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Most Helpful Customer Reviews
4 of 4 people found the following review helpful:
4.0 out of 5 stars
A fun game with old-school charm,
= Fun:4.0 out of 5 stars
This review is from: Mazes of Fate (Video Game)
If any of you remember the old D&D game Eye of the Beholder, you will know
what this game is like. It features real-time combat in a 3D maze with an automap function and quest log to help you though the game. The overworld is navigated with an on-screen character. You choose the cave or castle you wish to explore. In dungeons, you plunder weapons and gold in order to buy better equipment in town. You can choose to be one of three characters or choose to make your own. There are three basic fighting skills: magic, swords, or bows. There are dozens of secondary skills to choose from including lockpicking, bartering, searching, etc. Each time you gain a level you may choose to add points to any three skills you wish. It has very open-ended character development and can be played differently each time. There are a few glitches that pop up now and then like completed quests not dissappering from your quest log, and in battle sometimes the buttons have a noticable delay but these things do not distract from the overall enjoyment of the game.
2 of 2 people found the following review helpful:
5.0 out of 5 stars
mazes of fate,
A Kid's Review
= Fun:5.0 out of 5 stars
This review is from: Mazes of Fate (Video Game)
Very good game a lot to do in the game. Almost twenty hours of gameplay to do.The fighting is very good.A lot of endings and a lot of subquest to keep you busy.
3 of 4 people found the following review helpful:
3.0 out of 5 stars
Somewhat interesting dungeon crawler for the GBA,
By N. Durham "Big Evil" (Philadelphia, PA) - See all my reviews (VINE VOICE) (TOP 500 REVIEWER) (HALL OF FAME REVIEWER) (REAL NAME)
= Fun:3.0 out of 5 stars
This review is from: Mazes of Fate (Video Game)
Mazes of Fate may very well be one of the last of it's kind to appear on the GBA as Nintendo's never say die handheld finds it's life cycle dwindling down more and more. Like taking a time machine back to the 90's, Mazes of Fate is what it's title implies: a first person dungeon crawler that offers some interesting story and puzzles, but quickly dwindles into a repetitive and glitchy mess. The first thing you'll notice is that the game boasts some wonderfully drawn animation and graphics for a GBA game, which in itself is a great surprise. As the game continues, the corridor elements work for the most part, and if you played any kind of dungeon crawler games for your old PC back in the day, you'll feel right at home with Mazes of Fate. Not to mention that the game's music is, well, awesome. Sadly though, from that point forward, the game takes a bit of a swan dive. Bits of dialogue seem to be missing throughout the game at various points, not to mention a number of other glitches that don't really detract from the gameplay, but are noticable. Not to mention that exploring is a chore because of constant back tracking that has to be done, along with repetitive battle elements and overall slow gameplay. That being said, the good does outweigh the bad (mostly) for Mazes of Fate, which makes it worthwhile enough to check out for RPG fans holding on to their GBA's, and it offers enough length to give you something to do once you beat Final Fantasy VI Advance.
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