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Metal Gear Acid

by Konami
Platform : Sony PSP
Rated: Mature
84 customer reviews
Metascore: 75 / 100
75

Price: $59.99 & FREE Shipping
Only 3 left in stock.
Ships from and sold by BA Sports.
  • Over 200 strategic battle cards to accomplish the mission
  • Buy new cards to enhance your infiltration strategy - and discover new cards as you play
  • Different decks give you new & unique abilities and actions
8 new from $37.99 24 used from $3.45 4 collectible from $7.66
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Metal Gear Acid + Metal Gear Solid Portable Ops - Sony PSP
Price for both: $73.90

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Product Description

The legendary Metal Gear series comes to the PSP in METAL GEAR ACID. Experience a whole new gameplay system that focuses on deep tactical strategy with an entirely new Metal Gear storyline. As the role of top-secret agent, Solid Snake, players will make calculated decisions to plan out their infiltration strategy and accomplish the mission in a turn-based style of game. Through the use of strategic battle cards, players are given different abilities and stealth tactics to achieve the mission objectives. METAL GEAR ACID delivers the trademark stealth-action experience in a completely new game for the portable gaming audience to enjoy.

Product Details

  • Domestic Shipping: Item can be shipped within U.S.
  • International Shipping: This item is not eligible for international shipping. Learn More
  • ASIN: B0007UDYU6
  • Product Dimensions: 0.7 x 4 x 0.8 inches ; 10.1 ounces
  • Media: Video Game
  • Release Date: September 8, 2006
  • Average Customer Review: 3.4 out of 5 stars  See all reviews (84 customer reviews)
  • Amazon Best Sellers Rank: #17,493 in Video Games (See Top 100 in Video Games)
  • Product Warranty: For warranty information about this product, please click here


Customer Questions & Answers

Customer Reviews

Most Helpful Customer Reviews

10 of 10 people found the following review helpful By Wander VINE VOICE on April 24, 2005
Format: Video Game
Metal Gear Acid is quite different from any other Metal Gear game before it. Most of the time when a game in the series is "different" from the others, it's slapped on with a "For Die-Hard fans only." This isn't the case in Metal Gear Acid. This isn't for die-hard fans, but for tactical RPG fans. To put more simply, if you like Metal Gear Solid and Final Fantasy Tactics, this game should please you just fine.

On the other hand, Die-Hard Metal Gear fans may be disappointed that this isn't your typical Metal Gear game. This has more RPG elements, and while it influences stealth and strategy beyond all else, it isn't as exhilirating as the previous Metal Gear Solid games.

Our story begins when a plane flying above Lobito Africa is suddenly hijacked by terrorists. All the passengers on the flight were paralyzed by fumes from the plane. Once again, Snake is called out of retirement because he's the only one capable of stopping this terrorist plot.

Acid takes place outside the Metal Gear timeline. Snake is actually the only returning character in the series. His commander's name is Roger, and he's also your tutorial guide. This may sound great, but it's Metal Gear Acid's first flaw. The card system is new and unique. Roger does a terrible job at explaining things to you. Most of getting to know this card system is because you'll have to experiment with it yourself, and that takes nearly three hours of gameplay, and attempting the same missions over and over again.

The Card System isn't terrible, but it could use it's improvements. Each card grants certain abilities. Everyone of them allows you to move, but depending on the card depends on what you do.
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7 of 7 people found the following review helpful By Alex on March 27, 2005
Format: Video Game
This game starts of with an awsome storyline as usual with Metal Gear games, but after it becomes a totaly new experience. Being a completely different game there is a tutorial at the beginning which is pretty helpful, but could explain more than just the basic movements in the game. The game may be a turn-based strategy card game but it still focuses on stealth like the old Metal Gear games we all love. U can still knock on walls and the guards still use the alert mode and evasion mode to catch you. I loved the short cut scenes everytime you use a weapon, also the character cards are really awsome, like metal gear ray. Overall i loved this game, and even though it is different i think konami successfuly made the transition into the portable game market
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21 of 27 people found the following review helpful By J. Sierra on March 25, 2005
Format: Video Game
This game is going to appeal mostly to a very specific audience, but it's flexible and interesting enough to be appealing to a fairly wide audience if they give it a try. It might even serve as a good entry for some into the tactical/strategic gaming genre.

MG:Acid is reminiscent of Final Fantasy: Tactics, or Tactics: Ogre, or even the Front Mission series. Tactical turn-based play with a sort of 'card' system to commit actions and equipment to play. It's fairly innovative and very interesting, and the MG storylines are always pretty involved. The missions (so far) have been fun and not excessively long (clearly designed with portable gaming in mind.)

Some will dislike the fact that the game has steered away from real-time, full freedom gaming, but I think MG:Acid really focusses on the essence of the game, distilling gameplay to the tactical level and combining it with excellent graphics.

The audio leaves something to be desired, and the gameplay won't appeal to everyone, but I believe that this title will definitely provide good solid entertainment and be a precursor to many similar games to come. Give it a whirl, you probably won't be disappointed.
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4 of 4 people found the following review helpful By ironmisfit on June 19, 2006
Format: Video Game
I love this game. Its alot different than the previous Metal Gears but that contains alot of the appeal, to me at least. It didnt take long at all to get used to the new card based game structure. Its one of those rare games that creates a challenge without frustrating to crap out of you. If you like a good card based military game, this is for you. Theres alot of history and character apperances from the previous Metal Gear games as well, which is a nice bonus.
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3 of 3 people found the following review helpful By Mr. Cairo on May 4, 2005
Format: Video Game
I am new convert to the Metal Gear series and Ac!d is the first game I've played. I understand that MG is similar to the Splinter Cell series and so I can understand some of the negativity that comes from those type of fans.

However, that said, Metal Gear Ac!d is one of those rare games that takes a favorite series in a new direction. In this game, the character isn't controlled like a typical platformer. Instead, a series of randomly generated cards are presented. These cards represent various abilities, weapons, etc. along with the ability to move the character.

Movement in this game is similar to most turn-based games. The interface allows the player to determine which direction to move the character (represented by a grid) and what actions to take. This is similar to a game like 'Final Fantasy Tactics' or 'Gladius'.

The card that the player chooses to use will either move the character or apply the card's abilities. So, for example, to fire at a target, the player chooses a target and then uses the 'SOCOM' card. If there is no 'SOCOM' card, then the player can't fire at a target - they will have to end their turn and hope for a weapon card to be drawn. This is where some strategy comes in. The player must be very careful in which cards to use in movement (which pretty much every card allows) and which cards to save for its advertised ability. So, save the 'SOCOM' card and use the 'Claymore' card to move - once again, you can use any card to move instead of using its ability.

So beyond being a descriminating card player, the rest of the game also requires a bit of planning. Snake is up against guards and other evil people and must achieve his objectives.
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