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The Mechwarrior: Dark Age #3: Ruins of Power
 
 
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The Mechwarrior: Dark Age #3: Ruins of Power [Paperback]

Robert E. Vardeman (Author)
1.6 out of 5 stars  See all reviews (14 customer reviews)


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Book Description

Mech Warrior: Dark Age April 1, 2003
With the planet Mirach now experiencing civil unrest, peace becomes unlikely. Governor Ortega is at odds with several powers-including his two sons, both aspiring MechWarriors who believe only a hard-won battle can save the planet.


Product Details

  • Paperback: 304 pages
  • Publisher: Roc; First Thus edition (April 1, 2003)
  • Language: English
  • ISBN-10: 0451459288
  • ISBN-13: 978-0451459282
  • Product Dimensions: 6.8 x 4.2 x 0.8 inches
  • Shipping Weight: 5.3 ounces
  • Average Customer Review: 1.6 out of 5 stars  See all reviews (14 customer reviews)
  • Amazon Best Sellers Rank: #1,326,222 in Books (See Top 100 in Books)

More About the Author

Robert E. Vardeman is the author of more than 100 fantasy and science fiction novels, as well as numerous westerns under various pen names (Jackson Lowry, Karl Lassiter). F&SF titles include the fantasy Dark Legacy (Magic: The Gathering tie-in) and sf novel Ruins of Power (Battletech: Mechwarrior tie-in). The reprint of his Star Frontier trilogy from Zumaya Publications was launched with Alien Death Fleet and Genetic Menace. Black Nebula will be published soon. The Infinity Plague, the first book of the Biowarriors series, recently has been published for the Kindle.

Fantasy work included the novelization of Sony Playstation videogame God of War 1 (co-authored with Matt Stover) and the forthcoming God of War 2. All nine titles in the Swords of Raemllyn series will be published in Kindle format. Look for the fantasy pirate short story, "The Coins of Darkun," in the collection Pirates of the Blue Kingdoms.

In addition to short stories for the Kindle, his collection Stories from Desert Bob's Reptile Ranch covers almost thirty years of writing.

Editorial work includes Career Guide to Your Job in Hell and the spectacular anthology, co-edited with Joan Spici Saberhagen, Golden Reflections.

Vardeman is a longtime resident of Albuquerque, New Mexico, graduating from the University of New Mexico with a B.S. in physics and a M.S. in materials engineering. He worked for Sandia National Laboratories in the Solid State Physics Research Department before becoming a full time writer.

For more information go to http://www.cenotaphroad.com

 

Customer Reviews

14 Reviews
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Average Customer Review
1.6 out of 5 stars (14 customer reviews)
 
 
 
 
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3 of 3 people found the following review helpful:
1.0 out of 5 stars Why can't we give it ZERO stars?, July 17, 2003
By 
"willcortez" (Beaverton, OR United States) - See all my reviews
This review is from: The Mechwarrior: Dark Age #3: Ruins of Power (Paperback)
I can't begin to tell you how upset I am at this book. Vardeman should definitely stick to writing about Vor.

Something that threw me off very early in the story was that the main characters (Dale, Austin & Sergio) shared the same last name as Raul Ortega from 'A Call to Arms.' This universe is still in it's infancy, lets at least wait till we're about 15 novels into it before we start recycling surnames.

'Ruins of Power' had the potential to be a powerful story with the characters it introduced. Unfortunately, the author never takes any time to dig deep into any of the characters; many questions go unanswered. Why is Sergio Ortega so adamant a pacifist? What evidence is there that Sergio was a great mechwarrior in his past? Why does Segio not confide in his own son, Austin, as to what Dale and Hanna knew of Lady Elora's work to undermine his authority as governor? It is obvious Sergio can trust no one, so why not his son? Is it because he feels that Austin is incompetent? Well that can't because Austin is given a political postition alongside his father plus he spends a week outfitting a Centurion for battle (i.e. programming it, loading LRM ammo & AC ammo, and other superhuman feats). It seems Austin is more than ready for the truth; I hope you can sense the sarcasm. We are also introduced to Capt. Manfred Leclerc of the First Cossack Lancers charged with protecting the governor till they are handed over to the Legate's control. Manfred's relationship with Austin is never given much time so you can imagine my surprise when Austin deeply embraces Manfred (who has been in hiding). Does Austin look to Manfred as a surrogate father, a big brother, what?

