Ali Baba and the Forty Thieves are in front of the cave containing fabulous treasure. "Open... Sesame! Crocodile! Admiral!" But of the magic word needed to open the cave... they remember only the consonants! A 'word' and 'betting' game for clever sultans. This card game consists of two decks: a deck of topics and a deck of consonants. Both decks are shuffled and five consonants are dealt. The first consonant may not be used by the players in their word but the other consonants may be used and are assigned values of one, two or three. The topic is read aloud and the players must think up a word that fits the topic and uses any or all of the permissible consonants but not the forbidden consonant. The first to think up a word announces it and totals its value. The other players, then, secretly decide whether anyone else can come up with a higher scoring word. Once the players have voted anyone who thinks a higher scoring can been generated has an additional twenty seconds (a sand timer is included) to announce that word. Points are scored based on who came up with the round's winning word and who was on the right in the voting.
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