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10 of 11 people found the following review helpful:
5.0 out of 5 stars Nearly flawless in every way
Being a huge Megaman fan for the past 16 years, it's easy for me to appreciate everything that an awesome game like Megaman X has to offer. Megaman X was my first ever Megaman game. I still own it today and play it regularly. I've completed over 20 different Megaman games, and while I didn't think that any of them were bad at all, none of them can compare with this one...
Published on July 30, 2005

versus
2 of 9 people found the following review helpful:
3.0 out of 5 stars Very good at the start, but...
Very good for the first 4 stages, but, after stage 4, you will be in Sigma's Fortress to defeat Vile, and believe me, this is the most frustrating stage I have ever played on any game! If you thought the first 4 stages were hard, you are in big trouble, because, after you defeat Vile, you have to go through hell just to make it to Boomer Kwanger and after Kwanger, you...
Published on August 26, 2005 by Mike Harris


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10 of 11 people found the following review helpful:
5.0 out of 5 stars Nearly flawless in every way, July 30, 2005
A Kid's Review
= Fun:5.0 out of 5 stars 
This review is from: Mega Man X (Video Game)
Being a huge Megaman fan for the past 16 years, it's easy for me to appreciate everything that an awesome game like Megaman X has to offer. Megaman X was my first ever Megaman game. I still own it today and play it regularly. I've completed over 20 different Megaman games, and while I didn't think that any of them were bad at all, none of them can compare with this one.

As the first installment in the popular X series, MMX does a pretty damn good job at getting you hooked after the first 5 minutes of gameplay. Honestly, this is one of the greatest games of this gameplay style around. There are so many different features to this game that make it near perfect.

First off, the music is flat out awesome. The tunes rock hard and sometimes you will pause right in the middle of a level just to enjoy the outstanding music.

The gameplay is also perfect. X's running animation is VERY detailed for a 16-bit game. Overall, the gameplay is very easy for anyone to get used to, even if you've never played a game of this style before.

And of course, where would a great game like this one be without its breathtaking visuals. Seriously, the graphics in this game are top notch for an SNES title. The backgrounds are extremely detailed, and the enemy sprites are very colorful as well.

Basically, if you're considering getting this game, don't wait. Get it now! Don't wait another 4-5 months for X Collection, you must play this game now! You will be addicted to it, and the difficulty level is appropriate enough for anyone to enjoy the game. If you don't at least try it, you're dead inside.
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8 of 10 people found the following review helpful:
4.0 out of 5 stars A good start for the first next-gen MM spin-off series, February 5, 2003
This review is from: Mega Man X (Video Game)
Mega Man X (1993). The first part of a seven episode spin-off series, and the first one to appear on the Super Nintendo.

By the time 1993 came around, the NES was almost dead and everyone's favorite series' of games had to be ported over to the then-next-generation system, the SNES. Many companies pulled it off quite nicely with new-port sequels of games like Mario, Castlevania, Metroid, and others. Obviously, Capcom heeded the calls of their devoted fans and decided to give their most successful series an innovative upgrade, and a new darker look. Thus the Mega Man X series was created. Although a bit cartoony looking (compared to say, X3 and X4), it took the MM series to a whole new level in terms of story, gameplay, and features. Well, here's my synopsis:

PROS:
-COMPLETELY ORIGINAL IDEAS. Most every X game hereafter would re-use this game's general formula of "find the armor, beat the bosses". The biggest difference gameplay-wise from the original series is the armor feature. By collecting parts of it, X becomes more able to take on the levels and the bosses (the levels themselves were designed with the dash feature in mind).
-The idea for the "power/animal" bosses is alot more clever and original than the repetitive "power/man" type bosses used in the older games. For instance, Storm Eagle sounds quite a bit more threatening than say, ... Bright Man.
-GOOD MUSIC IMPROVEMENT. Well, the old games had good tunes, but these sound more like upbeat hard rock in terms of quality, than the buzzing NES midi. The loud sound effects are especially fitting for an action game like this.
-STORYWISE, A NICE CONNECTION TO THE ORIGINAL SERIES. It starts out with X being built by Dr. Light. He is very unsure about his new prototype model, so in order to make sure all of X's systems will function properly, he (X) must be locked in a capsule for about thirty years. Light realized that he won't be alive when X awakens, so he buries X for another scientist to find. 30 years later, Dr. Cain finds X and starts to build numerous creations based off of X's design. One of them, Sigma, goes haywire and threatens to destroy all of mankind, so X is sent to stop him. I won't spoil the rest.
-Great balance of gameplay. The action is tough, but not too hard to the point of impossibility. There is plenty to shoot at, and enough great weapons to do so with. I like the new idea of CHARGING UP BOSS WEAPONS. At the cost of more w-energy, a little flame attack can turn into a giant wave of flame pillars. Simply a phenominal idea.
-I LOVE THE IDEA OF BEATING A STAGE IN ORDER TO ALTER ANOTHER ONE. For instance, if Chill Penguin is destroyed, then all the lava in Flame Mammoth's stage will freeze, enabling X to make it through the stage easier and to obtain more powerups. Sadly, this idea was completely ignored for the next 4 sequels until X6, where it returned in the form of a crudely put together Nightmare system.