Despite the many character flaws inherent in this book (don't get me started on Legate Tortorelli) there were some definite technical mistakes. As I mentioned before, Austin loads LRM & AC ammo into a Centurion locked in a museum. How in the world does he accomplish that without some sort of gantry or crane? Whatever. Also, the Centurion is capable of much more damage than it was allowed to dish out. It was taken out of battle early and Vardeman even wrote of Austin having to watch heat levels even after firing only two weapons/salvos. Unless the Centurion had no heatsinks, Austin should not have given heat a second thought until he was in the thick of battle. Besides, his long range weaponry should have taken out any mech-killing tanks well before he was in range of their guns. Lastly, is the mysterious Atlas that arrives with Envoy Parsons to save the day. Not only do we not know who is piloting the Atlas (Vardeman spends no time in the cockpit of the Atlas for the reader) it seems he is the worst pilot in all of the Republic. The Atlas is ordered to minimize collateral damage to the city and to fire only when fired upon. There was no mention that the Atlas even took any vehicles out! In fact, the Atlas was about to be felled by the Home Guard forces before the battle turned. It seems to me that the Republic would have sent along an elite pilot (a Knight or something), Vardeman should have given his name, and would be able to take out any vehicle with well-placed laser, gauss or LRM salvos. Please do some research before writing and/or talk to past BT authors.

Bottom line, this is a horrible story. I could have written it and I am not very creative. There were no 'levels' to the plot, the characters, the battles, etc. Buy this book just to add it to your collection. Read it once and never touch it again unless you have a wobbly table that needs fixing.

By the way, I thought Far Country was entertaining (but yes, it was dumb).

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3 of 3 people found the following review helpful:
3.0 out of 5 stars Not without its faults, but a decent read for a Tech newbie, June 11, 2004
This review is from: The Mechwarrior: Dark Age #3: Ruins of Power (Paperback)
Some devoted BattleTech fans have been quite critical of Robert E. Vardeman's The Ruins of Power, the third book in the MechWarrior: Dark Age series. I am a newcomer to the BattleTech world, so I made a point of reading the two earlier entries in this series so as to put myself in a better position to judge the merits of this book. While The Ruins of Power isn't on par with its predecessors, I found this to be an entertaining, quite satisfying novel. Vardeman does tend to avoid certain questions about the background of events, fails to expound upon a few seemingly unlikely details, and leaves room for the questioning of several characters' motives and agendas, but the basic story holds together pretty well, certain explanations are rightly held back until the closing pages, and important aspects of society and leadership are addressed. BattleTech veterans may find fault with a number of things in these pages, but those new to the series stand a good chance of enjoying a pretty good story.

There is not a lot of military action to be found in The Ruins of Power. This is due in no small part to Mirach's governor's adamant pacifism and zealous commitment to diplomacy; such strong feelings on his part are ironic and somewhat hard to accept at face value for the reason that Baron Sergio Ortega was a celebrated MechWarrior in his youth. His two sons, Dale and Austin, plead with the governor to use the threat of force to quiet the growing unrest and riots springing up across the land. The destruction of the Republic's interstellar communication capabilities has not only isolated Mirach, it has led to growing economic problems affecting the entire population. Business leaders have gone so far as to begin converting IndustrialMechs into modified fighting machines in order to defend themselves from angry mobs should the social fabric of Mirach split completely asunder. The government's biggest problem, however, turns out to be the Ministry of Information and the virtual monopoly its minister, Lady Enora, has on the news now that there is virtually no access to interstellar communications. With the specter of civil war hanging over Mirach, only time will tell which important organizations and factions will support the Republic and which ones will betray the common good for their own selfish interests. Political intrigue, treachery, and galling lust for power all make their mark on this story.

