremely helpful and supplements these books really well.
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By Michael R. Anderson on December 8, 2009
Format: Paperback Verified Purchase
I used this book in my Maya class at school. Having no talent at art, drawing or artistic rendering, this book was very helpful. Following the chapters to learn how to use Maya, by the end of the class I was quite comfortable creating shapes for different purposes. The use of lighting, shadowing, projecting, etc were fairly straight forward. I still am not able to render detailed things like faces or animals but, I am able to do rather nicely with furniture and other basic items around the house or office if a scene calls for it. Definitely recommend for the beginner to intermediate. Also a good reference.
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By Ian Topple on March 9, 2009
Format: Paperback Verified Purchase
I'm currently taking a Maya class and my teacher recommended this book. I have to say, it is very helpful. The directions are very clear and easy to understand. I mainly use this book as reference when I want to review some of the lessons I learned in class. So far I have no complaints. If you are interested in learning Maya, I would recommend this book. There aren't any tutorials (for example, how to model a hand, a foot, etc.) but it does teach you the basic tools to help you get there.
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