CONS:
-This is the first MMX game, and it shows. Many ideas haven't been brought to their full potential yet, which would happen later in the next few games. A perfect example of this is the ram-helmet upgrade. There is one place where you can use it, but otherwise it's only function is to make X look more fancy. LIKE I SAID, THIS WILL IMPROVE IN THE UPCOMING SEQUELS.
-The levels are decently designed and reasonably long, but like X4, there are hardly any extras to find (however, this IS the first game). Powerups are easy to find for the most part (the dash-boots upgrade IS DIRECTLY IN YOUR PATH). Still, there are more secrets to find here than in any other MM game up to that point.
-Zero and Vile are introduced, but they don't really explain each of them here (Zero would be in X2, and Vile sort of would be in X3). The reason I complain about this is because originally, this was going to be the only game, and it would have been pointless to introduce close characters that wouldn't get a chance to evolve.

All things said, I can't really find anything bad about this game. It's a great step up from the old series and has some of the best 2D action gameplay you will ever find on the SNES. Its only slight drawback comes from the fact that the X series is at its concept stage at this point, giving off ideas that will only continue to improve in the next several X games. This game gets 4 stars for good gameplay/sound/story/innovation, all put together into an overall great package. I heartily recommend this game to beginners of the series. Many long-time fans find this to be their all-time favorite X game. While it's certainly not my favorite, it does everything that an oldschool 2D action game should do: deliver pure nostalgic gaming bliss. Besides, isn't that all that MM games need in order to be good? If you haven't played this game yet, either you're too young to care, or you've been living in a hole for the past decade. In which case, go get yourself equipped with Time Stopper, and track down a copy of this game before they all disappear. You won't regret it.

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3 of 3 people found the following review helpful:
4.0 out of 5 stars The start of something great, July 17, 2004
This review is from: Mega Man X (Video Game)
Megaman X was Capcom's megaman spinoff and the first MM game on the SNES(some would say the first game for SNES was MM7, but that was released in the same year MMX2). Anyways, for one of the earlier SNES games, MMX has great graphics, great gameplay and great music. The stages are designed with great skill, as there are pits and spikes everywhere, with plenty of walls to climb. The music in the game is really good, too, not necessarily being top notch, but being good enough that you can remember most of it. With the start of a new series, there are new features. In this game, you start with the ability to climb walls. Then you have to hunt down the hearts(to expand your health bar), the capsules(to upgrade your armor), and the sub-tanks(like the energy cans from the originals, except these are permanent and you fill them up yourself with excess health).
An interesting feature in this game that was (unfortunately) not featured in any others is that you can affect other bosses' stages by defeating a certain boss. For example, you kill Chill Penguin, and the lava in Flame Mammoth's stage freezes. Stuff like that...it's really neat-o.The only thing that this game is lacking is plot. Sure, if you sit through the annoying sequence in the beginning with the type writer and the alarm noise, you see that X is a new kind of robot that can think and act for himself and that if he was to make a wrong decision the effects could be disastrous. You would also see that a man named Dr. Cain discovered X in a capsule 100 years after he was made. But after that, there wasn't much to the plot, except "Let's go find Sigma!" and "I'll take him, X!" and then "Crap, I'm dead!" and finally, "You've killed me, X, but we'll meet again!" The plot is the only minus in this game. Had this game had a better developed storyline, it would've gotten the full five stars. However, it's still a great game, and I would recommend it to anyone who was new to the series and interested in which game they should play first, and it's not expensive, so anyone can easily buy it without getting a hole in their wallet.
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3 of 3 people found the following review helpful:
5.0 out of 5 stars Mega Man Grows Up!, July 2, 2008
= Fun:5.0 out of 5 stars 
This review is from: Mega Man X (Video Game)
I first spotted this title at Blockbuster Video on sale brand new, unaware that there was even such a title. Needless to say, I harriedly scooped it up and walked steadfastly to the counter to pay. Got it home, and I was pleasantly surprised with the new direction.

