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8 of 9 people found the following review helpful:
5.0 out of 5 stars
Mega Man and Bass- great game but not perfect, April 23, 2003
A Kid's Review
This review is from: Mega Man and Bass (Video Game)
Okay, to start off Mega man and Bass is a great game. Interesting fact: this game was one of the last (possibly the last) game made for Super Famicom, which is the Japanese Super Nintendo. You play as either Mega Man (a classic game character) or Bass, his somewhat evil rival. Mega Man has all his trademark moves: jumping, sliding, Buster shots (charged and normal) and boss weapons which are obtained by beating bosses, of course! Bass has a double jump, dash (like in the Mega Man X series) and his Bass Buster only shoots rapid fire, but he can shoot in all directions (even diagonals) except down. Also, Bass cannot fire while moving and canot shoot through walls (like Mega Man) without a power-up. Power-ups are purchased from Auto (called Lightott in the manual, either the manual is totally screwed up or they changed his name.) Some examples are the spike helmet and the Energy Balancer. To buy items, you need screws, which you can get from destroying small robots throughout the levels. There are eight robot masters, two are from Mega Man 8, they are Tengu Man and Astro Man. To get to each boss, you must play through their level and finally fight and defeat them. Each boss is weak against another boss's weapon you can obtain, for example The Wave Burner is Pirate Man's weakness. The coolest bonus to this game is the 100 CDs. They are buried in the ground and can be in hard-to-reach places. It is fun to collect them all and read data about your favorite Mega Man characters. If you like platform games or Mega Man in general, this is a must-buy for you. The only downside to this game is that there are no Energy Tanks so beating the bosses is somewhat harder. Mega Man and Bass has tight play control and a pretty good story line, except for the fact that Proto Man gets chopped up in the 1st level, I mean, he deserves to be a playable character, for cryin' out loud! This game has given me hours of fun, and if you buy it you will enjoy it too.
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4 of 4 people found the following review helpful:
3.0 out of 5 stars
The Missing Link, April 7, 2006
= Fun:4.0 out of 5 stars
This review is from: Mega Man and Bass (Video Game)
Megaman and Bass, originally released in 1998 (after Mega Man VII to correct the reviewer below, so this is NOT the japanese Mega Man VII, it really is the ninth one in the classic Mega Man series) never made it to the states. The speculation is because in 1998, the Super Nintendo was no longer as popular in the United States and the world belonged to the Sony Playstation instead. It was availible on emulators and one could import, but aside from that, the game didn't see an official release in the states until 2003 when it came as Megaman and Bass (Rockman and Forte in Japan). One of Dr. Wily's robots has gone insane and Wily has somehow lost control of him. Now it's up to Megaman and Bass to stop him. The two now find themselves working together. If you've played Mega Man VII (or even Mega Man 8 on the playstation) then the gameplay is virtually unchanged. The difference being you can choose to play as Mega Man or Bass. Mega Man, I'm sure most everyone knows about. Bass controls differently. He's got a burst fire weapon instead of the standard buster that Mega Man has. He can't run while shooting, but he can aim diagnal and fire upwards. He can also double jump and he can dash (the dash looks like it does in the Mega Man X series). The two differ so much that the game is a completely different experience depending on who you play it as. Upon completing the game start level, the game quickly uses the Mega Man formula. You'll be able to choose which bosses you want to go defeat. The only difference really is that you can only choose between three at first, and once you defeat one of them, pathways to new bosses open up. There's also a shop. When you defeat enemies, they might drop bolts. You can use bolts to buy Mega Man and Bass special abilities. This game, however, is not an easy game. Even Mega Man veterans will have some trouble with this game. Some of these levels are killer. Even worse, when porting this game to the Gameboy Advance, they didn't bring things down to scale. Many areas are compressed, and don't fit in the screen right. This leads to several deaths which could be avoided otherwise had things been brought to scale. This alone makes the game much harder than it actually has to be. Also, the sound quality just isn't all that great. This I'm also guessing suffers from being ported to the GBA. I listened to the SNES original soundtrack not too long ago, and it sounds drastically different from this. They are the same, but coming from the GBA's speakers, it just doesn't sound nearly as good. In short, the soundtrack just doesn't sound great. Overall it's a good game, but if you can find a translation of Rockman and Forte on an SNES emulator, I say go for it. It'll look better and it'll sound better. Megaman and Bass is not by any means a bad game, just one that didn't get ported over as well as it could've. An already hard game is now harder on a handheld.
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2 of 2 people found the following review helpful:
5.0 out of 5 stars
The original Blue Bomber (and his rival) hit the GBA at last, March 6, 2003
This review is from: Mega Man and Bass (Video Game)
Rockman and Forte aka Megaman and Bass has been on the japanesse Super Nintendo since 1998. In august 2002 the game was remade for the GBA (I bought the import version since I had no idea it would ever hit american shores) Now to the niddy gritty... Story: After MM8 the world was at peace again. Until a mysterious and powerful robot named King came along. King wants to start a robot rebellion, destroying all humans. So King trashed Dr. Light's lab and a robot museum he then steals 8 robot blueprints from Wily's lab. Megaman, enraged by King's actions goes to the museum to confront him. Wily sends Bass to find out what King is up to and get the robot designs back. When either robot battles his way through the museum he sees King talking to Blues/Protoman. Protoman attacks King but the mighty robot cuts Protoman in half with his axe. (Protoman after noticing Megaman or Bass is there teleports to Lights lab) King then notices Rockman/Megaman or Forte/Bass thinks very little of him and sics the Gren Devil on him. After the Green Devil is defeated both robots know what to do: As Megaman stop King! As Bass defeat King stopping him from taking your chances of becoming the strongest Robot in the world! (of course Bass has to beat Megaman before truely claiming this title like that'll ever happen...) Gameplay-5 Ok for all you kiddies out there who don't know this is the first Megaman he started his spin-offs the darker more forboding MMX, The digimonish alternate version of his series Battle Network, the obnoxious Megaman Zero and the god awful Megaman Legends. All the original Blue Bomber has is jump, shoot, slide and of course charging his buster for a more pwerful blast. Dr. Wily's bot (and Megaman's rival) Bass {play MM8} has multiple shooting range, double jump, and dash and Bass' dog Treble can fuse with him giving Forte I mean Bass the ablity to fly. Obviously Bass is easier to play as than Rockman/Megaman has it harder but it's more fun that way. Music-5 Best Music for the original series. Best music: Boss Battle and Tenguman's stage Graphics-5 Surprisingly this was the graphics on the SNES but it looks like the playstations MM8 game. Very vivid colors. But on an Original GBA you need to find a good light source. But with the SP coming out you'll see how beautiful this game looks. Replay-4.5 You can collect 100 CD's which King scattered to complete the Megaman Series data base (it gives you a nostolgic feeling seeing all the characters/robot masters/Megaman killer robots in all ORIGINAL MM games (It's cool to see EXE made them look so much cooler.) Overall: Get this game it's worth the buy.
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