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Mega Man ZX: Advent

by Capcom
Nintendo DS
Everyone
4.6 out of 5 stars  See all reviews (43 customer reviews) 78 / 100

List Price: $29.99
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  • Two playable characters; play as Grey or Ash, each with unique abilities and individual, but linked storylines
  • Transform into 14 battle forms
  • Area expansion; Explore and open up new areas with access to additional quests
  • Touch screen allows players to instantly change forms and switch between subscreens
  • Co-op and head-to-head two player wireless play - two cartridges required. Two player downloadable mini game - one cartridge required.

Frequently Bought Together

Mega Man ZX: Advent + Mega Man Zx - Nintendo DS + Mega Man Zero Collection - Nintendo DS
Price for all three: $54.74

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Product Details

  • Domestic Shipping: Item can be shipped within U.S.
  • International Shipping: This item can be shipped to select countries outside of the U.S. Learn More
  • ASIN: B000QTD05W
  • Product Dimensions: 5 x 5.5 x 0.8 inches ; 2 pounds
  • Media: Video Game
  • Release Date: October 23, 2007
  • Average Customer Review: 4.6 out of 5 stars  See all reviews (43 customer reviews)
  • Amazon Best Sellers Rank: #3,994 in Video Games (See Top 100 in Video Games)
  • Product Warranty: For warranty information about this product, please click here
  • Discontinued by manufacturer: Yes

Product Description

Iconic video game hero jumps into high-intensity platform action with new expanded gameplay set in a world of future technology. High-intensity action and bold, new and evolved gameplay featuring elements never-before-seen in the series make Mega Man ZX Advent the definitive Mega Man experience.

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Customer Reviews

4.6 out of 5 stars
(43)
4.6 out of 5 stars
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Most Helpful Customer Reviews
16 of 17 people found the following review helpful
4.0 out of 5 stars The Advent of the Ultimate Mega Man October 25, 2007
By Herbie
Fun: 5.0 out of 5 stars   
This highly anticipated game will satisfy Mega Man enthusiasts, but may frustrate those who are new to the Mega Man Zero/ZX series. The factors for this are manifold:

The voice acting in the game is unrefined and it clearly shows that, because of fans railing against Capcom for the preclusion of said voice acting from the original Mega Man ZX, the pressure to get an English voice cast was just too overwhelming. The only redeeming factor in this might be that there actually is some voice acting, period. Good voice acting, though, comes with a heavy price. Grey, the fourteen year-old reploid with no past, sounds like he's well in his prime. Ashe, the fifteen year-old hunter, is reminiscent of Ashelia Dalmasca from Final Fantasy XII, except just not as appealing as Kari Wahlgren's voice role. Characters that might not sound as bad include Aeolus and Vent, who have edifying things to say and don't sound nearly as annoying as Thetis or Model A.

Voice-overs aside, the game is quite intense. The tediously primeval map system from the original ZX is not to be found here. Thank goodness! With more stylus abilities than its predecessor, Mega Man ZX Advent is just as interactive and innovative as The Legend of Zelda: Phantom Hourglass. The difficulty is, however, noteworthy. There are many Pseudoroids with an eclectic variety of abilities that one must memorize in order to choose the correct one to proceed to previously impenetrable areas. The Trans-On (or in the English version, A-Trans) feature may be overwhelming at first, admittedly, and yet the function is facilitated largely by the Profile menu, upon pressing Start and then L. The menu is more complex, and with due reason--14 characters to choose from is no small feat.
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4 of 4 people found the following review helpful
4.0 out of 5 stars A pretty decent platformer. December 3, 2007
Fun: 4.0 out of 5 stars   
I enjoyed Mega Man ZX a while ago, so when I heard Mega Man ZX Advent was coming out, I decided I should order it. So I did. After playing and beating it, this is what I thought.

Gameplay: 85%
Similar to traditional Mega Man gameplay, you'll find yourself blasting through enemies with a variety of different powers. A few of these are pretty fun to use, but some are way too awkward to seriously use. A plus is that the controls are completely customizable, so you can find a setup that feels right.

Graphics: 94%
This game has very nice 2D graphics. There's a ton of detail put into each character, item, and background. The game looks great in motion.

Sound: 60%
60%? Ouch. Well, the one reason it's so low is because of the atrocious voice acting. A few voices are done well, but the majority just flat-out sucks.

Overall: 87%
This is a pretty nice DS game, and I would recommend it to anyone who loves Mega Man. Mega Man ZX: Advent isn't an easy game. It's not as hard as Contra, but it'll definitely give you a challenge.
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3 of 3 people found the following review helpful
5.0 out of 5 stars I love this game! July 23, 2011
Fun: 5.0 out of 5 stars   
The best part of any MegaMan game is the bosses, and this one does not disappoint. You'll fight a few familiar bosses from the prequel, and a lot of new giant pseudoroids. It even gives you incentives to fight them again, in the form of medals you can earn for beating them in interesting ways! For example, try beating the wasp without shooting its abdomen, or fight the hedgehog without your mega man powers activated (no charge shot, slide, climb, can't even sink in water).

The art is beautiful, and I found myself resonating with and respecting a few of the bosses. They are in touch with the elements they represent, and despite standing in your way, they're definitely not stereotypically evil. The cut scenes are fun too. I love the new art style. It's like watercolors.

This is the first MegaMan game where you can straight up play as all of the boss characters. This is interesting because it gives you a bit of respect for how hard it is for those giant pseudoroids to get around. You can be a screen-filling tyranosaurus made of ice that fires its icicle teeth at foes, but you'll stomp around at a snail's pace. The plant creature can hop from vines with ease, but spins along pretty slowly on the ground. You'll find yourself switching forms a lot.

The best part is they didn't keep any of the stupid ideas from the MegaMan X or Zero games. No experience points, no letter grades preventing you from earning abilities, no "viruses" screwing with the stages, no continuing sans-abilities even if you failed only to find everything more difficult. MegaMan games have had a lot of terrible ideas, and the ZX series is fortunately free of them. It's actually the easiest MegaMan game in a while, finally returning to the feel of X1 and 2 that I know and love.

Holy crap, this game is still going for $50? I was going to get a second copy for a friend, but that's steep!
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2 of 2 people found the following review helpful
5.0 out of 5 stars One of, if not the best megaman games. November 8, 2014
For the longest time, I thought that megaman 9 and megaman zero 4 were the best megaman games. When i was younger, i played the first megaman zx, and didnt really like it. It was rather confusing, and even playing it now, some design choices are downright stupid. So when I got this game, I was skeptical, but what was ahead of me was nothing I could of imagined. The games soundtrack is absolutely top notch, and the voice acting is amazing, which is surprising for a megaman game. The story and characters are interesting, and the game-play is mind blowing. The only complaints i have is that the hub worlds aren't really my forte, but there a hundred times better than the first games. All in all, this game is amazing, and its definitely my new favorite megaman game. 5/5
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