At first, I thought that the "X" was roman numeral for 10, thinking that 3 other titles had been released sinceMM6 without me knowing it and then I realized that X is simply the name given to this new MM model. Anyway, enough minutae...this title is solid. X introduces the ability to acquire different armors and varios vital upgrades such as rocket boosts for X's feet, an improved mega buster, and helmet. In fact, some ares in specific stages cannot be accessed unless you are in possession of one of these advanced upgrades. This series also introduces the ability for X to scale walls, a necessary new twist for some areas.

The other major departure from the original series is that your main antagonist is no longer Dr. Wily: this time, it is a sinister "reploid" named "Sigma", as in, the last letter of the greek alphabet. Also, the robot masters no longer have the "man" suffix (ex: Flame Mammoth, Chill Penguin), which is actually cool. The battles are also varied as opposed to the initially predictable battles of years passed: most of the bosses have two different types of attacks that they use (ex: Storm Egale dives from the sky and shoots a horizontal tornado-like wind gust when he is land bound. This game also marks the first appearance of the dynamic ally Zero as well as the new "ride armor", which allows X to pilot a headless robot with huge arms and hands allowing him the ability to break stuff and access areas that the normal X couldn't.

Another great addition is the incorporation of heart containers. These containers serve to increase your vitality ever so much (about 4 bars). There are 8 to find in all and locating them only adds to the fun factor and advanced gameplay. There is a secret power up familiar to those of you who are street fighter fans, but...I won't spoil it for you here. It's a secret!

Anyway, just go get this game if you don't already own it. Or, pick up Mega Man X Collection for the 5th generation systems. It's a gem.
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1 of 1 people found the following review helpful:
5.0 out of 5 stars Capcom started the series out with a boom, August 15, 2004
= Fun:5.0 out of 5 stars 
This review is from: Mega Man X (Video Game)
I've had this game since 1994 and this is probably one of the best Megaman games I have ever played. I have beat it about 7 times, each time having fun and enjoying the game.

Story 4/5

The plot of the game is very interesting and pretty exciting. There isn't much talking in this game though, but it's still easy to understand the plot.

Graphics 4/5

For 1993 these graphics are pretty good. This is the only Megaman X game for the SNES that didn't have a special chip installed in it. The backgrounds and artwork are really nice for Chill Penguin and Storm Eagle's level.

Music/Sound 5/5

I loved the music in this game. It really went good with the environment of the levels. It seems some of the levels have this dramatic coming from them. The sound was great too, like in Spark Mandrill's stage, you could hear the sound of the thunderbolts very good when it struck during the fight with the mini boss.

Gameplay/Control 5/5

The gameplay is really fun in this game. Most people who have played other Megaman games before should get an idea how this game is and will recognize how to use the weapons and trying to get the sub tanks and the heart tanks and the capsules and everything. Alot of people have trouble making long jumps, if you are having trouble, all you need is to press >+Dash+Jump.

Difficulty 3/5

This one can be hard at times. Alot of the bosses are easy, then again if you don't have the right weapons you can be in for a challenge. Another thing that affects the gameplay is the Sub Tanks and the Heart Tanks. They can be a big help for bosses, especially the final boss, whom is really hard.

Overall 5/5

I loved this game, and the values are great. It doesn't cost much here on amazon, or at least not as much as Megaman X2 and X3. I recommend this game if you want to purchase it, I suggest you do this, because SNES game are already out of business, and as the years pass by, these will be harder and harder to find.



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5.0 out of 5 stars awesome., December 29, 2011
= Fun:5.0 out of 5 stars 
Amazon Verified Purchase(What's this?)
This review is from: Mega Man X (Video Game)
Truly one of the best games ever created. Makes you learn how to play a game rather than blazing through mindlessly(thanks egoraptor for pointing this out) love it. Great. Truly great.
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5.0 out of 5 stars Brand new Mega Man series made its debut on SNES, September 1, 2011
By 
BX Lounger (The Bronx, NY) - See all my reviews
= Fun:5.0 out of 5 stars 
This review is from: Mega Man X (Video Game)
After 6 Mega Man games on the NES, Capcom was ready to move on and rather than simply continue the series, they came up with an alternate take on Mega Man himself. In 1994, Mega Man X was released and they introduced a brand new Mega Man series that made its debut on the SNES. It was a breath of fresh air for the popular franchise and was a major hit among gamers and video game critics.