The Ruins of Power does have its weaknesses, and some readers will find them more frustrating than others. Serious and committed BattleTech readers point to technical problems surrounding the equipping and utilization of BattleTech units in the novel. As a newcomer to the series, I am not familiar enough with the technical details of the machinery of war to question any such information, but this may be an issue for some readers. A much bigger problem is characterization - or, to be more blunt, the lack of it in some cases. Baron Ortega's unflagging commitment to diplomacy proves quite frustrating early on, and Vardeman really offers no sort of explanation as to why this former MechWarrior now refuses to resort to any show of force. Young Austin Ortega, for his part, fails to live up to the hype of a BattleTech novel hero, although he does develop into an interesting and sympathetic character. The main problem with the novel, though, is Vardeman's portrayal of "the bad guys." The most dangerous hornet in the nest of opposition all but declares her treachery time and again, making misstatements that call her loyalties into question from the very start. Her supposed motivation is hardly acceptable in and of itself, and this fact weakens her character greatly. Questionable characterization is only exacerbated by certain aspects of the plot; Vardeman sometimes jumps from point A to point B without explaining how he got from one to the other.

Suffice it to say that The Ruins of Power is not a perfect novel - far from it. It is, however, a perfectly interesting book that speaks to some of the basic values and concerns of any modern society. Obviously, not all BattleTech fans would recommend the book, but in my opinion The Ruins of Power is more than worth a look by prospective readers.

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2 of 2 people found the following review helpful:
1.0 out of 5 stars Pacificsm has no place in Battletech, April 11, 2003
By 
John Winters (Harrisburg, Pennsylvania United States) - See all my reviews
This review is from: The Mechwarrior: Dark Age #3: Ruins of Power (Paperback)
I'll start off by saying that out of 60+ Battletech books, I only thought one, Far Country, was dumb. That number has now increased to two. I don't know what Mr. Vardeman has written before but I do know that his first foray into the Battletech universe was not very good. My biggest complaint about the book is the lack of action. The last one hundred pages of the book are about the build up to this battle that never really materializes. Heck, the Atlas mech spends most of it's time seemingly just standing there getting shot at and nothing else. The reason for this is because the governor is a pacificst and doesn't want people to get hurt. Well, that's great but what do people want to see in a Battletech book? They want to see Mechs shooting at other Mechs and blowing stuff up. Now don't get me wrong, character development and plot are important too otherwise it's just a big Solaris match and that's it. However, this book didn't even have that. The conversations felt forced and the outcome at the end with regards to the "villians" was idiotic. If I was Austin Ortega I would have been extremely ticked at my father had he come up with a cockamamee scheme like that. As a matter of fact, the whole story seemed like a divergence and didn't have much to do with what's going on in the rest of the universe aside from some mentions of fighting on Achenar and some of the other factions. I was really looking forward to this book so I was extremely disappointed when it failed to deliver. I hope the next book, which is the first of a trilogy that sounds like it is going to be killer, is much better than this one was.
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Inside This Book (learn more)
First Sentence:
Twilight clutched at the hopeless world. Read the first page
Key Phrases - Statistically Improbable Phrases (SIPs): (learn more)
reception platform, forward laser, battle armor, protocol officer, colorless eyes, cutting wheel
Key Phrases - Capitalized Phrases (CAPs): (learn more)
Lady Elora, The Republic, Ministry of Information, Sergio Ortega, Manfred Leclerc, Marta Kinsolving, Lord Governor, Legate Tortorelli, Austin Ortega, First Cossack Lancers, Jerome Parsons, Cingulum Mirach, Governor Ortega, Home Guard, Palace of Facets, Sergeant Death, Envoy Parsons, Captain Leclerc, Mirach Business Association, Calvilena Tortorelli, Hanna Leong, Minister of Information, Captain Mugabe, Devlin Stone, Governor's Park
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