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2 of 2 people found the following review helpful:
3.0 out of 5 stars
Starts out well, but morphs to an interminable chase scene. 3.5 stars, December 24, 2005
______________________________________________ Nagata's world-building here is pretty cool. The setting is a ringworld-orbital where things have gone Terribly Wrong. A long-ago war damaged the habitat, and the construction & maintenance nanoassembler-fogs (the silver), have become a menace to the players, their 'mechanics' (cool hi-tech machines) and their homes. The only safe places to live are temple-complexes around kobold wells -- the temple kobolds, small programmable mechanics, exude a sweet-smelling silver-repellent. It's a pretty neat setup, an appealing combination of a half-understood high-tech background, a likeable heroine, a nasty villain, and a Quest... So I was having a good time until along about p.200 or so, I started realising that nothing much had happened for awhile, except that the Evil Villain (and/or his minions) was chasing the heroine (and/or her Faithful Friends, and always with her Cute Doggie) through varying landscapes, over and over again. I'm sorry to report that this is pretty much what happens in the rest of the book. The ending's pretty soggy, too. I'd say Ms. Nagata needed a Stern Editor for this one, or else more inspiration.... Anyway, most everything else she's written is better than this. If you've never tried her (and you should), I'd start with LIMIT OF VISION, her best novel and a standalone. Or, for an appealing sample, her Nebula-award-winning novella "Goddesses", available online. Happy reading-- Pete Tillman
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6 of 8 people found the following review helpful:
4.0 out of 5 stars
A second reading helps quite a lot, January 4, 2005
I read this book when it first came out. It was good, but didn't make much of an impression. Just this week I read it again and I think it's really, really good. The key to following the story might be this. Picture a story set in the far, far future, where people have godlike powers. Two people create a whole new planet and populate it with organisms. The organisms are very close to human; their bodies and personalities are initially patterned on the avatars of folks who are "playing" in this new "playground," but they are real biological (as opposed to mechanical) beings and they proceed to establish their own families, traditions, and civilization. Meanwhile, the "gods" who created this place have a furious argument, resulting in planet-wide ecological damage. Then they get bored and abandon their project! BUT! -- "Memory" is not about these far-future "gods" -- it's about THEIR far future! -- the legacy of their creation as it plays out among the people living on their artificial-planet-project many tens of thousands of years later. For the people living there, the original genesis of their entire planet and its population have become mysterious ancient myths. Only IMPLICITLY is the book about "long-ago" era when the "gods" created their world and seeded it with life. I hope this helps some of the readers who are having trouble. This is a beatifully written and truly thought-provoking book. "Memory" is not as good as Nagata's earlier "Vast," which I would give five stars. For the uninitiated, however, "Vast" is even harder to follow than "Memory" -- MUCH harder, I would imagine.
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1 of 1 people found the following review helpful:
5.0 out of 5 stars
World Wide Multiplayer game gone wrong = Great Story., June 5, 2008
Story: Jubilee and her younger brother Jolly live in a world that is constantly being changed due to a mysterious silver cloud that alters anything that is inanimate and kills anything that is flesh. One night when Jubilee is ten Jolly is lost to the silver in a freak accident... or so she thinks. Several years later rumors begin to circulate about a man that can come in and out of the mist without being affected. Disregarding the rumors as hopeful fantasy Jubilee tries to move on with her life until one day she comes face to face with the man, who wants her long lost brother. What follows is an adventure that will reunite brother and sister but in the process tear their idea of history and reality apart while they try to prevent a flood of silver that will drown the world once and for all. -----some spoilers----- This was a differnt kind of story and it was pretty good in looking at what might happen if a Massively Multiplayer Theme world was left to its own devices after a war of sorts killed one ceator and left the other brain damaged and incaple of repairing the world or doing anything besides keeping what was left running. Most of the back story is figurable out without the author trying to invent technical details and a chapter later in the book does spell out exactly what happened. I really liked this book. The author took a differnt idea and ran with it. Would recommned this to anyone who likes fantasy with a little scifi thrown in and also those who are interested in diffent takes on MMORPGs. m.a.c
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