A brand new series means a brand new story and it goes something like this:

Before Dr. Light passed on, he made a new kind of robot that can think and make decisions on its own. But he felt the world wasn't ready to witness this breakthrough so he sealed it away in a capsule. Many years later, another scientist uncovered and released the robot. After being blown away from what it can do, he tried to duplicate the technology on a group of robots he made and they turned against him. The new robot, Mega Man X, must now defeat these robots and their leader, Sigma before they take over the world.

As Mega Man X, you explore 8 themed stages modeled after the boss Reploids. Beat each one and you collect their main weapon so you can use to defeat enemies and other Reploids. As you get closer and closer to Sigma, you can also collect items, health and weapon upgrades scattered throughout the game. Just like the NES Mega Man games, you receive a password after you defeat a Reploid or if you use all your lives to write down and continue your progress later.

The PROS: Everything! What a way to update Mega Man and spin off an entire new series at the same time. They kept the core basics of the NES Mega Man series and threw in new characters, new story and new graphics, sounds and music. Beating the game is half the fun and so is looking for the various heart upgrades and weapon upgrades to your armor suit. And to add icing on the cake, the game had a secret armor upgrade that was a nod to Capcom's other popular franchise, Street Fighter. It made such a huge impact that two more sequels were made exclusively for the SNES. Great, great game overall.

The CONS: With a new series comes the realization that none of the characters from the NES series make any appearance whatsoever. Mega Man X on a whole is a tough game to beat but only because the difficulty level spikes through the roof during the last few stages, especially when fighting Sigma. The battle alone made or broke gamers who reached to that point so either you celebrated with jubilation as you watched the ending or cursed out its name in pure frustration.

If you're a true Mega Man fan, then you know what I'm talking about as far as playing this great game. It was a refreshing new spin on the Mega Man franchise and gamers everywhere loved it. For those who haven't tried it yet, you absolutely must if you have any interest in playing classic Mega Man titles. You can track down a used copy for your SNES, search for a used copy of the Mega Man X Anniversary Collection for PS2 or Gamecube, or download this title for the Wii via the Virtual Console Service for 800 points ($8.00.) Either way, it is worth it and a true classic game that belongs in anyone's game collection. I highly recommend you check it out.
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5.0 out of 5 stars still awesome, July 21, 2011
= Fun:5.0 out of 5 stars 
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This review is from: Mega Man X (Video Game)
Mega Man X is a spectacular SNES game. I used to play it all the time when Super Nintendo was popular so I decided to buy another copy on Amazon and fire it back up. For SNES, the graphics are comparable with some of the best games. The music on this game is sensational, some of the tunes will be stuck in your head for years. The controls are easy to use and will take repeated plays to master, but work well for the game. The replay value to a Mega Man fan or to an SNES fan is very high. I've played it through many times and still find the end challenging but very possible to beat. One thing that sucks is you have to remember saving on cartridges was still pretty high-speed at this time and was normally only used on RPGs, so you will have to enter a password or look one up online to pick your game back up. Still, I would strongly recommend this.
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5.0 out of 5 stars Amazeing, Fun, Difficult, July 5, 2011
= Fun:5.0 out of 5 stars 
This review is from: Mega Man X (Video Game)
In my opinion this is not only the best Mega Man X game but possibly the best Mega Man game of all time. It's extremely fun and challenging, an absolute masterpiece. The best part is that it's also very cheap so if you have an SNES then by all means, BUY THIS NOW!
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4.0 out of 5 stars Cool game, April 28, 2011
By 
M "CultOfStrawberry" (I wait behind the wall, gnawing away at your reality) - See all my reviews
(TOP 500 REVIEWER)   
= Fun:4.0 out of 5 stars 
This review is from: Mega Man X (Video Game)
Having enjoyed the original Rockman series (at least, 1-7), I decided to try the Mega Man X game recently, though I had been aware of MMX for years. This game is different than the original, but it has enough features in common with its predecessor that it is familiar and fun enough for longtime fans.

Rather than '----' Man as the usual stage boss, the Robot Masters in the MMX series are generally modeled after animals but with many of the same abilities as the original bosses, such as lightning, fire, ice, shield, etc. Here you have such Bosses (referred to as Mavericks) as Chill Penguin, Flame Mammoth, Sting Chameleon, Launch Octopus and so on and so forth, the formula of which would last through the rest of the MMX series. You acquire weapons, and by exploring stages carefully, you can increase your Power Gauge and find other nifty little things that boost your stats.

I have to admit that I miss Dr. Wily, he was such a fun game character, but this series is still a lot of fun.
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Mega Man X
Mega Man X by Capcom (Nintendo Super NES)
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