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15 Reviews
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8 of 9 people found the following review helpful:
5.0 out of 5 stars relax, we understand j00
Unlike most, my introduction to the series came with the first volume of the popular webcomic after much pestering by a coworker. Usually graphic novels and manga hardly seem worthy of my purchase, because not only am I major fan of them at the moment, but they are such quick insubstantial reads that they don't really feel worth the tradeoff in price. However, I made an...
Published on February 3, 2004 by Michael Kluge

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4 of 9 people found the following review helpful:
3.0 out of 5 stars The beginning was better
The first book, in my opinion, is a necessity to every person who reads these types of books. But really, after Rodney Caston left, I've noticed the story's decline from the funny video game and computer jokes to a story running around Tokyo with a confusing romance-esque story. Sure, Fred wanted to go his own way, but I really felt it lost it's charm after that. Now the...
Published on August 4, 2004 by J. Miller


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8 of 9 people found the following review helpful:
5.0 out of 5 stars relax, we understand j00, February 3, 2004
By 
Michael Kluge (San Jose, CA United States) - See all my reviews
(REAL NAME)   
This review is from: Megatokyo, Vol. 2 (Paperback)
Unlike most, my introduction to the series came with the first volume of the popular webcomic after much pestering by a coworker. Usually graphic novels and manga hardly seem worthy of my purchase, because not only am I major fan of them at the moment, but they are such quick insubstantial reads that they don't really feel worth the tradeoff in price. However, I made an exception with this series. From the first panel I became addicted, and with the first volume it was nice to have in my hands and be able to read it from start to finish.

The artwork is a joy to look at, a cross between manga styles and more realistic drawing, with a pristine sort of unfinished look to them. It is devoid of the typical exaggerated manga expressions and actions ala Love Hina, and while goofy in its own right it isn't goofy to a nonsensical level.

The characters are down to earth as much as they are oddball, with Piro the obsessed anime and japanese dating sim fan and Largo the more american-minded game maniac and l33t-speaker stranded in Tokyo, Japan. They attempt to garner enough money to get home while at the same time dealing with everyday life, relationships, and waxing sarcastic about games, manga, and Japanese culture. It's almost a Seinfeld set in Japan, as the characters become involved in the most mundane of situations that manage to somehow become more convoluted, problematic, and hillarious than humanly possible (i.e. Junepi the l33t ninja). There's interesting commentary, Shirt Guy Dom episodes (fill-in comics that despite what many say are a ball to read), and even exclusive artwork and a bonus short story at the end.

In the end, I've always wanted an American to really attempt to apply the Japanese style to their work, and here we have what could be considered the first success. Not only is it a gimmick, either; the art perfectly complements the slightly off-kilter plot and characters. Sure I blew through it in around an hour, but it's one series that I can see myself revisiting, and it's certainly one of the more enjoyable oddities out there.

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2 of 2 people found the following review helpful:
5.0 out of 5 stars Highly Recommended, January 13, 2004
By 
Aaron Alberg (Seattle, WA USA) - See all my reviews
This review is from: Megatokyo, Vol. 2 (Paperback)
MegaTokyo takes American comic strips and blends them with Japanese comic art styles and stories. These comics are dangerously funny and feature high quality drawings.

Enjoy the lighter side of comics and don't take yourself too seriously with these comics. Full of great laughs and good storytelling. I recommend you read this book and share it with your game-loving, anime/manga-fan, or just plain geek friends.

