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Most Helpful Customer Reviews
7 of 9 people found the following review helpful:
2.0 out of 5 stars
Nice try Capcom, but I was bitterly disappointed,
This review is from: Mega Man X7 (Video Game)
Mega Man X7(2003). The seventh game in a seven part series. Ever since Megaman X4 was released back in 1997, hardcore fans of the series were impatiently waiting for Capcom to follow up on its impressive streak of solid MMX games, I being one of those fans. It took them nearly four long years to finally make MMX5, and when they did, it received nothing but mixed reviews. While it still stayed tried and true to the classic 2D formula, there were a few changes that ended up bringing the game down, such as the lack of anime-cutscenes and a guiding feature that hindered more than helped the game. Despite these quibbles however, I felt that this game was needlessly bashed by other hardcore fans, so I stood up for it. Afterall it was still a fun game and it stuck tried and true to the classic gameplay. Same thing for MMX6, only this one got even more criticism by the die-hard fans. I personally thought X6 was a reasonable game, though the story was bad, but once again, it delivered in challenging old-school gameplay. As a hardcore fan who is open to most games, I am willing to defend X5 and X6 to the end. However, the same cannot be said about the new entry, X7. Read on and see why the negatives outweigh the positives: POSITIVES -For the most part, THE GRAPHICS HERE ARE PRETTY GOOD. Bringing the game to the PS2 was an advantage here because it allowed the environments to be brought fully into the 3D realm with lots of detail. Not only the environments, but also the characters were animated fairly well too. NEGATIVES -Here is where the X7 comes crashing down: WHEN A MMX GAME IS NO LONGER CLASSIC 2D, THEN A MMX GAME HAS LOST ITS "SOUL". What I mean is, by moving the game to 3D, the game loses its feel that most people have come to love. I'm not against making 3D games at all, quite the opposite in fact. It's just that the MMX series was meant to be classic sidescroller gaming, and by taking that away, the MMX games are reduced to nothing more than a generic 3D shooter that already looks like so many other games. Besides, we already have a 3D MM series, and that's none other than Mega Man Legends. I appreciate Capcom for trying to add a little bit of new to the formula, but this has really gone too far. While I do give Capcom props for trying to add new dimensions to the MMX series, it proved to be a vain attempt to get a new audience, and it ended up only making everyone yawn. Since it's a bad game overall, I'm giving it only 2 stars. 1 star is too low though because I only reserve that for absolutely terrible games. X7 is still somewhat playable. It's just not my cup of tea, and that's saying alot because I'm actually a lot more open to newer MM games than most of the diehard fans are. They will continue to put down X5 and X6 needlessly, but I believe X7 is where the low point really is. Once the game has lost all the aspects of the MMX series, it's over. X7 unfortunately demonstrates that fact. I hate to say it, but this is where Capcom should call it quits. IF YOU ARE A NEW FAN, AVOID. OTHERWISE THIS GAME IS A WEEKEND RENTAL AT BEST.
2 of 2 people found the following review helpful:
1.0 out of 5 stars
Capcom ran out of gas,
= Fun:1.0 out of 5 stars
This review is from: Mega Man X7 (Video Game)
An onion being a maverick? what happened to the boss selection screens we used to see where there were bosses we were scared to face first because they looked bad? None of these bosses looked threatening and the weakest looking are actually the hardest...(the kangaroo boss.) Capcom should've kept it 2D and axel has no purpose. The ability to switch between characters takes away from the challenge and megaman sounds like doug funnie. Avoid!
6 of 8 people found the following review helpful:
2.0 out of 5 stars
The Mega Man X series just can't be what it once was.,
This review is from: Mega Man X7 (Video Game)
Mega Man X7 continues the Mega Man X series slide into ruin. It tries to improve upon the formula and that certainly isn't the best idea. A new character is introduced but that can't save Mega Man X7 at all.The 3-D graphics aren't that bad at all in this game. Surprisingly their pretty good. We get to watch a 3D anime scene at the start and it's pretty cool. But that's about as far as eye-candy goes. Without a doubt more animations and such could've been put into the graphics. I can't say much for the sound. A lot of it is pretty bad and while it hits the action notes, it just doesn't work. The voices (in english anyway) are very horrible. The sound effects are cool though, but that doesn't mean the sound is all that great. The gameplay almost saves this game and actually gets it the two stars it deserves. The gameplay is simple, just like always. When you select to go to a level you now get to choose two of three characters. Either X, Zero or the new character Axl. You're allowed to switch between the two characters as you like. As you might have guessed, Zero is the strongest of the three and he uses a Z-Saber (Think of a lightsaber from Star Wars if this is your first Mega Man X game). Axl is a new character who has the ability to float in the air if need be for a short while (like Peach in Super Mario Brothers 2). While the gameplay is good it is quite a difficult game, like many other Mega Man X games it takes time to get used to. The story actually focuses around Zero and Axl. There really is no real plot in Mega Man X7, it's the same old select between eight bosses until you get to that final encounter. Short game as always. It's about time a Mega Man game came to the PS2 but I certainly woudln't recommend you get this one. Pass this up, it isn't even better than Mega Man X6.
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