CHOKING HAZARD -- Small parts. Not for children under 3 yrs.
Quarantine Board Game
- Enter your model number above to make sure this fits.
- Ages 13 and up
- For 2 to 4 players
- Playable in about 60 minutes
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Top Customer Reviews
The game just feels so woefully incomplete and lazy. Like the designer set out to make a game and got this big chunk finished and just decided to wrap a bow around it and call it a day.
The basic premise of the game is a tile-laying experience where each player is trying to build a successful hospital while also sabotaging their opponents hospitals by quarantining their rooms. Each round 4 cubes are drawn from a bag, either patients or quarantine markers, and you can choose to put them in either your or another players hospital then take four actions that include many options from admitting and curing patients, buying new rooms for your hospital, and eradicating disease to unquarantine rooms.
I will say that the cube assignment mechanic is kind of new and refreshing. I don't see any reason why you would ever quarantine your own hospital rooms but choosing where to place patients is interesting. Curing them turns them into a kind of currency for this game so you want to put them in your line but at the same time they come in 4 different colors and you have a limited number of rooms that can admit them. So cluttering up your opponents lines with multiple patients of the same color can slow them down.
That's about all that is good I can say about the game though. Like I said, everything else feels incomplete and lazy. The rulebook is poorly written and had us scratching our head over some weird rule interactions. The tiles themselves were unbalanced and uninteresting.Read more ›
I will recommended to new players also more experienced players.
Most Recent Customer Reviews
My full video review can be found here http://www.gameboygeek.com/#!quarantine/c675Published 2 months ago by Game Boy Geek
The game mechanics are reasonable, but it really does seem that the best hospital is the least likely to win. The end-game scoring was poorly thought out.Published 6 months ago by R. Calme
To really win a game at this you need to optimize for the game. The build a hospital theme does not align with how you win the game. Read morePublished 23 months ago by Marc Chapman