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2 of 2 people found the following review helpful:
5.0 out of 5 stars Are you l337?, January 8, 2004
By 
Shaun Hagen (Eatonville, WA) - See all my reviews
This review is from: Megatokyo, Vol. 2 (Paperback)
If you can understand the title of this review, then this is a book that you have to have! The plot follows the misadventures of two people, who could not possibly be any more different, that got stuck in Tokyo after a failed attempt to get into E3 (read the first book!!!) Their stories continue in this volume. Will Largo defeat the 3v1l? Will Piro ever gorw a spine around girls? You will have to read to find out. Save your bandwidth and support MT! After all, you dont want people to start thinking you are a minion of the 3v1l, now do you?
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2 of 2 people found the following review helpful:
5.0 out of 5 stars sp33k l33t?, December 25, 2003
By 
K. M. Page "Balinese" (On Kritiker's Computer) - See all my reviews
(REAL NAME)   
This review is from: Megatokyo, Vol. 2 (Paperback)
Alrighty. Megatokyo rocks. Piro is awesome. Largo is awesome. Seraphim is awesome. Boo is awesome. How can you NOT love a series that pokes fun at anime, gaming, and Gamera flicks? D00d, as they say. ^__^.
Piro and Largo, trapped in Tokyo, and their two realities make for a lot of fun! There is drama, tragedy, comedy, and, of course, zombies.
I can't wait to see all of the extra material, too! Yay!
Buy this book! Support Megatokyo! Read, get addicted, and read online! ^__^.
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1 of 1 people found the following review helpful:
5.0 out of 5 stars Enjoyable and accessible, July 4, 2004
By 
"naeryn" (Pullman, WA USA) - See all my reviews
This review is from: Megatokyo, Vol. 2 (Paperback)
Ever since my introduction to this webcomic two years ago, I have thoroughly enjoyed my weekly adventures into the world of Megatokyo and the misadventures of Piro and Largo, two American gamers stranded in Japan. (A circumstance that is entirely their own fault, I might add.)
Fred Gallagher and Dark Horse Comics combined to produce this wonderful print copy of Chapters 1 and 2 of the Megatokyo story, adding the highly amusing, if painful to see, SGD strips and a new section collecting the drawings of Piro and Largo's gameworld and an excellent short story based on that world. I hope to see more print editions of Megatokyo and maybe even a continuation of the Endgames story. Highly, highly recommended.
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1 of 1 people found the following review helpful:
5.0 out of 5 stars Singing the praises, February 21, 2004
By 
Jessica Seidel "Unruly Girl" (Toms River, NJ United States) - See all my reviews
(REAL NAME)   
This review is from: Megatokyo, Vol. 2 (Paperback)
I must say, congrats to Fred for getting picked up by Dark Horse!

This is an amazing comic, been reading it now for... 2 years or so I think.. Keeps you coming back for more all the time.

As for book 2.. A much better quality than book one was by IronCat.. I have the IronCat book 1, but as soon as Dark Horse relases it, I'm getting that one as well.

This is a must read for everyone, this WILL become the staple must read for all manga fans, as much as Akira and Ghost In The Shell is for anime fans.

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1 of 1 people found the following review helpful:
5.0 out of 5 stars Nonexistant., July 12, 2003
By A Customer
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Read the rant on megatokyo.com for the date 7/10, he ditched the publisher and is not sure when and if the book is coming out. He also said that all preorders were off, and that we should cancel them for refunds.
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5 of 7 people found the following review helpful:
4.0 out of 5 stars L33T, June 9, 2004
By 
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This review is from: Megatokyo, Vol. 2 (Paperback)
This installment of Megatokyo is a big improvement from volume one. The most noticeable change is the lack of notes at the bottom of each page. Those really slowed down the first book. The other improvements are character development and story complexity.

There is good news for Chobits fans. The PS2 accessory, Ping, takes on a bigger roll this time. Also Erika and Hayasaka are drawn so you can tell them apart.

Unfortunately, the stick figures from the first book are present in volume two, but it's only for two pages.

Volume two definitely has a high school feel to it, opposed to the PS2 feel of the first. I enjoyed seeing Largo teach English. It's good to have him doing something constructive. Although in the end, I was rooting for Piro.

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2 of 3 people found the following review helpful:
5.0 out of 5 stars Piro the hero!, January 23, 2004
By 
Dalriadan Gambeson "dalriadan" (Baton Rouge, Louisiana United States) - See all my reviews
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This review is from: Megatokyo, Vol. 2 (Paperback)
Must have! Just don't read it too fast. Take the time to enjoy each of the subtle plot twists and character relationships. Not to mention the madness and mayhem.

"I wonder... which is my reality?"
- Miho

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5.0 out of 5 stars Another generic compliment..., September 6, 2008
By 
Matthew Timmons (In the world of Megatokyo) - See all my reviews
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This review is from: Megatokyo, Vol. 2 (Paperback)
This book was in absolutely fantastic condition when I bought it, and it is a good read. Good service, and good shipping. It came later than expected, but earlier than what they said it would. I guess I should read the estimated shipping dates, but it came sooner than that and in awesome condition. Good buy all around. Thank you for the book, and when the 6th one comes out, I will buy from you again.
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This product

Megatokyo, Vol. 2
Megatokyo, Vol. 2 by Fred Gallagher (Paperback - January 21, 2004)
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