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3 of 3 people found the following review helpful:
4.0 out of 5 stars A pretty cool book.
Imagine an invincible robot. Now imagine he suddenly turned human. Now imagine he has to go through countless battles, deadly bosses, and a HUGE castle made entirely of human bone just to save the world. Put it all together, and you've got Megaman 2.
Published on July 21, 1998

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1 of 1 people found the following review helpful:
3.0 out of 5 stars A fun, easy read
A fun book to read. The story, based on the Capcom NES game of the same name, is well-written. It isn't hard to read, so younger fans of the series will be able to enjoy reading it. It follows the game's story well, though the tips scattered throughout the book aren't always great. :-)
Published on July 28, 1998


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3 of 3 people found the following review helpful:
4.0 out of 5 stars A pretty cool book., July 21, 1998
By A Customer
This review is from: Mega Man 2 (Worlds of Power) (Paperback)
Imagine an invincible robot. Now imagine he suddenly turned human. Now imagine he has to go through countless battles, deadly bosses, and a HUGE castle made entirely of human bone just to save the world. Put it all together, and you've got Megaman 2.
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1 of 1 people found the following review helpful:
3.0 out of 5 stars A fun, easy read, July 28, 1998
By A Customer
This review is from: Mega Man 2 (Worlds of Power) (Paperback)
A fun book to read. The story, based on the Capcom NES game of the same name, is well-written. It isn't hard to read, so younger fans of the series will be able to enjoy reading it. It follows the game's story well, though the tips scattered throughout the book aren't always great. :-)
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0 of 2 people found the following review helpful:
3.0 out of 5 stars Good Idea, August 11, 1998
By A Customer
This review is from: Mega Man 2 (Worlds of Power) (Paperback)
This book is fun because you play the games, become a fan, win the games and get bored. So you need to read a book on Mega so you're not bored waiting for Capcom to come out with a Mega Man 100-the beginning.E-mail me on what you think.
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3 of 8 people found the following review helpful:
3.0 out of 5 stars You are now equipped with literacy blaster., December 29, 2009
This review is from: Mega Man 2 (Worlds of Power) (Paperback)
In "Mega Man 2," the first of FX Nine's 16 novels to be made into a video game, a couple with a delinquent teenage robot and a daughter who has acute promyelocytic robot leukemia conceive a third child to serve as her mega-buster donor. Multiple operations on both robots follow over the span of many years, until the donor bot, victim of a sort of abuse that is passing itself off as godliness, rebels at 13, devastating his mother by storming Dr. Wily's giant skull-shaped fortress in the hopes of dismantling his plan of world domination via a series of aptly, yet poorly named robot henchmen.

FX Nine's storytelling revels in sequential miseries -- no singular unhappiness ever seems sufficient. Various nightmares fuel the plot of "Wood Man Stage," a post-Columbine bullet-fest and one of his most popular books. Here, Dr. Wily is largely blind to the depths of their bot's isolation -- until he shoots close to a dozen of his classmates (with a leaf-shooting cannon) -- just as they were blind to the drug problems and viciousness of an older son - "Cut Man", who seemed to function so exceptionally (by shooting his classmates with a scissor blade cannon instead). And yet he appears to be such a lovely parent, so well-meaning and engaged, aside from the usual droid-molestation that runs prevalent in all of FX Nine's modern works.

In FX Nine's fiction we rarely encounter characterologically bad parents. Instead, we meet mothers and fathers and evil doctors who try and fail, baroquely, to meet the current standards of caring for robots -- things who affect the deepest concern, who have absorbed the therapeutic language of talk shows and robot magazines but who are congenitally unable to implement the idiom when attacking the planet.

Parental inadequacy and elaborate misfortune repeatedly conspire in his books to produce altogether new horrors; by the end of "Heat Man Stage," the family is left to confront a tragedy unprompted by the central maladies, one meant to serve as a cosmic rebuke to the doctor's stilted management. (And one so insistent in its shock value that it may inspire the reader to deposit the book under the wheels of a class-2 garbage droid.)
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Mega Man 2 (Worlds of Power)
Mega Man 2 (Worlds of Power) by Ellen Miles (Paperback - Aug. 1990)
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